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Made in ca
Avatar of the Bloody-Handed God





Inactive

Seems like everyone likes the original simple 2x Scyth Talon fexes for re-rolls.
How about crushing claw?

Do people still use ranged carnifexes?
What are some good ones?

This message was edited 2 times. Last update was at 2010/01/17 04:37:47


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Made in us
Prescient Cryptek of Eternity





Mayhem Comics in Des Moines, Iowa

Crushing Claws is a gamble option. Someone ran the odds, and vs most opponents in HtH, you end up with the same statistical number of wounds caused with twin Scytals vs Claws. Taking Claws would however give you a higher potential number of wounds, at the cost losing the Fex's new +Int bonus for charging.

Don't give a Fex a Venom Cannons IMHO. If you want a Fex to kill tanks, take a T-Fex. Barbed Strangler or twin pairs of Devourers, though you hardly have to arm for anti-Infantry as the whole army seems designed to kill Infantry without having to upgrade specifically for the job. Bio-Plasma is a bit of an exception as it doesn't replace a close combat upgrade and is worth it if you have the points.

Personally, I'm going with Screamer Killers, either running in pairs or podding in solo.

 
   
Made in us
Regular Dakkanaut





what are scream killer carnifexes?
   
Made in us
Prescient Cryptek of Eternity





Mayhem Comics in Des Moines, Iowa

Twin Scytals with Bio Plasma. I'm also going to throw in Adrenals so they strike simo with Dreadnoughts on the charge.

 
   
Made in us
Longtime Dakkanaut






Los Angeles, CA

rlsquared2 wrote:what are scream killer carnifexes?


These are screamer-killers...

Aduro wrote:Twin Scytals with Bio Plasma. I'm also going to throw in Adrenals so they strike simo with Dreadnoughts on the charge.


And that is my current preferred load-out

This message was edited 1 time. Last update was at 2010/01/17 05:11:21


Please check out my current project blog

Feel free to PM me to talk about your list ideas....

The Sprue Posse Gaming Club 
   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

I don't know. After reading some of the idea's from Shep's and Mahu's batreps I'm thinking of testing out a unit of 2 w/crushing claws and devourers that run near my Tyrant w/old adversary. they get the rerolls and the extra attacks. It makes my list a little bit like a big smashing fist but I like that

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They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) 
   
Made in ca
Avatar of the Bloody-Handed God





Inactive

Hulksmash wrote:I'm thinking of testing out a unit of 2 w/crushing claws and devourers that run near my Tyrant w/old adversary. they get the rerolls and the extra attacks. It makes my list a little bit like a big smashing fist but I like that

Thats very interesting o_o has anyone tried with good results?

Im guessing its like those super good / but expensive units like Ork biker nobs?

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Made in us
Prescient Cryptek of Eternity





Mayhem Comics in Des Moines, Iowa

Nice idea Hulk, hadn't considered that one. Would also work paired with Swarmlord and his 18" range "give someone Preferred Enemy" ability.

That's one thing with this book. So many things have so many different effects on the things around them that all the possible synergies will take awhile to come to light.

 
   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

I mostly got it from the way Shep was using his Tervigons. The 3 attacks plus crushing claws but since the tyrant was close he could lead to a beat down. Considering the average amount of attacks on the charge a Carni would have w/claws is 7 that's pretty nice. Plus he's be shooting a ton of St6 Shots before he charged off to smack people.

And it's really not that expensive, 200pts for the carni (20-30 points less than the most common build) which isn't to shabby.

This message was edited 1 time. Last update was at 2010/01/17 05:29:42


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Made in ca
Avatar of the Bloody-Handed God





Inactive

Aduro wrote:Nice idea Hulk, hadn't considered that one. Would also work paired with Swarmlord and his 18" range "give someone Preferred Enemy" ability.

That's one thing with this book. So many things have so many different effects on the things around them that all the possible synergies will take awhile to come to light.

I assume they give prefer enemy to a unit right?
so a unit 3 of 3 carnifex with scytal + crush claw + bio plasma sounds strong!

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Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

Forget the other scytal. If you've got preferred enemy already it's pointless. Take a shooty weapon upgrade of some sort and smash it up.

Best Painted (2015 Adepticon 40k Champs)

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Made in ca
Avatar of the Bloody-Handed God





Inactive

Hulksmash wrote:Forget the other scytal. If you've got preferred enemy already it's pointless. Take a shooty weapon upgrade of some sort and smash it up.

Ah i forgot lol , what weapon do you recommend? AT? because the lesser creatures i assume will take on the infantries already.

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Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

I think I'm gonna stick with Devourers. Good light anti-tank, and a cheap upgrade. Basically I'm planning on running the first turn or two and then unleashing the fury. I'll get to unleash it faster if the poor bastards are a cc based army

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Made in ca
Avatar of the Bloody-Handed God





Inactive

Hulksmash wrote:I think I'm gonna stick with Devourers. Good light anti-tank, and a cheap upgrade. Basically I'm planning on running the first turn or two and then unleashing the fury. I'll get to unleash it faster if the poor bastards are a cc based army

So dual devourers? regen?

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Made in us
Tunneling Trygon





Crushing Claws is a gamble option.


They screwed up on costing them. They should be 15-20 points.

In terms of improving combat ability, here's the math...

vs MEq
4A (with rerolls): 3 hit, 2.5 dead
6A (reroll 1s): 3.5 hit, 2.92 dead

That's 16.7% better and costing 15.6% more. Worth it if all you want to do is increase offense, but since that's only half the game (the other half is not dying), I'd say it's an overcosted option.

