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![[Post New]](/s/i/i.gif) 2010/02/22 04:40:24
Subject: SAG or KFF?
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Shas'la with Pulse Carbine
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i have a dreadbash list atm that looks like this
2 kff-170
2x30 shoota boyz-440
1x30 slugga boyz-220
2xdeff dreads-dccw+skorcha-220
2x3 kans with rokkits-300
1x3 kans with grotzookas-135
I have 15 points left. Would it be smart to upgrade a kff to a SAG? (feel free to critique otherwise)
p.s. fun list
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![[Post New]](/s/i/i.gif) 2010/02/22 04:54:49
Subject: Re:SAG or KFF?
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Furious Fire Dragon
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KFF is 6" so as long as you slog all of them in a tight pack I'd say KFF all day every day. However, I think since 5th edition, the SAG is pretty much
my favorite weapon in the ork codex. Zzap guns used to be, but now that they don't auto-hit, le sigh. If you want to spread out at all with your cans
the KFF isn't going to get you much of anything in the way of saves so then a SAG would be win.
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Zain~
http://ynnead-rising.blogspot.com/
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![[Post New]](/s/i/i.gif) 2010/02/22 04:59:19
Subject: SAG or KFF?
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Long-Range Black Templar Land Speeder Pilot
Beijing,China
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In fact, there is no "upgrade a kff to a SAG".
But "downgrade a KFF to a sag".
You have...11 vehicles as wall for your army. So you know what is the meaning for 4+ csv.
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![[Post New]](/s/i/i.gif) 2010/02/22 05:04:51
Subject: SAG or KFF?
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Shas'la with Pulse Carbine
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Oh sorry i meant that i have 2 KFF right now and was wondering whether i should change one to a SAG.
I was thinking i could put some of my boys in front of my walkers so they both get 4+ cover save. The mek is really just for its tools.
In other words is one kff enough for this list?
And if the SAG would be a better choice would it be smart to take a boy off each squad to get him some grots and ammo runts as ablative wounds/re-rolls? (just maybe 3 or 4 grots with him)
I think i might go with this list
SAG-1 ammo runt-98
KFF-85
2x29 shoota boyz-428
1x29 slugga boyz-214 (for fluff and fun)
2x dreads-2 skorchas-grot riggas, armour plates-200
2x3 killa kans-rokkits-300
1x3 killa kans-grotzookas-135
10 grots+herder-40 (to go with sag)
i took out one boy from each squad and the extra dccw from the dreads to get 10 grots for my SAG. i was worried he would die too easily without a grot shield Automatically Appended Next Post: Or would the sag be fine alone?
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This message was edited 3 times. Last update was at 2010/02/22 13:27:01
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![[Post New]](/s/i/i.gif) 2010/02/22 16:14:01
Subject: Re:SAG or KFF?
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Hungry Ork Hunta Lying in Wait
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I would reccommend the SAG, not just because they are extremely amusing to use, but it would give you some nice long-range fire support.
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Welcome to my world, where we do things...my way.
GreenRedYellowBlueBrownpinkOrange
Orks-2500 W:6/T:0/L:1
SM-1500 W:3/T:1/L:5
High Elves-1200 W:0/T:1/L:1
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![[Post New]](/s/i/i.gif) 2010/02/22 17:46:12
Subject: SAG or KFF?
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Slaanesh Chosen Marine Riding a Fiend
Inside a pretty, pretty pain cave... won't you come inside?
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Where would the SAG go? It's a Heavy weapon, meaning no move and shoot, and I don't see any other static firing support. I dunno, doesn't seem like the SAG would contribute much here.
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![[Post New]](/s/i/i.gif) 2010/02/22 22:02:48
Subject: SAG or KFF?
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Hungry Ork Hunta Lying in Wait
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Skarboy wrote:Where would the SAG go? It's a Heavy weapon, meaning no move and shoot, and I don't see any other static firing support. I dunno, doesn't seem like the SAG would contribute much here.
When I take them in my lists, I'll have them in terrain in the back of the board, if my opponant has snipers or deepstrikers, I'll add 10 grots to soak up wounds for him.
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Welcome to my world, where we do things...my way.
GreenRedYellowBlueBrownpinkOrange
Orks-2500 W:6/T:0/L:1
SM-1500 W:3/T:1/L:5
High Elves-1200 W:0/T:1/L:1
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![[Post New]](/s/i/i.gif) 2010/02/22 22:33:18
Subject: SAG or KFF?
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Shas'la with Pulse Carbine
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Thanks so i think ill go with the sag and make him go it alone at first maybe with 6 ammo runts or something like that. if i find him dying to easily ill add back the grots (i don't really like the 2 skorchas on them)
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