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![[Post New]](/s/i/i.gif) 2010/01/27 17:16:30
Subject: Acid blood/more unsaved wounds than wounds?
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Arch Magos w/ 4 Meg of RAM
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Question:
Acid blood states when the unit takes unsaved wounds blah blah blah
the question is, can a unit take more unsaved wounds than it has? EG: you roll all your armor saves at once like usual, the pyrovore gets OMGsplattered with 20 unsaved wounds, does acid blood go off 20 times? or the number equal to the W characteristic?
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![[Post New]](/s/i/i.gif) 2010/01/27 17:19:42
Subject: Acid blood/more unsaved wounds than wounds?
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Hanging Out with Russ until Wolftime
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Grundz wrote:Question:
Acid blood states when the unit takes unsaved wounds blah blah blah
the question is, can a unit take more unsaved wounds than it has? EG: you roll all your armor saves at once like usual, the pyrovore gets OMGsplattered with 20 unsaved wounds, does acid blood go off 20 times? or the number equal to the W characteristic?
No. You take a number of tests equal to the number of unsaved wounds suffered. You cannot suffer more wounds than you actually have.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
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![[Post New]](/s/i/i.gif) 2010/01/27 17:20:09
Subject: Acid blood/more unsaved wounds than wounds?
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Elite Tyranid Warrior
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Grundz wrote:Question:
Acid blood states when the unit takes unsaved wounds blah blah blah
the question is, can a unit take more unsaved wounds than it has? EG: you roll all your armor saves at once like usual, the pyrovore gets OMGsplattered with 20 unsaved wounds, does acid blood go off 20 times? or the number equal to the W characteristic?
All 20 of those wounds land at once. All 20 of those wounds trigger Acid Blood. If any of them inflicted instant death, the Pyrovore might explode, too.
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![[Post New]](/s/i/i.gif) 2010/01/27 17:24:04
Subject: Acid blood/more unsaved wounds than wounds?
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Hanging Out with Russ until Wolftime
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forkbanger wrote:All 20 of those wounds land at once. All 20 of those wounds trigger Acid Blood. If any of them inflicted instant death, the Pyrovore might explode, too.
Wrong. All 20 land at once, but the model cannot suffer more wounds than it has. The point about instant death is correct though. Just remember that if it was hit by a single Instant Death attack and dies, Acid Blood will trigger "however many wounds it had left when it got blatted" times, not just once.
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This message was edited 2 times. Last update was at 2010/01/27 17:26:33
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
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Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/01/27 17:25:10
Subject: Acid blood/more unsaved wounds than wounds?
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Arch Magos w/ 4 Meg of RAM
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Gwar! wrote:Grundz wrote:Question:
Acid blood states when the unit takes unsaved wounds blah blah blah
the question is, can a unit take more unsaved wounds than it has? EG: you roll all your armor saves at once like usual, the pyrovore gets OMGsplattered with 20 unsaved wounds, does acid blood go off 20 times? or the number equal to the W characteristic?
No. You take a number of tests equal to the number of unsaved wounds suffered. You cannot suffer more wounds than you actually have.
ah ha, must have skipped over the "suffers" part,
FAQ it homes!
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Godforge custom 3d printing / professional level casting masters and design:
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![[Post New]](/s/i/i.gif) 2010/01/27 17:27:35
Subject: Acid blood/more unsaved wounds than wounds?
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Hanging Out with Russ until Wolftime
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Grundz wrote:FAQ it homes!
Already added to my local copy for when 1.2 comes out
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/01/27 18:42:28
Subject: Acid blood/more unsaved wounds than wounds?
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Loyal Necron Lychguard
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Gwar! wrote:Wrong. All 20 land at once, but the model cannot suffer more wounds than it has.
What happens if a unit of 5 identical Plague Marines take 7 unsaved wounds from a S7 AP4 source? They only have 5 wounds to suffer, so going by what you said, the Chaos player would only roll 5 FNP rolls, remove the as many models as failed rolls, and the extra two wounds would be totally ignored?
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![[Post New]](/s/i/i.gif) 2010/01/27 18:49:34
Subject: Acid blood/more unsaved wounds than wounds?
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Hanging Out with Russ until Wolftime
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MasterSlowPoke wrote:Gwar! wrote:Wrong. All 20 land at once, but the model cannot suffer more wounds than it has.
What happens if a unit of 5 identical Plague Marines take 7 unsaved wounds from a S7 AP4 source? They only have 5 wounds to suffer, so going by what you said, the Chaos player would only roll 5 FNP rolls, remove the as many models as failed rolls, and the extra two wounds would be totally ignored?
No, as the wounds are not suffered until after FnP is made.
Take for example the Doom of Malan'tai, who gets +1W for each wound he inflicts. It goes "Rawr I eat your soulz!" and assaults a unit of 3 Eldar Snacks Guardians. It hits with all 4 attacks, and causes 4 wounds, none of which are saved. There were only 3 models in the unit, so only 3 Wounds were actually inflicted, so the Doom only gains 3 wounds, not 4.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/01/27 18:51:40
Subject: Acid blood/more unsaved wounds than wounds?
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Loyal Necron Lychguard
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FNP only triggers when a model suffers a wound, though.
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![[Post New]](/s/i/i.gif) 2010/01/27 18:53:02
Subject: Acid blood/more unsaved wounds than wounds?
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Oberleutnant
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Had something similar pop up with Doom and as I don't have the bug book, couldn't really argue the point effectively.
Doom does his soul stealing thing. One partial (5 models) IG vet squad is within range and looses by 7 on the 3d6. All five models come off, but does Doom gain 5 wounds or 7 wounds? I said 5...Bug player said 7. I couldn't figure how you could gain more wounds than wounds models could give, however it did cause 7 unsaved wounds, I was just only able to remove 5 models.
