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![[Post New]](/s/i/i.gif) 2010/02/15 11:45:15
Subject: Fluff musings
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Hurr! Ogryn Bone 'Ead!
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Hi all
Having recently gotten copies of the RT Ork books (after no little amount of searching), I realised just how much has been 'lost' fluff wise from current armies (I knew it had been reduced, but didn't realise just how much).
With the Orks for example, they have focused on the brute savage aspect of their character which is all well and good, but one thing I had problems with is how could a race exist like this. If the current codex is to be believed, all Orks do is fight, and if this was the case, then they would only be a threat if you attacked a world they were on because they would be too busy fighting until only one was left (thats how I read the current codex)
Reading the RT books, its suddenly made clear that or though they are warlike and love to fight, there is a proper social structure behind it. To me, this not only gives more depth to them, but also made me fall in love with them again.
The other thing while I was thinking, is this lack of depth is probably a huge reason for the number of 'fluffless' armies around. I realise the army lists also have contributed to this, but I think the lack of indepth fluff is the biggest reason.
A new player will pick up the ork codex and see brutal warrior race who fights for no other reason than to fight, so how can they be expected to know about previous fluff. I personally would love to see GW release 'fluff' books. No army lists, no rules, not a story book, just indepth fluff.
No real question, just my thoughts, be greatful for any comments or thoughts you have on the subject.
Ian
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![[Post New]](/s/i/i.gif) 2010/02/15 13:50:31
Subject: Re:Fluff musings
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Reverent Tech-Adept
DakkaDakka.com
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Check out the GorkaMorka books if you get a chance..
If gives extensive back ground on what an Orky world would be like
and also includes the 'ummies that wish dey wuz Orkz!!
I have always loved that the back ground with the orks is basically an extreme Darwinian society..
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Cease struggling so I can shoot you in the head Heretic |
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![[Post New]](/s/i/i.gif) 2010/02/15 22:16:46
Subject: Fluff musings
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Fresh-Faced New User
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Couldnt agree more. I have been an on and off 40k wargame player for nearly 20 years more off than on moslty due to not liking either the company or the players. However from the day my 11 year old eyes glimpsed the pages of my first GW book I was hooked on the fluff and have been for the entire 20 years. Whether I played or not I was always a fan of the fluff and continued to pursue it. Fluff is what makes the game fun, without it its just a collections of cheap plastic and pewter that have numbers attached to them.
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116th Cerberan Regiment - The War Dogs |
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![[Post New]](/s/i/i.gif) 2010/02/16 05:05:23
Subject: Re:Fluff musings
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Nurgle Predator Driver with an Infestation
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I have the general assumption that orks just wana kill kill kill kill.
If you want fluff take a visit to the black library.
Wana read a dark eldar vs. penal legion battle? read the Last Chancers
Wana read about how Tau bring a world under their influence? Read For the Emperor
Wana read a novel that actually makes the CSM seem noble, and gain a glimpse at what makes them tick? read Dark Apostle
Wana read the Best 40k novel ever? Read Dead Sky, Black Sun.
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![[Post New]](/s/i/i.gif) 2010/02/16 05:58:32
Subject: Re:Fluff musings
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Fireknife Shas'el
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Solly wrote:Check out the GorkaMorka books if you get a chance..
I second this. You can find the GorkaMorka rulebook and background book (called 'The Uvver Book') on the games workshop website. In fact here is a link to Uvver Book
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![[Post New]](/s/i/i.gif) 2010/02/16 15:41:23
Subject: Re:Fluff musings
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Reverent Tech-Adept
DakkaDakka.com
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Thanks for the link!!!
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Cease struggling so I can shoot you in the head Heretic |
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![[Post New]](/s/i/i.gif) 2010/02/16 15:53:48
Subject: Fluff musings
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Land Raider Pilot on Cruise Control
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the running theory round my gaming group is that orks have to be the most powerful psykers in the galaxy (next to the hive mind Nids) How else do any of their vehicles, guns, power claws, space ships etc etc work. There used to be something (in 3rd ed dex) about how ork weapons don't function in Imperial hands, but in the hands of an ork it fires perfectly. Which would also explain how the red ones go faster. This was always a lot of fun to talk about because, Ork are strongest psykers in the galaxy they are just to stupid to realize it lol.
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"Not all who wander are lost." -J.R.R. Tolkien
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![[Post New]](/s/i/i.gif) 2010/02/16 21:14:33
Subject: Fluff musings
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Regular Dakkanaut
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hcordes wrote:There used to be something (in 3rd ed dex) about how ork weapons don't function in Imperial hands, but in the hands of an ork it fires perfectly.
Puny 'umiez can't squeeze da trigga...
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Q: How many Space Marines does it take to screw in a light bulb?
A: None. The Emperor IS MY LIGHT!!!
Azezel wrote:I believe they've tried that. thirteen times in fact... Fourteen if you count that Horus thing.
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![[Post New]](/s/i/i.gif) 2010/02/16 21:31:15
Subject: Fluff musings
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Krazed Killa Kan
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Yeah that was in the old 3rd edition dex, it's a theory by an imperial scholar (later denounced heretic) that states that like nearly all organisms, orks possess some inherent psychic ability, and that this is amplified by being around other orks (cf wierdboys). However this also extends to the technology, the fact that loads of orks believe a weapon works means that it does, and it is the psychic ability of the mob that makes thier weapons/vehicles work
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DR:80S---G+MB---I+Pw40k08#+D+A+/fWD???R+T(M)DM+
My P&M Log: http://www.dakkadakka.com/dakkaforum/posts/list/433120.page
Atma01 wrote:
And that is why you hear people yelling FOR THE EMPEROR rather than FOR LOGICAL AND QUANTIFIABLE BASED DECISIONS FOR THE BETTERMENT OF THE MAJORITY!
Phototoxin wrote:Kids go in , they waste tonnes of money on marnus calgar and his landraider, the slaneshi-like GW revel at this lust and short term profit margin pleasure. Meanwhile father time and cunning lord tzeentch whisper 'our games are better AND cheaper' and then players leave for mantic and warmahordes.
daveNYC wrote:The Craftworld guys, who are such stick-in-the-muds that they manage to make the Ultramarines look like an Ibiza nightclub that spiked its Red Bull with LSD. |
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![[Post New]](/s/i/i.gif) 2010/02/17 07:05:06
Subject: Fluff musings
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Land Raider Pilot on Cruise Control
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Leigen_Zero wrote:Yeah that was in the old 3rd edition dex, it's a theory by an imperial scholar (later denounced heretic) that states that like nearly all organisms, orks possess some inherent psychic ability, and that this is amplified by being around other orks (cf wierdboys). However this also extends to the technology, the fact that loads of orks believe a weapon works means that it does, and it is the psychic ability of the mob that makes thier weapons/vehicles work
also theres a pic in that same book, of a "growing" ork, in the ground, with some fungus/plant growing on the surface... so they were always psykic potato's lol
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"Not all who wander are lost." -J.R.R. Tolkien
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