| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2010/02/17 23:03:12
Subject: Waagh power
|
 |
Yellin' Yoof
|
I have question. Can I move Orks in truk than unload them and start waagh move and than charge??? In rules this is not inpossible but than I can with this orks in secon run with luck move ork in truck - unload - waagh and charge . The rules says waagh is started and used in shooting phase. Than I can use this combination.
(sorry for my English )
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/02/17 23:13:22
Subject: Waagh power
|
 |
Decrepit Dakkanaut
|
No worries.
Trukks are open topped by default, and as such you can do 4 things:
1) Disembark before the trukk moves, make your full move and assault *without* needing to call the waagh.
2) Disembark and move as above, but RUN having called the waagh. Normally you could not then assault as you do not have "Fleet", however Waagh gives you Fleet and therefore you can assault.
3) Move the trukk, disembark (but not move the unit, as per normal for getting out of a moving vehicle) and then assault
4) do as above, but Run! and then call the waagh - as befiore you now have Fleet and may assault after having made a run move.
If your vehicle is close topped then 3 & 4 do not work, even if you have fleet, as fleet only removes the restriction for assault after run, NOT assaulting after disembarking fmo a moving vehicle.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/02/17 23:14:24
Subject: Waagh power
|
 |
[MOD]
Making Stuff
|
The Waagh rule simply allows them to assault after running. It doesn't change the rules about when they can run.
However, it is legal to run after disembarking from a moving transport (or one that didn't move, for that matter).
So yes, you can move the trukk in the movement phase, Call the Waaagh!!!, disembark and run in the shooting phase, and then assault in the assault phase.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/02/18 01:43:46
Subject: Re:Waagh power
|
 |
Decrepit Dakkanaut
|
And that is the main reason why I leave everything open topped. That and being able to shoot from the hull of the vehicle, burna boyz come to mind
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/02/18 01:49:13
Subject: Waagh power
|
 |
Mounted Kroot Tracker
|
Though in reality, the safety hazards would be infinite. Flamethrowers on gas powered vehicles: almost positively the most ingenious invention known to ork.
|
Night Watch SM
Kroot Mercenaries W 2 - D 3 - L 1
Manchu wrote: This is simply a self-fulfilling prophecy. Everyone says, "it won't change so why should I bother to try?" and then it doesn't change so people feel validated in their bad behavior.
Nightwatch's Kroot Blog
DQ:90-S++G++M-B++I+Pw40k08#+D+A--/cWD-R+T(S)DM+
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/02/18 08:50:57
Subject: Waagh power
|
 |
Hanging Out with Russ until Wolftime
|
Nightwatch wrote:Though in reality, the safety hazards would be infinite. Flamethrowers on gas powered vehicles: almost positively the most ingenious invention known to ork.
Nah, the explosion powered explosions that are mounted on bigger explosion have that honour.
Also Flash Gitz
|
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/02/18 12:42:33
Subject: Waagh power
|
 |
Stealthy Kroot Stalker
|
It's like a missile . . . It moves damn fast, and WILL explode at the slightest suggestion of impact.
"Boss we hit dat gravel! Get out, she's gna blow!"
And yes my Ork impression is the best in the world =p
Oshova
|
3000pts 3500pts Sold =[ 500pts WIP
DS:90S++G++M-B+IPw40k00#+D++A++/fWD-R+++T(S)DM+ |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/02/18 20:25:43
Subject: Waagh power
|
 |
Slaanesh Chosen Marine Riding a Fiend
Inside a pretty, pretty pain cave... won't you come inside?
|
Orks don't believe in mishaps, hence they don't happen.
|
|
|
|
 |
 |
|
|