Casket @ 1000 isn't a great idea, and especially not if you've just got 1 liche (your heirophant no less) to sit on it. The skull-chucker is much preferred, as it can function without being babysat, and doesn't kill itself if left alone. Also cheaper, and perhaps more effective? You can't dispel a catapult hit (but it can break itself ...)
Rest of the list is tasty. 16 skeletons is pretty weak for fighters, I'm guessing they have bows? And only 14 tomb guard? If you trimmed those bowmen down to 2x 10, you should be able to afford some more guard, preferably around 20-strong with the prince in there.
Also, armor of the ages and e.shield are both magic armors. I say stick with AotA and pick up a mundane shield in case you don't feel like lumberjacking with the
gw.
my plan against skaven is to engage plague monks in close combat for the entire game. i hope to cause fear and make them hit on a 6+.
Because they're frenzied, plague monks won't need to test for fear when charging or being charged by your undead. You could autobreak him though if you win and outnumber, which is another reason for investing in a larger guard block
*Psst* H: Tomb Prince - armor of the ages,
gw, shield = 141
H: Liche Priest - collar, cloak = 160
C: 10 Skeletons = 80
C: 10 Skeletons = 80
S: 24 Tomb Guard - banner of the undying legion, full command = 343
S: Tomb Scorpion = 85
R: SSC - SotF = 110
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999
- Salvage