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![[Post New]](/s/i/i.gif) 2009/11/26 23:43:44
Subject: Aquatic World WIP
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Paramount Plague Censer Bearer
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This message was edited 1 time. Last update was at 2009/12/08 10:31:14
Nurgleboy77 wrote "Callum officially WINS!" |
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![[Post New]](/s/i/i.gif) 2009/11/27 00:05:23
Subject: Aquatic World Ruins WIP
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Raging-on-the-Inside Blood Angel Sergeant
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At first I read this and I thought, "How could Aquatic World destroy your project?!?"
Seriously, that is a good original idea. You can use some plastic aquarium plants and "giant" seashells.
Hold the camera farther away so it can focus.
Keep us posted!
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![[Post New]](/s/i/i.gif) 2009/11/27 02:02:03
Subject: Re:Aquatic World Ruins WIP
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Crazed Spirit of the Defiler
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Fascinating idea, I really like the ruins! One question though: Is the base done up like water? If it is, take the blue, mix it up with some white, and add some lines around the rocks and buildings to make it look like the wake of the water is flowing around the objects. An Aquatic World table would be fun, maybe give everyone Slow and Purposeful to show them trying to get through the water (Glad Chimeras are Amphibious!) Hope to see more pics!
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![[Post New]](/s/i/i.gif) 2009/11/27 02:23:39
Subject: Re:Aquatic World Ruins WIP
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Avatar of the Bloody-Handed God
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Ruins in water ( my beach boy Orks )
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![[Post New]](/s/i/i.gif) 2009/11/27 02:48:20
Subject: Re:Aquatic World Ruins WIP
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Paramount Plague Censer Bearer
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Very nice orcs indeed. Yeah I was planning on having the whole table count as water.
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Nurgleboy77 wrote "Callum officially WINS!" |
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![[Post New]](/s/i/i.gif) 2009/11/27 03:32:12
Subject: Re:Aquatic World Ruins WIP
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Longtime Dakkanaut
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Callum wrote:Very nice orcs indeed. Yeah I was planning on having the whole table count as water. 
You don't happen to have an army full of Chimeras do you?
Vale,
JohnS
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Valete,
JohnS
"You don't believe data - you test data. If I could put my finger on the moment we genuinely <expletive deleted> ourselves, it was the moment we decided that data was something you could use words like believe or disbelieve around"
-Jamie Sanderson |
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![[Post New]](/s/i/i.gif) 2009/11/27 04:06:46
Subject: Aquatic World Ruins WIP
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Regular Dakkanaut
Canada
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that looks awesome but yeah i agree with others in jest of course this will be a table where skimmers and chimeras will dominate.
glad I'm building a guard army in case i come across something of this nature
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![[Post New]](/s/i/i.gif) 2009/11/27 04:15:19
Subject: Re:Aquatic World Ruins WIP
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Avatar of the Bloody-Handed God
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Callum wrote:Very nice orcs indeed. Yeah I was planning on having the whole table count as water. 
Are the armies going to be fully under water? or just around water?
I was thinking pet shops have TONS of nice stuff for you in the fish tank section!
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![[Post New]](/s/i/i.gif) 2009/11/27 07:18:57
Subject: Re:Aquatic World Ruins WIP
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Paramount Plague Censer Bearer
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Yeah I can't wait to do some terrain shopping in aquarium pet stores. I was going to do something like the table is in mostly shallow water.
Movement counts as difficult terrain and units not mounted in a vehicle must roll a d6 at the start of the movement phase, on a 1 they fall into deeper water and must take a leadership test to see if they drown, if they pass they come back up and move normally, if they fail they must roll armour saves for the entire unit. on a 2-5 they move up to the distance rolled for difficult terrain. On a 6 they move their normal movement.
Land Vehicles must take a dangerous terrain test at the begging of their movement phase, and they must roll a d6, on a 1 they are they crew shaken, on a 2-5 they move normally, on a 6 they move their normal distance and the vehicle becomes Hull Down.
Skimmers are flyers experience strange magnetic pulses from the planet so they count as moving into dangerous terrain at the end of their movement phase if they moved, and they must roll a d6 at the begging of the movement phase. On a 1 they are crew shaken, on a 2-5 they move normally, on a 6 they ignore the dangerous terrain for the turn and move normally.
Could be an example of the rules, but it would require it to be well thought out and balanced.
But ya I have 2 more small ruins and some craters here. So I will possibly work on some tommorow maybe. I plan to buy some larger ruined buildings from gw as well, those will make an excellent battlefield combined with the ruins I currently have.
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Nurgleboy77 wrote "Callum officially WINS!" |
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![[Post New]](/s/i/i.gif) 2009/11/27 07:46:09
Subject: Re:Aquatic World Ruins WIP
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Lesser Daemon of Chaos
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Nice ruins, good idea... but what with meganobz?
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Melissia wrote:How many Space Marines does it take to screw in a lightbulb.
