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Are plasma weapons worth it?
Yes! They're very killy
No, they're just a liability not worth having

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Made in us
Nurgle Predator Driver with an Infestation







Are plasma guns/ pistols worth using?

They do melt through any armor.
And wound most infantry on a 2+

But they tend to kill friendly models astonishingly often,
and cost as much as a csm.

 
   
Made in gb
Blood-Raging Khorne Berserker






I'd swap out two csm points-worth (marine and gun) for an enemy assault terminator any day.

Are they worth it in my all Khorne assault army? Not so much...
   
Made in fi
Rough Rider with Boomstick




Finland

Plasma is the great equalizer.

12001st Valusian Airborne
Chrome Warriors
Death Guard
 
   
Made in us
Fixture of Dakka





Oklahoma City, Ok.

in the right situation, yes. i wouldn't give them to my IG PCS, but to my Vet. sqd. it's possible.

"But i'm more than just a little curious, how you're planning to go about making your amends, to the dead?" -The Noose-APC

"Little angel go away
Come again some other day
The devil has my ear today
I'll never hear a word you say" Weak and Powerless - APC

 
   
Made in us
Lone Wolf Sentinel Pilot





San Diego, California

It depends. Based on your post, I assume you play CSM. If you have Plague Marines, go for it! They will never die from plasma. Plasma is totally worth it. For example, today, I had a squad of Veterans (2 melta, 1 plasma), and I rapid-fired it, hit and killed 2 chosen, the melta killed 1, and the lasguns (13 shots) killed the rest (2). Totally worth it, I even use it w/ a 4+ save. you should, since you have a 3+ save standard.

2000 pts 
   
Made in us
Blood Sacrifice to Khorne




It really depends what its on and how you run it. Plague Marines-yes. Chosen-yes. Havocs-maybe. Dreadnoughts-depends on how you run them. Everything else in the CSM codex I would lean away from.
   
Made in us
Battleship Captain




Oregon

Plasma guns = yes
Plasma pistols = bad
Plasma cannons = super yes
   
Made in us
Servoarm Flailing Magos





Alaska

Vehicles don't suffer from the Gets Hot rule, so putting plasma on units like armored sentinels and such is useful.

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Made in us
Nurgle Predator Driver with an Infestation







minigun762 wrote:Plasma guns = yes
Plasma pistols = bad
Plasma cannons = super yes


Why do plasma pistols equal bad?
They give you an attack and you can charge after firing one

This message was edited 1 time. Last update was at 2010/02/16 03:04:19


 
   
Made in us
Lone Wolf Sentinel Pilot





San Diego, California

lordrevege wrote:
minigun762 wrote:Plasma guns = yes
Plasma pistols = bad
Plasma cannons = super yes


Why do plasma pistols equal bad?
They give you an attack and you can charge after firing one


That could be from personal experience. For example, my chaos friend has Kharne, but never, ever, ever shoots the pistol, he's lost too many wounds that way. It's better to play it safe by having an attack w/ no downsides than risk losing a wound.

2000 pts 
   
Made in us
Nurgle Predator Driver with an Infestation







There is much wisdom in your words Gavo,
However I still believe it's worth sacrificing a zerker if I have a chance of delivering a STR 7 ap 2 shot to a foe

 
   
Made in us
Tail-spinning Tomb Blade Pilot





minigun762 wrote:Plasma guns = yes
Plasma pistols = bad
Plasma cannons = super yes


QFT

Plasma pistols are 15 points? i think? Everything in the chaos book is cc based (except perhaps chosen and havocs) and already have bolt pistols, plasma pistols are overkill. Bezerkers have the options for up to 3 plasma pistols and its a bad idea. Often times i get maybe 1 shot with my pistols maybe 2 if i am really lucky. Then to make it worth their points they have to hit and wound, fairly easy but a 2 to hit and you just wasted 15 points. or roll a 1 and potentially kill yourself. Most often not worth it. Also, remember 12" is fairly short so even if your plasma pistols manage to make it out of combat they likely wont be in range of anything after that. (situational of course)

This message was edited 1 time. Last update was at 2010/02/16 03:53:41


Necrons 2000+
Space Wolves 2,000+  
   
Made in us
Despised Traitorous Cultist



Chicago

Plasma pistols really depend on who has them. I run 2 plasma guns and a pistol wielding champion for my plague marines. That way, when I jump out of my rhino for that rapid firing goodness, the plasma pistol adds one more shot to the squad. Ends up working real well. Lots of fire power in one squad. And since I run rhinos, there aren't many times when my plasma guns can fire at something my plasma pistol can't.
   
