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![[Post New]](/s/i/i.gif) 2010/02/24 23:47:57
Subject: Mawloc Deep Stirke
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Fresh-Faced New User
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First of all let it be known that I don't want to discuss whether or not Mawlocs can deepstrike onto enemy units intentionally or not. There have been other topics to discuss that and if the topics aren't locked you should feel free to do so there. Me and the large group of people I play with have easily come to the conclusion that Mawlocs are allowed to intentionally drop on enemy units. If you don't believe that this is possible either assume that they have scattered on top of the enemy by accident or don't respond to this post. And at long last, my question....
If a Mawloc were to deep strike onto an enemy vehicle and it failed to destroy it with it's strength 6 hit on back armor, it would still manage to push it out of the way. Lets say that this vehicle is a transport filled with troops an there is not enough room for it to move due to other enemy models or impassible terrain or what ever. I believe that the rule clearly states that the transport is dead, but what about the troops inside? would they be automatically destroyed as well? Or would they be allowed to disembark and see if there was any room for them to move aside?
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![[Post New]](/s/i/i.gif) 2010/02/24 23:49:59
Subject: Re:Mawloc Deep Stirke
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[ADMIN]
Decrepit Dakkanaut
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Typically when a vehicle is destroyed its passengers can disembark.
The problem we have here is we don't know whether the vehicle counts as being a 'wreck' or 'explodes' since both have different rules for disembarking passengers.
As such, it is a true grey area in the rules that needs to be discussed with your opponent.
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![[Post New]](/s/i/i.gif) 2010/02/24 23:53:45
Subject: Mawloc Deep Stirke
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[MOD]
Making Stuff
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The problem is that the rules don't say for vehicle whether 'destroyed' means 'Wrecked' or 'Explodes'...
The rules don't really cover the situation. You could simply remove the vehicle and everyone in it. Leaving the vehicle in place as a wreck would be problematic, as the whole reason it is destroyed is that there isn't room for it...
I would go with removing the vehicle and deploying as much of the embarked squad into the available space as possible, with any that can not be placed being destroyed... but that's just because it what seems to make the most sense. You'll need to sort it out with your opponent.
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![[Post New]](/s/i/i.gif) 2010/02/25 00:07:05
Subject: Mawloc Deep Stirke
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Fresh-Faced New User
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in that case, does anybody have any suggestions as to what should happen to the units on the inside? Would it make sense for me to suggest that the unit may disembark if there is room but it's treated as if the vehicle exploded, seeing as how the vehicle was completely and utterly destroyed?
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![[Post New]](/s/i/i.gif) 2010/02/25 00:10:47
Subject: Mawloc Deep Stirke
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[MOD]
Making Stuff
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Yes, what I suggested was essentially just treating it as a Vehicle Explodes.
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![[Post New]](/s/i/i.gif) 2010/02/25 00:15:01
Subject: Mawloc Deep Stirke
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Water-Caste Negotiator
Clinton, TN
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I think I would treat it the same way as Insaniak said, but also counting the units as having emergency disembarked.
I would not count the vehicle as either wrecked or explodes, just gone (swallowed whole by the Mawloc). The unit can then be placed within the set limitations counting as having emergency disembarked (as having a giant worm eat your ride whole seems to be an emergency). This of course is based completely on opinion as there are no rules to assist you in any way.
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Currently Play/Own
= 3500 = 3500 = 4000 = 2500 = 1000 = 500 = 3000 = 2000 = 1000 = 2500 = 1500
"Now the general who wins a battle makes many calculations in his temple before the battle is fought.
The general who loses a battle makes but few calculations beforehand." - Sun Tzu |
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![[Post New]](/s/i/i.gif) 2010/02/25 02:45:51
Subject: Mawloc Deep Stirke
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Fixture of Dakka
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I think it's safe to say if the embarked squad counts as destroyed then you see some Nid players intentionally trying to destroy expensive units worth more than a Mawloc.
G
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![[Post New]](/s/i/i.gif) 2010/02/25 02:52:02
Subject: Mawloc Deep Stirke
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Lurking Gaunt
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Is it somehow against the rules to destroy units worth more points than the unit itself cost?
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This message was edited 1 time. Last update was at 2010/02/25 02:52:21
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![[Post New]](/s/i/i.gif) 2010/02/25 02:57:47
Subject: Mawloc Deep Stirke
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[MOD]
Making Stuff
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Green Blow Fly wrote:I think it's safe to say if the embarked squad counts as destroyed then you see some Nid players intentionally trying to destroy expensive units worth more than a Mawloc.
Isn't that usually the aim?
Besides, this requires a pretty precise set of circumstances to work. I'm not seeing it as particularly useful.
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![[Post New]](/s/i/i.gif) 2010/02/25 04:36:21
Subject: Mawloc Deep Stirke
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Fresh-Faced New User
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I don't think it's fair to just assume they disembark. If your transport has been completely destroyed from the face of the planet then there should be some consequences for the unit inside that transport. I think treating it as explodes and making the remaining surviving units see if there is space left for them makes the most sense, and it seems the most fair.
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![[Post New]](/s/i/i.gif) 2010/02/25 04:43:03
Subject: Mawloc Deep Stirke
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Hunter with Harpoon Laucher
Castle Clarkenstein
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Regdar wrote:I don't think it's fair to just assume they disembark. If your transport has been completely destroyed from the face of the planet then there should be some consequences for the unit inside that transport. I think treating it as explodes and making the remaining surviving units see if there is space left for them makes the most sense, and it seems the most fair.
Losing your ride and being pinned inside of a small area with enemy all around you is a pretty large chunk of consequences, especially with the possibility of more shooting attacks, and then an assault phase.)
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....and lo!.....The Age of Sigmar came to an end when Saint Veetock and his hamster legions smote the false Sigmar and destroyed the bubbleverse and lead the true believers back to the Old World.
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![[Post New]](/s/i/i.gif) 2010/02/25 08:38:44
Subject: Mawloc Deep Stirke
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Fresh-Faced New User
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lol, what makes you think that you would be surrounded by the enemy in this circumstance? Most likely it would be against a mech army and he has so many vehicles that I would target those in the centre in an attempt to destroy them. But what units he is surrounded by is irrelevant.
What is relevant is the fact that a totally destroyed vehicle that was just eaten or whatever falls much closer to the explodes side of the vehicle damage chart than it does the wrecked. Both for simplicity during gaming purposes, (because there is no room for the vehicle a wreck can't be left on the table, it is removed like an exploded vehicle) and because when vehicles get totally decimated in most other situations in the game the passengers are hurt too.
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![[Post New]](/s/i/i.gif) 2010/02/25 12:30:01
Subject: Re:Mawloc Deep Stirke
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Fixture of Dakka
drinking ale on the ground like russ intended
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The vehicle does not actually explode it is removed because there is no place for it to be so it is treated like a wrecked for the passengers but explodes for the vehicle.
The infantry in the vehicle are removed only it they can't fit in the area that is leftover but are deployed normally.
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![[Post New]](/s/i/i.gif) 2010/02/26 03:35:45
Subject: Mawloc Deep Stirke
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Heroic Senior Officer
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insaniak wrote:Green Blow Fly wrote:I think it's safe to say if the embarked squad counts as destroyed then you see some Nid players intentionally trying to destroy expensive units worth more than a Mawloc.
Isn't that usually the aim?
Besides, this requires a pretty precise set of circumstances to work. I'm not seeing it as particularly useful.
Hehehehhe, yeah, but I can just see an Apoc game with 50 Mawlocs dropping from the sky. "My Mawloc landed on your titan........"
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Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD |
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