Switch Theme:

GW releases Space Wolves FAQ for 5th Edition  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Dakka Veteran





http://www.games-workshop.com/MEDIA_CustomProductCatalog/m800008a_FAQ_SpaceWolves_2009

Containing, among other things:

-ICs on a Thunderwolf Mount are naturally Toughness and Strength of 5
-You can take two Rune Priests that share a singular power (as long as their wargear and second power is different)
-Wolf Guard joining a Wolf Scout squad may OBEL with them'
-LOS issues with JotWW
-Arjac can lead squads
-Et cetera

This message was edited 1 time. Last update was at 2010/01/07 19:32:48


 
   
Made in us
Fixture of Dakka





Runnin up on ya.

Somebody already beat you to it.

http://www.dakkadakka.com/dakkaforum/posts/list/272928.page

Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
Made in us
Dakka Veteran





Not to posting it in News and Rumours, at least

This message was edited 1 time. Last update was at 2010/01/07 19:35:55


 
   
Made in ca
Calculating Commissar






Kamloops, B.C.

It's good to see that they did more than reinforce something we already know, like they did with the Planetstrike FAQ.

Dakka Code:
DR:80+S++G++M++B++I+Pw40k00+D+++A++/areWD-R++T(M)DM+

U WAN SUM P&M BLOG? MARINES, GUARD, DE, NIDS AND ORKS, OH MY! IT'S GR8 M8, I R8 8/8 
   
Made in us
The New Miss Macross!





Deep Frier of Mount Doom

it belongs in news and rumors, not like the other posts asking "hey guys, what's new with *fill in the blank* armY?". hrumpf!

as for the faq, it's almost a pure win for the RAI camp. except for one or two rulings, they're pretty much RAI and a big disappointment for super strict RAW fans.
   
Made in ca
Death-Dealing Devastator




Vancouver Canada

My favorite is that Lukas the Trickster can take out a Warlord titan!
   
Made in us
Devious Space Marine dedicated to Tzeentch




Can't access it right now...did they address the multiple Rune Priests each getting a 4+ against Psy powers?
   
Made in us
Dakka Veteran





Grarg wrote:My favorite is that Lukas the Trickster can take out a Warlord titan!


Why stop at a Warlord? Or even 'a' Warlord?
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

6 pages of FAQ, wow, been a while since we needed that much.

 
   
Made in us
Sslimey Sslyth




It appears that multiple Rune Priests do not give you multiple attempts to negate a power:

Errata
Page 36, Runic Weapon, replace the fourth
sentence with:
Furthermore, whenever an enemy model
succeeds on a Psychic test within 24" of one or
more models with a Runic Weapon, roll a dice –
[…].
   
Made in us
The New Miss Macross!





Deep Frier of Mount Doom

sirisaacnuton wrote:Can't access it right now...did they address the multiple Rune Priests each getting a 4+ against Psy powers?


yup. but i was apparantly ninja'd by 2 minutes. only one wolf priest block roll no matter how many in range.

This message was edited 1 time. Last update was at 2010/01/07 20:18:13


 
   
Made in us
Sslimey Sslyth




Kinda liked this interpretation, especially considering all the debates on JoTWW:

Q. Does Jaws of the World Wolf require line of
sight? Does it ignore terrain that blocks line of
sight (i.e., impassible terrain)?
A. As a psychic shooting attack, Jaws of the World
Wolf requires line of sight. The Rune Priest must
have line of sight to the first model that the
power affects – in effect he is treated as the target
model; the power just happens to hit everybody
else on its way through!
   
Made in us
Honored Helliarch on Hypex





Back in GA

THANK GOD!!

I love the Trickster ruling. I am gonna run him up to every Titan I see heheh.

I do what the voices in my wifes head say...
 
   
Made in us
Yellin' Yoof




Chicago, IL

I love how they went into detail on already simple rules like Ragnar, but failed to clarify why they left Wolfguard out from joining Skyclaw packs. Seems silly to me.
   
Made in us
Sslimey Sslyth




Liked this one, too. Seems to make sense:

Q. How does Ragnar Blackmane’s Insane
Bravado bonus interact with Berserk Charge?
A. The unit would gain +D3 Attacks when it
charges, with a minimum of +2 (as this is the
minimum bonus conferred by the Berserk
Charge ability) – these effects do not stack.
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Charlotte

1. Clarifications on The Leaders of the Pack. Money.

2. I *can* equip a Wolf Lord with a Frost Axe. Win.


Color me happy!

Waaagh-in-Progress

"...if I haven't drawn blood on a conversion, then I haven't tried hard enough." -Death By Monkeys

If Gork had wanted you to live, he would not have created me. 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

feth I hate answers like this one:

Q. Is the +1 Toughness from a Thunderwolf Mount considered bonus Toughness, i.e. the model becomes Toughness 4(5), or is it a modification to the base characteristic, i.e. the model becomes Toughness 5?