Too bad, because I really like the Crushing Claw model, but yet again, they can't get the rules right to make them worth taking. I might take them anyway, just for fun.

The only way that I can see them being worth taking is on Fex with a gun. In that case, the relative improvement over a single set of Talons is pretty large.

vs MEq
4A (reroll 1s): 2.33 hit, 1.94 dead
6A: 3 hit, 2.5 dead

Now it's a 28.9% improvement. Of course, one might view that method of comparison as being arbitrary (because it is), so it might not be worth anything. It might be more relevant to consider how many models you need to kill per round (in order to win combat, etc). If that number has to be high, then Crushing Claws is a good option. For what it's worth, offense becomes defense in combats that span turns.

All in all, I find the Fex options pretty frustrating. Most of them are a bit overcosted, as is the base model itself, but I still would like to take some.


Automatically Appended Next Post:
Twin Scytals with Bio Plasma. I'm also going to throw in Adrenals so they strike simo with Dreadnoughts on the charge.


Can't fully understand why folks want to take Plasma... Seems like an expensive upgrade for a very short ranged item, which has a lot of potential to shoot the Fex out of CC.

I can see the value if stuff just keeps running, but to me that's an argument against Fexes in general, and not in favor of an overpriced under-ranged shot.

Upping the Fex's I seems dubious to me as well... 10 points is a lot for something that will so rarely benefit the Fex (only really relevant against Dreads, as you say, and even then only when the Fex is minus wounds).

This message was edited 2 times. Last update was at 2010/01/17 10:39:46




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http://jackhammer40k.blogspot.com/ 
   
Made in ca
Decrepit Dakkanaut





Well, if anyone needs extra crushing claws, I have three pairs I'd love to unload.
   
Made in us
Prescient Cryptek of Eternity





Mayhem Comics in Des Moines, Iowa

I wish the plastic ones they put in the Fex kit looked more like the Forgeworld ones. The plastic ones are just to weedy looking, likes he's going to give you a nipple twister rather than crush whole ranks of infantry. Not that being on the receiving end of a Carnifex Nipple Twister would be much better mind you...

 
   
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Executing Exarch






Odenton, MD

The only useful Fex now is a tyrano fex with the 48" str 10 assault 2 shot.
   
Made in us
Battleship Captain




Oregon

Clthomps wrote:The only useful Fex now is a tyrano fex with the 48" str 10 assault 2 shot.

Can you build one from a normal Carni model or do you need extra bits?
   
Made in us
Prescient Cryptek of Eternity





Mayhem Comics in Des Moines, Iowa

A T-Fex has 50% wounds and thicker armor than a normal Fex, plus a heck of a lot bigger gun. I built mine from the Fex kit, but I really worked to bulk him up a lot. Of course, this assumes you don't like the artwork and are choosing to ignore it like I did.

 
   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

Thought the artwork looked ridiculous myself. I did actually like the conversion Stelek did on his blog. Not as large as it could be but with a little more work it would stand taller than a Tyrant which I think is fine.

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Made in ca
Decrepit Dakkanaut





Next time post a picture here, because visiting Stelek's blog is like have myspace pooped into your brain by geocities.
   
Made in ca
Avatar of the Bloody-Handed God





Inactive

Nurglitch wrote:Next time post a picture here, because visiting Stelek's blog is like have myspace pooped into your brain by geocities.

Aww who cares , a site is a site -_-
have the link?

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Made in ca
Decrepit Dakkanaut





LunaHound:

Not all sites are equal. Dakka Dakka, for example, blows YTTH out of the water in terms of layout.

Here's the link:

http://www.yesthetruthhurts.com/2010/01/user-submitted-tyrannofex-conversions.html
   
Made in ca
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Inactive

I know im just saying , if there is something of his you think is worth checking out , then it makes no difference where you view it from.

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Executing Exarch






Odenton, MD

minigun762 wrote:
Clthomps wrote:The only useful Fex now is a tyrano fex with the 48" str 10 assault 2 shot.

Can you build one from a normal Carni model or do you need extra bits?




Its rather east to build one based on the codex picture.

Take a normal Fex torso, Find some sort of tube you like and glue it to his chest, now give him 4 monstrous scything talons to act as legs, after that attach a head you like pointing out, and GS a connection tube from the torso hole to the cannon barrel.


Done.


I will have a tutorial, with pictures up by tomorrow night.

This message was edited 1 time. Last update was at 2010/01/18 00:23:16


 
   
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Nasty Nob






Gardner, MA

Im using the FW Barbed Heirodule - It comes ith 2 guns rather than one big one. Ill just use each as firing one S10 shot.

A man's character is his fate.
 
   
Made in ca
Avatar of the Bloody-Handed God





Inactive

kaiservonhugal wrote:Im using the FW Barbed Heirodule - It comes ith 2 guns rather than one big one. Ill just use each as firing one S10 shot.

I like how this sounds. They arnt that much bigger than a carni either , im sure GW intended this possibility.

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Made in ca
Member of the Malleus





Canada

I like CC fexes against armour, specially with Furious Charge to make them Str 10. Give them a pod and they earn a spot by being a large ugly, angry, hungry distraction from my sneaking genestealers.

 
   
Made in us
Executing Exarch






Odenton, MD

I like CC fexes against armour


Except when you need 6s to hit with because the vehicle moved....


A CC fex in a pod costs almost as much as a tyranofex and is so much worse... why bother?
   
 
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