6, 1 techpriest and 5 tacticals that stand around trying to pose like badasses.
agroszkiewicz wrote: Rawr, chaosy magic and tentacle porn! |
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![[Post New]](/s/i/i.gif) 2009/11/27 09:09:52
Subject: Aquatic World Ruins WIP
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Hacking Shang Jí
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I like the idea for the terrain, and I think if you work a bit more you might be able to cleverly replicate the look of underwater filtered light. Keep at it and keep posting pictures for us, please!
Rather than making complicated rules penalizing things for being in water, you could just presume that no land-based army is going to accidentally end up in an offshore battle. So when you play on your water board, assume all armies have been retrofitted to operate in that environment or are special naval equivalents to land vehicles. You could just assume all infantry have that army's equivalent of scuba gear, artillery are actually dropping depth charges, etc. Then all you have to do is make a couple of game-wide special rules to represent the table (for example, maybe infantry always move as if in difficult terrain but any infantry fired at beyond a certain range from the shooter get a cover save because of reduced visibility). You could tweak the table-wide special rules to make sure the codicies are balanced on it.
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"White Lions: They're Better Than Cancer!" is not exactly a compelling marketing slogan. - AlexHolker |
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![[Post New]](/s/i/i.gif) 2009/11/27 18:06:08
Subject: Aquatic World Ruins WIP
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Most Glorious Grey Seer
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This message was edited 1 time. Last update was at 2009/11/27 18:06:19
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![[Post New]](/s/i/i.gif) 2009/11/27 19:08:19
Subject: Re:Aquatic World Ruins WIP
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Paramount Plague Censer Bearer
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Second Ruins:
I did a little larger base so I could fit some good aquatic terrain features on this one. Only one coat again so you can see alot of the white primer on the base but I don't mind right now.
Crater:
I think it looks cool, i'll probably add some more blue colors like enchanted blue and add aquatic features but I am liking how it seems to fit into the aquatic world even though the craters are at first thought out of place.
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Nurgleboy77 wrote "Callum officially WINS!" |
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![[Post New]](/s/i/i.gif) 2009/11/28 07:05:53
Subject: Aquatic World Ruins WIP
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Gargantuan Gargant
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Definitely need to do more work on the water, but you already know that. I LOVE the look of the ruins, though. I wouldn't touch them at all. The crater, however, isn't really working for me. I think I see what you're trying to go for, here, but it looks like the planet's surface was hit by two massive blue paintballs
I like the water pooling at the bottom and flowing out through the cracks, but water doesn't flow up walls. It's so glaringly inconceivable that it detracts from the piece. I think if you went back over it and kept the high parts rock and restricted the water to the lower portions where it would naturally pool and flow out, it would look a lot more like rocks jutting out of water that a double crater that got smeared in smurf-blood to fit your board.
Lots of work to be done - LOTS - to get this looking really good, but if you do it up right, you could have on hell of a snazzy board (and a pretty unique one, to boot). Solid start and lots of promise. Good luck and keep posting your progress!
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The Dreadnote wrote:But the Emperor already has a shrine, in the form of your local Games Workshop. You honour him by sacrificing your money to the plastic effigies of his warriors. In time, your devotion will be rewarded with the gift of having even more effigies to worship. |
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![[Post New]](/s/i/i.gif) 2009/11/28 07:53:50
Subject: Re:Aquatic World Ruins WIP
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Excellent Exalted Champion of Chaos
Grim Forgotten Nihilist Forest.
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Sweet stuff Callum.
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I've sold so many armies. :(
Aeldari 3kpts
Slaves to Darkness.3k
Word Bearers 2500k
Daemons of Chaos
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![[Post New]](/s/i/i.gif) 2009/12/08 10:54:29
Subject: Re:Aquatic World WIP
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Paramount Plague Censer Bearer
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So I start work on the 12th again. Hopefully I will get paid soon and be able to buy some aquarium goodies.
I have 4 more craters to paint up. I think I will test more blue colors on those first.
I'm also going to buy some large ruined buildings from GW. I think a couple of those look fantastic and would be a nice addition to this project.
I think it might also be interesting to add darker colors on the bases representing deeper water, like just a small circle area on the base or something, just a thought ^
Anyways, here's the last of my three small ruined buildings.
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Nurgleboy77 wrote "Callum officially WINS!" |
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![[Post New]](/s/i/i.gif) 2009/12/08 11:21:05
Subject: Aquatic World WIP
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Avatar of the Bloody-Handed God
Inside your mind, corrupting the pathways
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I think I probably would have done the craters almost as litle volcanic islands, rather than how you have done them (even if you put water pools in the craters themselves).
Not a huge fan of all the water running down the sides myself.
Otherwise, it is certainly an interesting idea.
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![[Post New]](/s/i/i.gif) 2009/12/08 11:43:06
Subject: Aquatic World WIP
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Regular Dakkanaut
Oxford MI
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All you need are some boat things ? ships and your good to go....
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