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Made in gb
Decrepit Dakkanaut






Mostly, on my phone.

Hola,
So, I was wondering what Inquisitor/Retinue people feel work well with IG under 5th. Perhaps naively, I get the impresssion that they could fill a nice assault/deep-strike counter niche (I hate swooping hawks); I'm sorely tempted by an Inq (thinking force weapon, powers), couple of Crusaders, some floaty heads and a Callidus to stick into one of my under-used elite slots. I don't want to go in to GK/SoB territory, just add a splash of golden =I=. Thoughts?

Theophony"... and there's strippers in terminator armor and lovecraftian shenanigans afoot."
Solar_Lion: "Man this sums up your blog nicely."

Anpu-adom: "being Geek is about Love. Some love broadly. Some love deeply. And then there are people like Graven.  
   
Made in ca
Longtime Dakkanaut




*Current meatspace coordinates redacted*

Start with an Inq and two mystics, plus almost always a psychic hood (for an all comers list) and go from there. The Tarot can be pretty good to if you list has a lot of alphastrike components. After that I'd normally suggest loading the retinue out with special weapons and calling it a day.

Adding the LR can fun as well, although a Chimera in a mech list works just fine. I've seen guys run their Inq in A Valk or Vendetta too.

Adding the Callidus, for me, is a matter of whether I have those points more or less 'left over' after putting the rest of my list together. She's got some good synergy with alphastrike armies too, so if your pushing that as an idea she'll fit right in.

He knows that I know and you know that he actually doesn't know the rules at all. 
   
Made in gb
Decrepit Dakkanaut






Mostly, on my phone.

Hmm. Interesting, cheers. Are death cult any good, btw?

Theophony"... and there's strippers in terminator armor and lovecraftian shenanigans afoot."
Solar_Lion: "Man this sums up your blog nicely."

Anpu-adom: "being Geek is about Love. Some love broadly. Some love deeply. And then there are people like Graven.  
   
Made in us
Regular Dakkanaut





San Francisco

inmygravenimage wrote: Are death cult any good, btw?

Death Cult Assassins are probably the worst non-SC unit in any 40k Codex. No, really.

Inquisitors can perform fairly well in an IG Codex. As stated, an Inq. Lord + Hood + 2x Mystics + Tarrot fills three useful roles in a list. Making an Inquisitor retinue into a good CC or shooting unit is possible, but doing so costs a lot of points that are honestly better spent elsewhere.

Grey Knight Terminators are good units in an IG list, filling roles that IG alone cannot fill.
   
Made in au
Sinewy Scourge




Downunder

Calidus Assassins are great for assassinating enemy HQs, well obviously.

BUT

Take a Psyker Battle Squad, with full complement. Take an Inq with whatever, take a Calidus....

Psyker Battle Squad use Weaken Resolve, knocking the target down to Ld 2. Calidus pops out and fires their Neural Shredder, AP1, S8, flamer template that uses the enemies Ld instead of their T, thereby instagibbing whole unit.

TL;DR: Above combo Kills gak.

Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com 
   
Made in gb
Decrepit Dakkanaut






Mostly, on my phone.

Ha! That's just vicious! Think I'd stick the psykers in a chimera, though, for protection - although that might make them just a bit of a target.

Theophony"... and there's strippers in terminator armor and lovecraftian shenanigans afoot."
Solar_Lion: "Man this sums up your blog nicely."

Anpu-adom: "being Geek is about Love. Some love broadly. Some love deeply. And then there are people like Graven.  
   
Made in us
Heroic Senior Officer





Woodbridge, VA

For me, it's a DH Inquisitor Lord with three mystics, Tarot and Hood. Tarot for a probable +1 to the roll to go first, course you can choose to go second if you want to. Hood, self explanatory. Mystics for that anti-deepstriking/Summoned defense. Keep the Inq within 12" of some major shooty IG unit and the IG unit can do the shooting when the Inq detects anything coming in.

And yes, I also use the Callidus/Psyker Battle Squad combo, and yes, it is mean. And I do indeed run my PSB in a Chimera.

Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD 
   
Made in kw
Preacher of the Emperor




Boston, MA

Mine is slightly more expensive but I lean towards Inq with Tarot, Psychic Hood, 2x Mystics, 3x Veteran Guardsmen with Plasma Rifles. Mounted in either a Rhino or a Chimera. Mystics for deep strike defense with a big pie plate tank or Executioner nearby and the Plasma Rifles to help make up for the CCS slot he takes up.
   
Made in us
Daemonic Dreadnought






Spend the 6 points for an extra mystic. If you get knocked down to 1 mystic somehow a lone mystic doesn't do much. If your squad is in a transport there is a good chance you might loose a mystic in a vehicle explosion. It's only 6 more points for a 3rd mystic.

A guy at the store I play at keeps Pask in a 3 heavy bolter punisher (32 S5 shots) near to his inquisitor. Deep striking daemons lesser or greater near that is suicide.

A 5 plasma shot executioner would also drive off deep striking units. Free plasma cannon shots on units bunched up from a deep strike would be suicide for the deep strikers.

A large 40 to 50 man combined infantry squad would also be scary.

Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in gb
Decrepit Dakkanaut






Mostly, on my phone.

Cheers for all the input folks. Thus far, i've made myself a callidus, inq and 2 mystics out of various bits. I'd thought similarly about 3rd mystic. Still quite tempted by a couple of crusaders, though...

Theophony"... and there's strippers in terminator armor and lovecraftian shenanigans afoot."
Solar_Lion: "Man this sums up your blog nicely."

Anpu-adom: "being Geek is about Love. Some love broadly. Some love deeply. And then there are people like Graven.  
   
Made in il
Stalwart Veteran Guard Sergeant




California

Do you take plasma at all in your list?

Because a plasma gun is only 10 points for a warrior henchman, that's a great place to load up on them.

My standard Inquisitor build for games 1000 points and up is:
Inquisitor (elite) + 2 Mystics + 3 Warriors + 3 Plasma Guns + Hood + Tarot: 127

Not much more expensive than a Vet squad with plasma, and comes with the Hood/Tarot goodies, as well as the warriors having a respectable 4+ save instead of the IG standard 5+. In higher points games I typically throw in a Psycannon and Sage as well - 3 S6 hitting on 2's isn't a bad deal for 40 points, and you can laugh when your Demon opponent brings out the 3-wound Fateweaver that can so easily kill since you ignore invulnerable saves.

It'll keep getting better over the next few codeces - there are a bunch of powerful psychic powers out there now, and more are coming out. I can easily see IG becoming no longer competitive if the new Inquisition codex sometime down the line will disallow allying and thus take away IG's potential for a psychic hood - a hood isn't necessary now, of course, but it's great to have and it'll only become more important if new codeces follow the trend being set by SW/Nids.
   
Made in us
Daemonic Dreadnought






makr wrote:Do you take plasma at all in your list?

Because a plasma gun is only 10 points for a warrior henchman, that's a great place to load up on them.

My standard Inquisitor build for games 1000 points and up is:
Inquisitor (elite) + 2 Mystics + 3 Warriors + 3 Plasma Guns + Hood + Tarot: 127

Not much more expensive than a Vet squad with plasma, and comes with the Hood/Tarot goodies, as well as the warriors having a respectable 4+ save instead of the IG standard 5+. In higher points games I typically throw in a Psycannon and Sage as well - 3 S6 hitting on 2's isn't a bad deal for 40 points, and you can laugh when your Demon opponent brings out the 3-wound Fateweaver that can so easily kill since you ignore invulnerable saves.

It'll keep getting better over the next few codeces - there are a bunch of powerful psychic powers out there now, and more are coming out. I can easily see IG becoming no longer competitive if the new Inquisition codex sometime down the line will disallow allying and thus take away IG's potential for a psychic hood - a hood isn't necessary now, of course, but it's great to have and it'll only become more important if new codeces follow the trend being set by SW/Nids.


Add some cannon fodder to that squad. The average toughness of that squad is 3, only the inquisitor can have good armor, and your opponent will make that squad a priority target if they have deep strikers. For 24 points you could add 3 familiars and another mystic. As it is right now that squad can't take a single wound without loosing the inquisitor, a plasma gun, or being knocked down to a single mystic.

Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in us
Unrelenting Rubric Terminator of Tzeentch





Akron, Ohio

schadenfreude wrote:
Add some cannon fodder to that squad. The average toughness of that squad is 3, only the inquisitor can have good armor, and your opponent will make that squad a priority target if they have deep strikers. For 24 points you could add 3 familiars and another mystic. As it is right now that squad can't take a single wound without loosing the inquisitor, a plasma gun, or being knocked down to a single mystic.

That would force an upgrade to an Inq. Lord. Not saying it's a bad idea, but if he wants dual CCS, it's impossible.

DR:90S+G++MB+I+Pw40k07++D++A++/eWD-R+++T(Ot)DM+
 
   
Made in il
Stalwart Veteran Guard Sergeant




California

Perhaps, yes - but in the end they're just as vulnerable as, say, a melta-toting mobile CCS. I keep them in a chimera stolen from a veteran squad and they're safe enough - in points higher than 1500 I typically take a Callidus, in which case I'd have to upgrade to Lord anyway and would then consider your suggestion.

But really, it looks like it would be 49 points for me to let the squad take 4 wounds that only have 5+ saves anyway - and it's a mantra for me that every point you spend in IG that doesn't let you shoot better is a wasted point, and that's almost enough for another chimera.

Also, maybe it's semantics, but they can take a single wound - the Inquisitor has 2.
   
Made in gb
Decrepit Dakkanaut






Mostly, on my phone.

Hola,
Okay, so dumb question: why would a Callidus force me to upgrade to a Lord? Wouldn't it just occupy another elite slot? I'm not over-fussed about running 2x CCS (wife got me a Salamander for Xmas, hurrah!), just curious.

I'm probably going to see what I can salvage from parts: I like floaty skulls and I've got some good body bits for funky grunts.

Theophony"... and there's strippers in terminator armor and lovecraftian shenanigans afoot."
Solar_Lion: "Man this sums up your blog nicely."

Anpu-adom: "being Geek is about Love. Some love broadly. Some love deeply. And then there are people like Graven.  
   
Made in ca
Longtime Dakkanaut




*Current meatspace coordinates redacted*

Mmm, because you only get one allied Elite slot, and one allies HQ slot, so the only way to get the Callidus is to take the Inq Lord first.

I don't mind taking the Lord anyway. Those 10pt Plasmas were what I was really suggesting you load up on, and if you're going to go that route you proabably do want the extra 3-4 meat sacks in the squad. Considering all the other goodies you get the price is quite reasonable too.

He knows that I know and you know that he actually doesn't know the rules at all. 
   
Made in gb
Stubborn Dark Angels Veteran Sergeant





Teesside

If you're going for plasma guns on the warriors, you can get reasonable synergy by using Acolytes (8pts each?) with Bolters (1 pt each) for yoiur ablative wounds.

My painting & modelling blog: https://www.dakkadakka.com/dakkaforum/posts/list/699224.page

Serpent King Games: Dragon Warriors Reborn!
http://serpentking.com/

 
   
 
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