Made in us
Lone Wolf Sentinel Pilot





San Diego, California

lordrevege wrote:There is much wisdom in your words Gavo,
However I still believe it's worth sacrificing a zerker if I have a chance of delivering a STR 7 ap 2 shot to a foe


I would too, however, as mrwitter said:
mrtwitter wrote:Plasma pistols are 15 points


QFT

Bolt pistols are fine.

2000 pts 
   
Made in us
Nurgle Predator Driver with an Infestation







RapidFireText wrote:Plasma pistols really depend on who has them. I run 2 plasma guns and a pistol wielding champion for my plague marines. That way, when I jump out of my rhino for that rapid firing goodness, the plasma pistol adds one more shot to the squad. Ends up working real well. Lots of fire power in one squad. And since I run rhinos, there aren't many times when my plasma guns can fire at something my plasma pistol can't.

I used to do the exact thing, but now I give the champ a combi-melta because he has died far too many times due to gets hot.
He had a power fist, so the points lost was a huge amount.

 
   
Made in us
Stalwart Veteran Guard Sergeant




California

I'm a fan of plasma in higher points levels.

In 1500 all the plasma I have is Straken's Plasma Pistol (by the way, the only AP1-3 I have besides that is 8 meltaguns in my PCS'). Torrent of fire works much better in most cases, when 4+ cover and 3+ invulnerable saves are all over the units worth hitting with plasma. I'm not worried about him getting injured, since it'd have to go through his 3+ armor, and then 4+ FNP on top of that.

In 1850, however, I sometimes take an Inquisitor with 3 plasma-gunning Warriors - 80 points for 3 plasma guns isn't bad at all, and the 4+ saves they come with standard are a nice bonus.

This message was edited 1 time. Last update was at 2010/02/16 04:13:25


 
   
Made in us
Fixture of Dakka





Oklahoma City, Ok.

makr wrote:I'm a fan of plasma in higher points levels.

In 1500 all the plasma I have is Straken's Plasma Pistol (by the way, the only AP1-3 I have besides that is 8 meltaguns in my PCS'). Torrent of fire works much better in most cases, when 4+ cover and 3+ invulnerable saves are all over the units worth hitting with plasma. I'm not worried about him getting injured, since it'd have to go through his 3+ armor, and then 4+ FNP on top of that.

In 1850, however, I sometimes take an Inquisitor with 3 plasma-gunning Warriors - 80 points for 3 plasma guns isn't bad at all, and the 4+ saves they come with standard are a nice bonus.


agreed, but i think they're only 60 points...

"But i'm more than just a little curious, how you're planning to go about making your amends, to the dead?" -The Noose-APC

"Little angel go away
Come again some other day
The devil has my ear today
I'll never hear a word you say" Weak and Powerless - APC

 
   
Made in cn
War Walker Pilot with Withering Fire





Behind you

They are good if they are given to the right people(or tank)

What is the joy of life?
To die knowing that your task is done
 
   
Made in us
Lone Wolf Sentinel Pilot





San Diego, California

makr wrote:I'm a fan of plasma in higher points levels.

In 1500 all the plasma I have is Straken's Plasma Pistol (by the way, the only AP1-3 I have besides that is 8 meltaguns in my PCS'). Torrent of fire works much better in most cases, when 4+ cover and 3+ invulnerable saves are all over the units worth hitting with plasma. I'm not worried about him getting injured, since it'd have to go through his 3+ armor, and then 4+ FNP on top of that.

In 1850, however, I sometimes take an Inquisitor with 3 plasma-gunning Warriors - 80 points for 3 plasma guns isn't bad at all, and the 4+ saves they come with standard are a nice bonus.


