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Made in fi
Battlewagon Driver with Charged Engine





somewhere in the northern side of the beachball

Here is a list made a sec ago:

HQ

KFF Mek

ELITE

15 kommandos w/2xburnas and snikrot

8 burnas

TROOPS

12 sluggas w/pk nob and trukk

12 sluggas w/pk nob and trukk

12 sluggas w/big choppa nob and trukk

FAST ATTACK

4 Deffkoptas w/tl-rokkit launchas

3 rokkit buggies

HEAVY SUPPORT

Battlewagon w/deffrolla

Battlewagon w/deffrolla


That should be about 1500 points. I don't have dex yet as I don't like buying the dex before I have an army to play with.

Tactic:
I put kommados and deffkoptas in reserve (they outflank) and rest of the army deployed near as possible to the kff mek. Burnas and 20 orks slugga squad are in battle wagons and act as second wave. Buggies work as diversion and if they are lucky enough maybe they pop a rhino or two. Once deffkoptas come from reserve they try shoot any heavy hitters like vindicators

I mainly play against shooty marines so I think this is a pretty solid list.

Every time I hear "in my opinion" or "just my opinion" makes me want to strangle a puppy. People use their opinions as a shield that other poeple can't critisize and that is bs.

If you can't defend or won't defend your opinion then that "opinion" is bs. Stop trying to tip-toe and defend what you believe in. 
   
Made in us
Roarin' Runtherd





Um...what 20x ork boys squad? there's none listed right now.
Always, always take a Pk and bosspole with the nob for every boys squad you have.

Your total with what is listed is 1381. So I suppose you have the points for the 20 man boys squad you just forgot to list it.
Overall idea is just fine. I would suggest the list go like this.

Big Mek w/ KFF-85

15 Kommandos w/ 2x burnas and snikrot - 265

8 burnas = 120

12x slugga boyz & nob w/ pk and bosspole taking a trukk - 147

12x slugga boyz & nob w/ pk and bosspole taking a trukk - 147

12x slugga boyz & nob w/ pk and bosspole taking a trukk - 147

20x slugga boyz & nob w/ pk and bosspole to put in BW - 160

3x Deffkoptas w/ TL rokkit x3 = 135

1x rokkit buggy = 35
1x rokkit buggy = 35

Battlewagon w/ deff rolla = 110

Battlewagon w/ deff rolla = 110

Total: 1496.

For the fast attack slots you could split them the other way if you wanted, taking the buggies as a squadron and the deffkoptas as a squad of 2 and one.
Or you could drop 1 deffkopta, take a 3rd buggy in the squadron and take the 2 deffkoptas as units of 1. Then you would have 14 extra points to add a reinforced ram to all your trukks. Your total would then be 1501.
Rams are nice cause don't ever have to worry about running straight through terrain with your trukks, and then once you've unloaded you can tank shock units around if needed.

You must understand that for an ork a day that starts off killing something with your bare hands, and ends with those same hands being chopped off in battle, is a good one.

What's betta than one choppa? Two choppas!!! Two choppas is one more than...is one times da...IS LOTS MORE FUN!! WAAAAGH!!! 
   
Made in gb
Tower of Power






Cannock

List Icehawk suggested is far better and fixes a lot of problems.

One thing though. I would drop the rokkit buggies as they're aren't that good and spread the kopters into single slots. You now have more targets, which require fire power of a entire unit just to kill one model! Also they do the same job as buggies and I think last longer.

With the points left get more burnas, eight isn't enough.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Khorne Veteran Marine with Chain-Axe




Kutztown, PA

My god mercer! I agree with everything you just said! Is this a sign of the orkpokalypse?

David William Toy: 7/11/1953 - 12/27/09, My Father My Friend, Rest in Peace.

Hidden Powerfist for the wi.....

The internet: providing people with numerous faceless mediums with which to suddenly grow a pair since the 1990's
 
   
Made in gb
Tower of Power






Cannock

Don't you usually agree with majority of things I say anyway Wolf? Perhaps you have now fully seen the light and the method to my sane madness in list building?

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in fi
Battlewagon Driver with Charged Engine





somewhere in the northern side of the beachball

mercer wrote:List Icehawk suggested is far better and fixes a lot of problems.

One thing though. I would drop the rokkit buggies as they're aren't that good and spread the kopters into single slots. You now have more targets, which require fire power of a entire unit just to kill one model! Also they do the same job as buggies and I think last longer.

With the points left get more burnas, eight isn't enough.


1. rokkit buggies are just as effective taking out enemy armour. I think it just smarter keep buggies in one unit and only give 1 killpoint and when there are no buggies enemy will shoot my trukks instead.

2. also spreading deffkoptas into single squads seems like a really bad idea as they give 3 killpoints and taking advange of cover becomes harder. And when they come from reserve they don't come together which leads to ineffective fire.

This message was edited 2 times. Last update was at 2009/12/08 17:01:25


Every time I hear "in my opinion" or "just my opinion" makes me want to strangle a puppy. People use their opinions as a shield that other poeple can't critisize and that is bs.

If you can't defend or won't defend your opinion then that "opinion" is bs. Stop trying to tip-toe and defend what you believe in. 
   
Made in gb
Tower of Power






Cannock

1. Buggies are just as good as same ballistic skill and weapon, but that wasn't my point. Buggies are easier to kill and don't have scout and nor can move 24".

2. Oh dear 3 kill points in a game I'll only play 1/3 of time. No, its not a problem because you can spilt fire. Why fire 3 lots of twin linked rokkits at one target when you can split fire. Not only that one one unit can take down your entire unit of mass kopters, when single a entire unit needs to devote to killing one. They're highly annoying. You don't need them to come on together.

