Deployment: Pitched Battle
Game Type: Capture and Control
Dark Eldar List:
*Dracon + Shadowfield, Combat Drugs, Punisher, Tormentor Helm + 5 Incubi + 1 Warrior (In Raider)
*2X Hermonculi w/ Destructors
*4X Raider Squad: 5 Warriors + Dark Lance, Shredder
*2X Wych Squads: 5 Wyches + 2 Shredders (In Raiders with Torture
Amps)
*3X Ravagers (2 w/ triple Disintegrator + 1 w/ double Disintegrator 1 Dark lance)
Ork List: (roughly)
*Big Mek + Kustom Force Field, Burna, Cyborg body
*MegaNobz (2 with Skorcha, 5 Klaws) in Battlewagon w/ Deff Rolla, Big Shoota, Killkannon,
*10 Lootas
*20 Boyz + Nob, Power klaw, 2X Big Shoota
*20 Boyz + Nob, Power klaw, 2X Big Shoota
*Warbuggie w/ twin-linked Rocket Launcher
*Warbuggie w/ twin-linked Rocket Launcher
*Warbuggie w/ twin-linked Rocket Launcher
*Battlewagon w/ Deff Rolla, Big Shoota, Zzap Gun
*Battlewagon w/ Big Shoota, Killkannon
*Battlewagon w/ Big Shoota, Zzap Gun
First turn: Dark Eldar
Intiative Seized: No
Dark Eldar Turn 1:
A warrior squad sit on top of their own objective on the 1st floor of a building. Due to a massive piece of terrain in the middle the Dark Eldar sweep forward trying to keep obscured by the buildings. A single warrior Raider and Ravager move up 1 wing, with the Wych Raiders and Incubi Raider in the centre. The Raider without troops inside jumps 12" to block the
LOS and movement of the Battlewagons due to the large building and a large crater on that wing. All the rest open fire but due to the Custom force field on Big Mek only manage to immobilise the Battlewagon with him inside. The Ravager and Troop Raider fare better on the other wing by taking Rokkits off 2 of the Wartrukks and wrecking the 3rd.
Ork Turn 1:
The battlewagons all move forward 6" (except the immobilised one which fails to self repair itself). Shooting goes quite well as the unmanned Raider in front of the Ork line gets blown up with the first round of fire. It continues well as 2 lances are destroyed off Raiders, and another is left stunned. The Lootas don't get to fire due to their vehicle having moved.
Dark Eldar Turn 2:
The wyches dismount the weaponless Raider and jump in the middle scenary, allowing it to jump another 12" and block the movement of 2 Battlewagons. On the flank the Raider and Ravager continue forward to get side shots on the Wagons. The 2nd Wych Raider jumps over the middle scenary to also get side shots on the Wagons (with shredders). Everything opens fire... a hell of a lot of lances, shredders and plasma but fail to get a single glance or pen.
Ork Turn 2:
The edge Battlewagon with 20 boyz jolts forward to get to the Ravagers but hits a crater and immobilises itself. The rediculous situation is now that 2 Battlewagons are immobilised, the Loota Wagon can not move because the Lootas need to shoot and the last remaining Wagon is sandwiched between 2 Wych Raiders. The only option is to fire and hope to clean up some space. A Raider with troops gets smacked from the sky killing 2 of them but they pass their pinning and morale checks hiding in some ruins. 1 Ravager takes a pounding off the Lootas getting 2 pens and 1 glance. Obscured saving a pen the remaining hits only manage to shake and then stun it.
Dark Eldar Turn 3:
Everything is pretty much in place for the Dark Eldar, the Raider and Ravager on the wing continue to move around the Wagons to get better shots. The Incubi Raider bolts 24" to join the Wych raiders in surrounding a Wagon. A Warrior squad with Lanceless Raider also jump 24" to protect the side of the Incubi Raider. Finally the torrent of fire cracks the Wagons. The 2 mobile Wagons both get wrecked forcing a 20 man Boyz Squad and the Loota squad to get out. Unfortunatly not all the Boyz have enough room to disembark due to surrounding Raiders and 6 are dead. Hermonculi in both Wych Raiders enjoy the new targets and both squads get flamed. Wych Shredders also rain down on the Boyz squad and they are cut down to 6 men. Plasma fire from the flanking Ravager only manage to kill 1 Loota and both squads pass their morale tests.
Ork Turn 3:
The remaining troops disembark their immobilised vehicles. The 20 Boyz move backwards to ensure
LOS to the Raiders, stunning the Incubi Raider. The MegaNobz move to the Warrior Raider and shoot it down, leaving it a wreck. Firepower from the Lootas explode the mounted Wych Raider, leaving 3 Wyches and a Hermonculi on the ground. MegaNobz try to charge the Warrior Squad over the wrecked Raider managing to get a 6. They kill the warriors but fail 2 dangerous terrain checks putting a wound on 2 Nobz.
Dark Eldar Turn 4:
The Ravagers move down the centre, as the Ravager and Raider on the flank sweep further around. The Wyches in the middle terrain jump out behind the small Boy squad. The other Wyches join the dismounted Incubi and lap around to the MegaNobz. The Wych Raider that was blocking the Wagons jumps to the other side and Hermonculi jumps out for a nice flamer shot on the block of Boyz... which i forget to shoot :(
One Ravager has
LOS between the Wagons and smacks the Boyz killing half the squad down to 10 men. Lootas are all but destroyed by another Plasma load, leaving 1 who fails Morale and can't rally. A Wych Splinter pistol manages to kill a MegaNob

The Incubi and Wych squad charge the MegaNobz killing them all with mass power weapons. They consolidate towards the Boyz realising the Hermonculi had forgot to shoot. The other Wych squad charge the 3 Boyz killing nothing but taking a casualty, they hold.
Ork Turn 4:
The Big Mek jumps from his vehicle and moves into flamer position against the Incubi and Wyches as the Boyz surround the Hermonculi. Shooting sees the Wyches die and an Incubi/Warrior die but the squad passes its morale. All the weapons fire from the 2 Wagons fail to do anything to the incomming Ravagers. The Big Mek charges into the Incubi and dies although the Dracon takes a wound from his drugs. In the other combat a Wych and Boy both die so drawn combat.
Dark Eldar Turn 5:
A Warrior Raider flies onto the Ork objective ensuring both are captured. Shooting sees 1 of the Wagons blown up. The Incubi cut down the Boyz after combat, but not before the powerweapon manages to kill the Dracon. A Wych and Boy dies, the Nob takes a wound but they pass morale.
Ork Turn 5:
The Wagon fails to do anything against the Ravager again, finally the Wych kill the Nob in combat and consoldate closer to the 2 weaponless Trukks.
Dark Eldar 2 - 0 Orks
Dice rolled: Game continues
Dark Eldar Turn 6:
All the lances fire at the Wagon ensuring it dies. Shredders and a lance kill off the 2 Wartrakks. Nothing is left so game ends.