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Made in au
Killer Klaivex






Forever alone

I have an idea for a Halo tabletop wargame. Basic rules and whatnot.

Is this a good idea Y/N?

People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. 
   
Made in ca
Avatar of the Bloody-Handed God





Inactive


Yes just make them off IG codex or something

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          ʳʷ   ᵖˡᵃʸ  ᵖᵃᵘˢᵉ  ˢᵗᵒᵖ   ᶠᶠ 
   
Made in au
Killer Klaivex






Forever alone

Dammit, I meant an independant game.

People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. 
   
Made in ca
Avatar of the Bloody-Handed God





Inactive

Cheese Elemental wrote:Dammit, I meant an independant game.


Hmm , list some example of what you have in mind?

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          ʳʷ   ᵖˡᵃʸ  ᵖᵃᵘˢᵉ  ˢᵗᵒᵖ   ᶠᶠ 
   
Made in au
Killer Klaivex






Forever alone

Well, there's more than enough fluff in the novels and comics to draw ideas from, and a lot of stuff that isn't present in the games, too. Factions would probably just be UNSC, Covenant (Loyalists and Seperatists?) and possibly Flood. Most games could be set around the 2524 (start of the Human-Covenant war) to 2553+ (end of the war) era. The Flood seen in the games are not the only Hive; this can be seen in Halo Wars, where a completely different and much more advanced Hive is inhabiting a Shield World.

Fairly 'standard' statistics for units would be in the rules; Morale (M), Strength (S), Resilience (R, taking into consideration both physical endurace and armour), etc.

The different factions would have very different playstyles; the UNSC are disciplined and strong-willed, focused on tactical use of infantry and more heavy use of vehicles and aircraft, as opposed to the Covenant, who have a LOT of bodies to throw at the enemy and some very skilled specialist infantry (Jackals as snipers, Hunters as anti-tank, etc) as well as more shielding technology and faster (but lighter) vehicles.

People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. 
   
Made in ca
Fresh-Faced New User





Canada

Don't they have a Heroclix version for halo? And a miniatures looking board game?
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

alchemistfalling wrote:Don't they have a Heroclix version for halo? And a miniatures looking board game?


They HAD Halo Actionclix.

Then Wizkids was closed.

But there's also the Halo Interactive DVD Game(probably the one you're thinking of) and Halo Wars Risk.

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in us
On a Canoptek Spyder's Waiting List



Corridor 159

Platuan4th wrote:
They HAD Halo Actionclix.

Then Wizkids was closed.

But there's also the Halo Interactive DVD Game(probably the one you're thinking of) and Halo Wars Risk.


I know the BT license went to Catalyst Games, the HeroClix went to someone else... anyone know what happened to the HaloClix license?

As I was growing up I was told I could be anything I wanted.... so I became an donkey-cave.

 
   
Made in au
Killer Klaivex






Forever alone

Oh, man. I have a whole bag full of those HaloClix. As far as I know, they've been discontinued, according to my FLGS manager.

I got an Arbiter with a sword and camo!

People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. 
   
Made in us
On a Canoptek Spyder's Waiting List



Corridor 159

Rebase them... Then use rules like Star Grunt 2....

As I was growing up I was told I could be anything I wanted.... so I became an donkey-cave.

 
   
Made in au
Killer Klaivex






Forever alone

I said I wanted to make rules for an independant game, not use existing rulesets.

People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. 
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

CCotD wrote:
I know the BT license went to Catalyst Games, the HeroClix went to someone else... anyone know what happened to the HaloClix license?


All Clix games were sold to the same company as the company was required to purchase the right to the Clix mechanism in general and the product names(Heroclix, Horrorclix, and Actionclix, perhaps Mage Knight as well) went with it(from what I understand). So they own the Actionclix brand,whether or not the new company obtained the Halo license from Microsoft is another matter.

Cheese Elemental wrote:Oh, man. I have a whole bag full of those HaloClix. As far as I know, they've been discontinued, according to my FLGS manager.


Of course they've been discontinued, the company is closed.

This message was edited 1 time. Last update was at 2009/11/12 03:53:22


You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in us
Battleship Captain






It's a bad idea. Everybody will wanna be Master Chief and justmake an army out of a single chief.
DOn't do it.
   
Made in au
Killer Klaivex






Forever alone

A lot of SPARTANs died in the novels...

Chief is a lucky bastard, is all.

People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. 
   
Made in au
Anti-Armour Swiss Guard






Newcastle, OZ

No, according to the novels, chief is THE lucky bastard.

He's always had that luck factor.

I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.

That is not dead which can eternal lie ...

... and yet, with strange aeons, even death may die.
 
   
Made in us
Regular Dakkanaut





chromedog wrote:No, according to the novels, chief is THE lucky bastard.

He's always had that luck factor.


Indeed. All the Spartans are good. But the Master Chief was lucky (or had the ability to predict the future), as well. This was tested by his ability to correctly predict the results of coin tosses in the novels.
   
Made in au
Killer Klaivex






Forever alone

Chief doesn't HAVE to show up.

He wasn't in Halo Wars. He's only one man, after all.

People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. 
   
Made in au
Anti-Armour Swiss Guard






Newcastle, OZ

Indeed, depending on when in the War the game is set.
At the beginning you would have the fleet and ODST.

The Spartan program was several years into a war humanity was losing. They were also only used for certain tasks, so you could impose a limitation (like the 0-x choices per xxxxpts kind of thing).

Smaller games wouldn't have spartans (or the chief) available at all, larger ones would allow one or more.

I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.

That is not dead which can eternal lie ...

... and yet, with strange aeons, even death may die.
 
   
Made in au
Killer Klaivex






Forever alone

Yeah, in Halo Wars there were only three Spartans assigned to one army, and this is back when they were still fairly numerous.

People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. 
   
 
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