What?! No russes?!

2000 pts 
   
Made in us
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Gavo wrote:

What?! No russes?!

An IG army without Russes is like a GF that doesn't put out; completely undesirable

 
   
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The executioner is the Emperor's gift to mankind, but on infantry...I haven't really had good luck with them

-Any terrain containing Sly Marbo is dangerous terrain.
-Sly Marbo once played an objective mission just to see what it was like to not meet every victory condition on his own.
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-Marbo doesn't need an Eldar farseer as an ally; his enemies are already doomed
-Sly Marbo was originally armed with a power weapon, but he dropped it while assaulting a space marine command squad just so his enemies could feel pain
-Sly Marbo still attacks the front armor value in assault, for pity's sake.  
   
Made in us
Stalwart Veteran Guard Sergeant




California

An IG army with no Russes is like an IG army that puts better things in Heavy Support, like 2 Manticores and a pair of Hydras.

olol

Anyway, back on topic, about the 80 for plasma, I was including that 20-point Inquisitor. I'm not convinced that a plasma gun is worth it for 15 points when you can simply take a melta for 10.
   
Made in us
Member of the Malleus





San Francisco Bay, CA, Ancient Terra, Sol System

From looking at your sig, it looks like you're playing CSM. Take it. Don't overkill it, but take a few. They're powerful weapons that should not be underestimated.

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Bonespitta's Badmoons 1441 pts.  
   
Made in us
Nurgle Predator Driver with an Infestation







Luke_Prowler,
I think your picture sums up what I'm thinking.
Plas weapons are dead killy, but the come with quite the risk.

Unless the caption is sarcastic. Then I don't quite agree with it.

 
   
Made in us
Stalwart Veteran Guard Sergeant




California

An IG army with no Russes is like an IG army that puts better things in Heavy Support, like 2 Manticores and a pair of Hydras.

olol

Anyway, back on topic, about the 80 for plasma, I was including that 20-point Inquisitor. I'm not convinced that a plasma gun is worth it for 15 points when you can simply take a dual-purpose melta for 10. Being able to instant death T4 means a lot.
   
Made in us
Nurgle Predator Driver with an Infestation







makr wrote:An IG army with no Russes is like an IG army that puts better things in Heavy Support, like 2 Manticores and a pair of Hydras.

olol

Anyway, back on topic, about the 80 for plasma, I was including that 20-point Inquisitor. I'm not convinced that a plasma gun is worth it for 15 points when you can simply take a dual-purpose melta for 10. Being able to instant death T4 means a lot.

Are hyrdras even that good?
I mean, it just two-twin linked auto cannons, right?
Do they work well for you?

 
   
Made in us
Battlewagon Driver with Charged Engine




Between Alpha and Omega, and a little to the left

I'm not exactly sure If it's meant to be sarcastic or not, so it's up to you to decide.

Of course, as an Ork player, I can't even use plasma weapons, the closest we have is a KMB, and those are not worth it at all .

I mean, can't an Ork loot a plasmagun or something?

Want to help support my plastic addiction? I sell stories about humans fighting to survive in a space age frontier.
Lord Harrab wrote:"Gimme back my leg-bone! *wack* Ow, don't hit me with it!" commonly uttered by Guardsman when in close combat with Orks.

Bonespitta's Badmoons 1441 pts.  
   
Made in us
Stalwart Veteran Guard Sergeant




California

As much as I don't want to go off topic:

A pair of Hydras for 150 points will get 6 autocannon hits on average. I use them to take out transports, which Russ' are mediocre at, or to take out MCs (a lot of times, that'll be a wound or two). Add in hull heavy bolters for maximum shootiness and you've got something that can shred medium infantry like scouts/firewarriors. Plus, ignoring speed-based saves is amazing against Wave Serpents/Vendettas/Nob Bikers.
   
Made in us
Grim Rune Priest in the Eye of the Storm





Riverside CA

I run a SM 3k list with 21 Plasma Weapons, including 3 in my comand squad. with the Apothicary I hardly ever loose one to gets hot.

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