Have a read of this on my blog, might give you some insight of doing things a different method - give it a try! http://imperiusdominatus.blogspot.com/2009/10/ork-deffkopter-tactica.html

This message was edited 1 time. Last update was at 2009/12/08 17:15:20


warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Khorne Veteran Marine with Chain-Axe




Kutztown, PA

I think I was capable of agreeing with everything you said because the topic of Loota's wasn't brought up lol. And Kopta's > Buggies, turbo boost, toughness as opposed to an armor value, 2 wounds, can fight in CC, flanking... vastly superior.

David William Toy: 7/11/1953 - 12/27/09, My Father My Friend, Rest in Peace.

Hidden Powerfist for the wi.....

The internet: providing people with numerous faceless mediums with which to suddenly grow a pair since the 1990's
 
   
Made in gb
Tower of Power






Cannock

lol :d you love da Lootas!

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Khorne Veteran Marine with Chain-Axe




Kutztown, PA

Love Loota's yes, just don't have an army they fit well into yet.
----
Another thing I noticed was that one of your nobz leading your boyz had a big choppa... Take a PK or don't take the squad. Orks will lose CC a lot without those 1-2 almost guaranteed kills per turn.

David William Toy: 7/11/1953 - 12/27/09, My Father My Friend, Rest in Peace.

Hidden Powerfist for the wi.....

The internet: providing people with numerous faceless mediums with which to suddenly grow a pair since the 1990's
 
   
Made in fi
Battlewagon Driver with Charged Engine





somewhere in the northern side of the beachball

Aztralwolf wrote:
Another thing I noticed was that one of your nobz leading your boyz had a big choppa... Take a PK or don't take the squad. Orks will lose CC a lot without those 1-2 almost guaranteed kills per turn.


Ok I admit it looks bit odd but mayby this explains it http://www.dakkadakka.com/gallery/61323-.html?m=2


Automatically Appended Next Post:
mercer wrote:1. Buggies are just as good as same ballistic skill and weapon, but that wasn't my point. Buggies are easier to kill and don't have scout and nor can move 24".

2. Oh dear 3 kill points in a game I'll only play 1/3 of time. No, its not a problem because you can spilt fire. Why fire 3 lots of twin linked rokkits at one target when you can split fire. Not only that one one unit can take down your entire unit of mass kopters, when single a entire unit needs to devote to killing one. They're highly annoying. You don't need them to come on together.

Have a read of this on my blog, might give you some insight of doing things a different method - give it a try! http://imperiusdominatus.blogspot.com/2009/10/ork-deffkopter-tactica.html


1. Easier to kill? They are (relatevely) safe from bolter fire and have some protection against antitank fire if deffkopta gets missile in the face afterwards you got a dead deffkopta. And last I checked eldar weren't making any deffkoptas (rulebook p. 53).

2. I get your point but I intend to outflank and it ruins the solo deffkopta idea.

This message was edited 3 times. Last update was at 2009/12/09 19:49:13


Every time I hear "in my opinion" or "just my opinion" makes me want to strangle a puppy. People use their opinions as a shield that other poeple can't critisize and that is bs.

If you can't defend or won't defend your opinion then that "opinion" is bs. Stop trying to tip-toe and defend what you believe in. 
   
Made in us
Savage Minotaur




Chicago

Put a PK on the nob or none at all.
   
Made in gb
Tower of Power






Cannock

illuknisaa wrote:Automatically Appended Next Post:
mercer wrote:1. Buggies are just as good as same ballistic skill and weapon, but that wasn't my point. Buggies are easier to kill and don't have scout and nor can move 24".

2. Oh dear 3 kill points in a game I'll only play 1/3 of time. No, its not a problem because you can spilt fire. Why fire 3 lots of twin linked rokkits at one target when you can split fire. Not only that one one unit can take down your entire unit of mass kopters, when single a entire unit needs to devote to killing one. They're highly annoying. You don't need them to come on together.

Have a read of this on my blog, might give you some insight of doing things a different method - give it a try! http://imperiusdominatus.blogspot.com/2009/10/ork-deffkopter-tactica.html


1. Easier to kill? They are (relatevely) safe from bolter fire and have some protection against antitank fire if deffkopta gets missile in the face afterwards you got a dead deffkopta. And last I checked eldar weren't making any deffkoptas (rulebook p. 53).

2. I get your point but I intend to outflank and it ruins the solo deffkopta idea.


1. Buggies need a 6 to damage to using S4 weapon, deffkopters need a 5. Not a lot of difference. If a buggy gets hit by a rokkit it will take damage, its open topped to +1 on the vehicle damage table. Different between warbuggies and deffkopters both with twin-linked rokkits is only 5 points, for that extra the deffkopter can turbo boost 24" and get a cover save.

What you on about eldar? Deffkopters are jetbikes and use the same rules as bikes, so they can turbo boost, which is 24". When they do this they get a 3+ cover save as well. Much better than a warbuggy.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Khorne Veteran Marine with Chain-Axe




Kutztown, PA

^ ^ Dangit man! I am wholeheartedly agreeing with yet another of your posts! I gotta stop drinking, it is obviously effecting my judgement...

David William Toy: 7/11/1953 - 12/27/09, My Father My Friend, Rest in Peace.

Hidden Powerfist for the wi.....

The internet: providing people with numerous faceless mediums with which to suddenly grow a pair since the 1990's
 
   
Made in gb
Tower of Power






Cannock

lol . You agree with me because I am a man of the truth

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
 
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