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Made in gb
Screaming Banshee






Cardiff, United Kingdom

Let's face it, the BioWare formula would be awesome for 40k:

BioWare format:

Main Character, little intro segment... gets inducted into all-powerful organisation as an agent of some description... Travels about recruiting party members... interacts with them and forms relationships, then has big epic showdown.

Can you not see a BioWare game where you are an Inquisitor? Choosing your retinue from all the different 40k character archetypes? The exiled Space Marine, the Eldar ranger, a veteran guardsman, a psyker, a navigator, a Servitor, a little cherub...

If you've played Mass Effect, you know how awesome this would be

   
Made in no
Ork-Hunting Inquisitorial Xenokiller





Trondheim

LOL first of all, a Sm or a Guardsman for that mather would not join forces with a Eldar ranger, however the rest looks alrigth. But why should they make a game that would be a complet copy of Mass Effect 2? I don't really see this happening, awesomeness or no awesomeness

Lenge leve Norge, måtte hun altidd være fri

Disciples Of Nidhog 2500 (CSM)

Order of the bloodied sword  
   
Made in us
Winged Kroot Vulture






Anshal wrote:LOL first of all, a Sm or a Guardsman for that mather would not join forces with a Eldar ranger, however the rest looks alrigth. But why should they make a game that would be a complet copy of Mass Effect 2? I don't really see this happening, awesomeness or no awesomeness


Why not an original game instead of a clone?

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Made in us
RogueSangre






And Necrons instead of Geth, and Tyranids instead of Reapers.

   
Made in gb
Screaming Banshee






Cardiff, United Kingdom

Anshal wrote:LOL first of all, a Sm or a Guardsman for that mather would not join forces with a Eldar ranger, however the rest looks alrigth. But why should they make a game that would be a complet copy of Mass Effect 2? I don't really see this happening, awesomeness or no awesomeness


The SM could be a disgraced renegade and thus in no position to start blubbering about heresy Secondly, what Guardsman would dare question the orders of an Inquisitor? If you chose through ingame choices to take an Eldar onboard, then they'd have to accept it.

ProtoClone wrote:
Anshal wrote:LOL first of all, a Sm or a Guardsman for that mather would not join forces with a Eldar ranger, however the rest looks alrigth. But why should they make a game that would be a complet copy of Mass Effect 2? I don't really see this happening, awesomeness or no awesomeness


Why not an original game instead of a clone?


To be honest, all of the BioWare games play pretty much the same, do they not?

They revamp the combat system per game, of course, but any non-combat activities remain the same: Think of KotoR, Jade Empire, Mass Effect, Dragon Age...


   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

Henners91 wrote:
ProtoClone wrote:
Anshal wrote:LOL first of all, a Sm or a Guardsman for that mather would not join forces with a Eldar ranger, however the rest looks alrigth. But why should they make a game that would be a complet copy of Mass Effect 2? I don't really see this happening, awesomeness or no awesomeness


Why not an original game instead of a clone?


To be honest, all of the BioWare games play pretty much the same, do they not?

They revamp the combat system per game, of course, but any non-combat activities remain the same: Think of KotoR, Jade Empire, Mass Effect, Dragon Age...



For that matter, that's how pretty much EVERY console RPG works way back to the NES and FF, it's not something exclusive to Bioware.

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Made in no
Ork-Hunting Inquisitorial Xenokiller





Trondheim

Henners91 wrote:
Anshal wrote:LOL first of all, a Sm or a Guardsman for that mather would not join forces with a Eldar ranger, however the rest looks alrigth. But why should they make a game that would be a complet copy of Mass Effect 2? I don't really see this happening, awesomeness or no awesomeness


The SM could be a disgraced renegade and thus in no position to start blubbering about heresy Secondly, what Guardsman would dare question the orders of an Inquisitor? If you chose through ingame choices to take an Eldar onboard, then they'd have to accept it.

ProtoClone wrote:
Anshal wrote:LOL first of all, a Sm or a Guardsman for that mather would not join forces with a Eldar ranger, however the rest looks alrigth. But why should they make a game that would be a complet copy of Mass Effect 2? I don't really see this happening, awesomeness or no awesomeness


Why not an original game instead of a clone?


To be honest, all of the BioWare games play pretty much the same, do they not?

They revamp the combat system per game, of course, but any non-combat activities remain the same: Think of KotoR, Jade Empire, Mass Effect, Dragon Age...



Hmm thats a good point but still i would still find it hard to accept, BUT if one were to play as a Inquisitor acolyte then I would definitly buy the game, or perhaps as a Witch Hunter

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Disciples Of Nidhog 2500 (CSM)

Order of the bloodied sword  
   
Made in us
Sinewy Scourge





Bothell, WA

I still play the Baldur's Gate trilogy on my pc. Best RPG ever!

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Made in gb
Screaming Banshee






Cardiff, United Kingdom

Platuan4th wrote:
Henners91 wrote:
ProtoClone wrote:
Anshal wrote:LOL first of all, a Sm or a Guardsman for that mather would not join forces with a Eldar ranger, however the rest looks alrigth. But why should they make a game that would be a complet copy of Mass Effect 2? I don't really see this happening, awesomeness or no awesomeness


Why not an original game instead of a clone?


To be honest, all of the BioWare games play pretty much the same, do they not?

They revamp the combat system per game, of course, but any non-combat activities remain the same: Think of KotoR, Jade Empire, Mass Effect, Dragon Age...



For that matter, that's how pretty much EVERY console RPG works way back to the NES and FF, it's not something exclusive to Bioware.


My point was that they've never significantly altered the engine, conversation system or any of the dynamics... I meant to be quite specific

If we generalise, then yes, RPGs are about human interaction... but no way is The Elder Scrolls like BioWare.

   
Made in us
Ultramarine Master with Gauntlets of Macragge





Boston, MA

A Mass Effect-style game where you can play as an Inquisitor just about writes itself. You can either do actions towards the Imperial creed or the Chaos powers, recruit members for your retinue, etc.

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Made in us
Gargantuan Gargant





Binghamton, NY

I'd play it. No matter how similar the mechanics, no matter how formulaic the plot, BioWare games seem to manage just enough variety between them that they don't get too stale. At the very least, that's the case for me (perhaps mitigated by the fact that I don't rip through them consecutively, resulting in a never ending chain of stone-faced NPCs waiting for the back of my head to pick the most profitable - or ridiculous - option in the dialogue tree). If they make a 40k RPG, that's just a metric feth-ton of icing on an already sizable and delicious cake.

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