After thinking about it, the Bug players interp feels more RAW but mine seems more RAI.
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![[Post New]](/s/i/i.gif) 2010/01/27 18:53:29
Subject: Acid blood/more unsaved wounds than wounds?
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Hanging Out with Russ until Wolftime
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MasterSlowPoke wrote:FNP only triggers when a model suffers a wound, though.
Yes, but the model is not removed straight away when it has FnP, so it can have multiple wounds "on it" as it were. Even if you inflict 9001 wounds on a Plauge Marine, it only suffers one unsaved wound, because it only has one wound to lose. Automatically Appended Next Post: Shotgun wrote:Had something similar pop up with Doom and as I don't have the bug book, couldn't really argue the point effectively.
Doom does his soul stealing thing. One partial (5 models) IG vet squad is within range and looses by 7 on the 3d6. All five models come off, but does Doom gain 5 wounds or 7 wounds? I said 5...Bug player said 7. I couldn't figure how you could gain more wounds than wounds models could give, however it did cause 7 unsaved wounds, I was just only able to remove 5 models.
After thinking about it, the Bug players interp feels more RAW but mine seems more RAI.
He gains 5 wounds. Funnily enough I JUST used that as an example
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This message was edited 1 time. Last update was at 2010/01/27 18:54:04
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/01/27 19:43:27
Subject: Acid blood/more unsaved wounds than wounds?
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Raging Ravener
Orlando, FL, USA
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"Suffering" a wound and losing a wound on the model's profile are two different things (rulebook page 26). Acid blood triggers when you "suffer" a wound. FNP triggers when you "suffer" a wound. In both cases, you do all "suffered" wound outcomes at the same Initiative. It is possible to suffer more wounds than the model actually has, it just means that resolving those wounds kills the model in question.
Feel No Pain really is the perfect example.
It doesn't affect combat resolution to overkill your opponent, though, so it almost never comes up.
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This message was edited 2 times. Last update was at 2010/01/27 19:44:54
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![[Post New]](/s/i/i.gif) 2010/01/28 16:21:32
Subject: Re:Acid blood/more unsaved wounds than wounds?
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Arch Magos w/ 4 Meg of RAM
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That is what I thought as well, there's nothing saying you can't overkill!
can we have a bench clearing brawl now to decide if acid blood works in such a way making pyrovores somewhat useful?
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Godforge custom 3d printing / professional level casting masters and design:
https://www.etsy.com/shop/GodForge |
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![[Post New]](/s/i/i.gif) 2010/01/28 17:00:38
Subject: Re:Acid blood/more unsaved wounds than wounds?
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Elite Tyranid Warrior
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Grundz wrote:making pyrovores somewhat useful?
This will never happen.
Not until the next Tyranid Codex.
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![[Post New]](/s/i/i.gif) 2010/01/29 02:07:53
Subject: Acid blood/more unsaved wounds than wounds?
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Slippery Ultramarine Scout Biker
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i vote for 20w.
just make me think of Alien movie, when those people could kill it with two or three shots, but instead they shoot tons of bullet which cause the blood splash and hurt themselves. you never know when your oppnents die during CC, over stab always happen.
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please forgive my spelling, i am still learning English. |
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![[Post New]](/s/i/i.gif) 2010/01/29 02:17:30
Subject: Re:Acid blood/more unsaved wounds than wounds?
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Elite Tyranid Warrior
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Cool, Feel No Pain and Acid blood have the same trigger - suffering an unsaved wound.
I guess that means Acid Blood + Catalyst = Hilarity, since there's no timing rules.
Suffer a wound, use Acid Blood., then use Feel No Pain.
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This message was edited 1 time. Last update was at 2010/01/29 02:17:59
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![[Post New]](/s/i/i.gif) 2010/01/29 02:24:55
Subject: Re:Acid blood/more unsaved wounds than wounds?
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Longtime Dakkanaut
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Bah humbug, I'm disappointed by the lack of RaW in this thread.
By RaW, neither Acid Blood nor Feel No Pain work on most single wound models because the rules never specify that *models* suffer wounds. Instead, models are merely removed according to the number of unsaved wounds that a *unit* or group of models suffer.
I vote for the models suffering all of the inflicted wounds, even if they are in excess of the opponents' wounds, because I expect everyone's miniatures to be as fond of beating dead horses (and models) as posters on Internet fora appear to be.
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![[Post New]](/s/i/i.gif) 2010/01/29 02:29:48
Subject: Re:Acid blood/more unsaved wounds than wounds?
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Elite Tyranid Warrior
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Luckily, no single-wound model can have Acid Blood.
P.S. Acid Blood + Catalyst + Lash Whip.
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![[Post New]](/s/i/i.gif) 2010/01/29 04:07:59
Subject: Re:Acid blood/more unsaved wounds than wounds?
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Morphing Obliterator
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Suffering an unsaved wound and losing a wound are the same thing. When both occur your model has one less wound than it had previously. They both occur when you fail your save and FNP if applicable. A model can neither suffer or lose more wounds than it has.
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taking up the mission
Polonius wrote:Well, seeing as I literally will die if I ever lose a game of 40k, I find your approach almost heretical. If we were to play each other in a tournament, not only would I table you, I would murder you, your family, every woman you ever loved and burn down your house. I mean, what's the point in winning if you allow people that don't take the game seriously to live? |
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![[Post New]](/s/i/i.gif) 2010/01/29 13:49:16
Subject: Acid blood/more unsaved wounds than wounds?
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Loyal Necron Lychguard
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Under your interpretation, FNP does nothing, Regwon. FNP only triggers when a model suffers a wound.
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