A. Unusually for such bonuses, it is a modification to the base characteristic. Effectively the two creatures have a combined profile with Toughness 5. This is because the Toughness value represents both the Toughness of the Space Marine and the Toughness of the Thunderwolf (which is if anything more impressive than even a member of the Astartes). It is not just an enhanced Toughness for the Space Marine, as with a Space Marine bike. After all, a Space Marine bike cannot react on its own, and is useless without a rider, whereas a giant monstrous wolf is still a tough customer!


So the answer to the question isn't based on the rules, it's based on fluff.

Q: Does rule X do Y or Z?
A: It does Y because it's supercoolawesomekilleryeah!


And I personally find these two answers to be contradictory:

Q. Can a Wolf Guard Pack that has nine Wolf Guard and Arjac Rockfist take a second heavy weapon?
A. Yes, as it is for ‘every five models’, not ‘every five Wolf Guard’.


&

Q. Can a Grey Hunter unit that consists of nine Grey Hunters and a Wolf Guard Pack Leader take a second special weapon?
A. No, as the unit is not comprised of ten models until just before the battle starts, at which point it is far too late to be tinkering with your army list. This provides players who wish to mount their Grey Hunters in a Rhino or Drop Pod with a difficult tactical choice – extra special weapon or Wolf Guard pack leader?

This message was edited 1 time. Last update was at 2010/01/07 20:35:10


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Sslimey Sslyth




kaiohx wrote:I love how they went into detail on already simple rules like Ragnar, but failed to clarify why they left Wolfguard out from joining Skyclaw packs. Seems silly to me.


Agreed. Adding WG to Skyclaw packs would make them somewhat worth taking.
   
Made in us
Dakka Veteran





H.B.M.C. wrote:feth I hate answers like this one:

Q. Is the +1 Toughness from a Thunderwolf Mount considered bonus Toughness, i.e. the model becomes Toughness 4(5), or is it a modification to the base characteristic, i.e. the model becomes Toughness 5?

A. Unusually for such bonuses, it is a modification to the base characteristic. Effectively the two creatures have a combined profile with Toughness 5. This is because the Toughness value represents both the Toughness of the Space Marine and the Toughness of the Thunderwolf (which is if anything more impressive than even a member of the Astartes). It is not just an enhanced Toughness for the Space Marine, as with a Space Marine bike. After all, a Space Marine bike cannot react on its own, and is useless without a rider, whereas a giant monstrous wolf is still a tough customer!


So the answer to the question isn't based on the rules, it's based on fluff.

Q: Does rule X do Y or Z?
A: It does Y because it's supercoolawesomekilleryeah!


Do they really need a reason? It works this way because they say it does, deal with it.
   
Made in us
Sslimey Sslyth




H.B.M.C. wrote:feth I hate answers like this one:

Q. Is the +1 Toughness from a Thunderwolf Mount considered bonus Toughness, i.e. the model becomes Toughness 4(5), or is it a modification to the base characteristic, i.e. the model becomes Toughness 5?

A. Unusually for such bonuses, it is a modification to the base characteristic. Effectively the two creatures have a combined profile with Toughness 5. This is because the Toughness value represents both the Toughness of the Space Marine and the Toughness of the Thunderwolf (which is if anything more impressive than even a member of the Astartes). It is not just an enhanced Toughness for the Space Marine, as with a Space Marine bike. After all, a Space Marine bike cannot react on its own, and is useless without a rider, whereas a giant monstrous wolf is still a tough customer!


So the answer to the question isn't based on the rules, it's based on fluff.

Q: Does rule X do Y or Z?
A: It does Y because it's supercoolawesomekilleryeah!


Actually, I prefer to think that the answer is that way because that's what the rules for TW as wargear actually say. Unfortunately, everyone wanted to compare it to what was in the main rules about bonus toughess, so this FAQ states that what is in the codex is, in fact, correct, and then goes on to give a fluff explanation as for why it's correct. They even acknowledge how this is different from the regular rules for such bonuses. If they had just left out the fluff piece at all, and just said "Unusually for such bonuses, it is a modifcation to the base characteristic. Effectively the two creatures have a combined profile with Toughness 5," would that have been better?
   
Made in us
Regular Dakkanaut






So Furious Charge does work with Counter Attack?

"Someday someone will best me. But it won't be today, and it won't be you." 
   
Made in us
Boosting Space Marine Biker






Sidney (Home of Nothing), OH. USA

At last.....

WarPaint Miniature Studios is currently accepting select commissions! PM if interested!

http://www.facebook.com/WarPaintMiniatureStudios/

 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Saldiven wrote:Actually, I prefer to think that the answer is that way because that's what the rules for TW as wargear actually say.


Then I have no issue besides the fact that is that's what the rules actually say it does not belong in an FAQ, else the FAQ should be renamed to FASQ - "Frequently Asked Stupid Questions".

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in au
[MOD]
Making Stuff






Under the couch

kaiohx wrote:I love how they went into detail on already simple rules like Ragnar, but failed to clarify why they left Wolfguard out from joining Skyclaw packs. Seems silly to me.


If they start clarifying why every design choice was made, it's going to be a big FAQ. Although this particular choice is explained in the codex, in the Skyclaw entry: more 'mature' Space Wolves don't like using Jump Packs.

 
   
Made in us
Sslimey Sslyth




H.B.M.C. wrote:
Saldiven wrote:Actually, I prefer to think that the answer is that way because that's what the rules for TW as wargear actually say.


Then I have no issue besides the fact that is that's what the rules actually say it does not belong in an FAQ, else the FAQ should be renamed to FASQ - "Frequently Asked Stupid Questions".


Haha...

There are no such thing as stupid questions.

Just stupid people who ask questions.
   
Made in au
[MOD]
Making Stuff






Under the couch

H.B.M.C. wrote:And I personally find these two answers to be contradictory:
Q. Can a Wolf Guard Pack that has nine Wolf Guard and Arjac Rockfist take a second heavy weapon?
A. Yes, as it is for ‘every five models’, not ‘every five Wolf Guard’.

&
Q. Can a Grey Hunter unit that consists of nine Grey Hunters and a Wolf Guard Pack Leader take a second special weapon?
A. No, as the unit is not comprised of ten models until just before the battle starts, at which point it is far too late to be tinkering with your army list. This provides players who wish to mount their Grey Hunters in a Rhino or Drop Pod with a difficult tactical choice – extra special weapon or Wolf Guard pack leader?


Not contradictory at all.

Arjac is apart of the Wolf Guard pack. So when you build your army list, the unit contains 10 models.
Wolf Guard Pack Leaders are added to the unit just before the battle starts, not when you create your list. So when you build your army list, this unit does not contain 10 models.

 
   
Made in us
Devious Space Marine dedicated to Tzeentch




H.B.M.C. wrote:
And I personally find these two answers to be contradictory:

Q. Can a Wolf Guard Pack that has nine Wolf Guard and Arjac Rockfist take a second heavy weapon?
A. Yes, as it is for ‘every five models’, not ‘every five Wolf Guard’.


&

Q. Can a Grey Hunter unit that consists of nine Grey Hunters and a Wolf Guard Pack Leader take a second special weapon?
A. No, as the unit is not comprised of ten models until just before the battle starts, at which point it is far too late to be tinkering with your army list. This provides players who wish to mount their Grey Hunters in a Rhino or Drop Pod with a difficult tactical choice – extra special weapon or Wolf Guard pack leader?


Not contradictory. They're just pointing out that Arjac is another model in the Wolf Guard unit, so he can make the numbers at 10 so they can have two special weapons. It's a totally different situation than the 2nd one. In the first situation, you're taking a 10-man unit in your armylist, so they get 2 heavy weapons. OTOH, in the 2nd situation, you're not taking a 10-man squad, you're taking a 9-man squad in your list and then attaching a dude later (maybe, nothing requires you to do this), so at the time the squad is created, it doesn't reach the 10-man level to take 2 specials, regardless of whether a tenth guy will show up or not. Whereas in the first case, it's just a clarification...yes it's a 10-man unit, so you get 2 weapons.

Really, the first answer is no different than asking if an Ork unit consisting of 19 Boyz and a Nob can take 2 Big Shootas, but no one seems to question that. The second is no different than asking if a 9-man Tac squad can take a heavy weapon if you promise you plan to attach an IC to them in the game to make them 10-man. The first one works (it's a 20-man squad), the 2nd doesn't (it's a 9-man squad).

Edit: crap, beat thanks to my long-windedness.

This message was edited 1 time. Last update was at 2010/01/07 20:48:05


 
   
Made in us
Frothing Warhound of Chaos





New Jersey, USA

I'm just glad that GW released a FAQ for Codex: Chaos Daemons.





Oh wait, they still haven't done that.

   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

insaniak wrote:Wolf Guard Pack Leaders are added to the unit just before the battle starts, not when you create your list.


Fair enough.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Ambitious Acothyst With Agonizer





Murfreesboro, TN

So can we assume that all units that have Counter-Attack and Furious Charge get both? Or is it going to be one of those things where one FAQ only allows that army to benefit from?

I'm currently taking commissions.
Phil's Minis.
Contact me at my site.
Phil's Minis
Use coupon code NWSTRT5 for 5% off EVERYTHING! 
   
 
Forum Index » News & Rumors
Go to: