Switch Theme:

Orks 1750 Battle wagon shock  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in se
Jovial Plaguebearer of Nurgle





Europe

The New FAQ that allows ramming with deathrollas makes me wonder if this list could work against MEQ and IG

HQ

Warboss, PK, Attack squig, TL shoota

Big Mek with KFF

Troops

3x20 Boys, Nobs,BP,PK

10xNobs, Painboy, 2PK, Waahg banner, BP,Kombi weapons, BC

Trukk, Red paint job (for Nobs and Warboss)

Fast
3x Death Kopas, TL rokkits

Elite
12 Kommandos, Snikrot, 2 Burnas

Heavy
3x Battlewagons, red paintjob, deathrollas (for the Boys)

8500p Plague Marines
Vote on my Titan on CoolMiniOrNot


 
   
Made in us
Decrepit Dakkanaut






Eternal Plague

Might as well get rid of the Trukk and some Kommandos and shove them all inside a battlewagon, seeing how kickass the battlewagons are now (being officially supported and all). You wouldn't want that lonely trukk obliterated turn one and the nobs/boss sloggin' the rest of the game.

With some of those extra points, you can add more upgrades to Nobs to give you better wound allocation, and maybe be able to throw buzzsaws onto the Deffkoptas.

   
Made in se
Stubborn Dark Angels Veteran Sergeant



Lost in the warp while searching for a new codex

Why would you give your expensive Nob unit a crappy delivery system and the regular boyz a BW??

I cannot believe in a God who wants to be praised all the time.
15k
10k  
   
Made in se
Jovial Plaguebearer of Nurgle





Europe

WarOne wrote:Might as well get rid of the Trukk and some Kommandos and shove them all inside a battlewagon


Mix the Kommandos and Nobs in the same transport? That is not allowed. The rules states a single unit may embark a transport.


Automatically Appended Next Post:
tedurur wrote:Why would you give your expensive Nob unit a crappy delivery system and the regular boyz a BW??


The plan was to obscure the Trukk behind the battle wagons when charging. Only outflanking and indirect fire should be able to fire on it, on the way forward.... that was was the idea at least. An other reason is that a BW is costly, I have to ditc the Kommandos to afford another BW.

This message was edited 1 time. Last update was at 2010/02/25 09:09:01


8500p Plague Marines
Vote on my Titan on CoolMiniOrNot


 
   
Made in us
Growlin' Guntrukk Driver with Killacannon






a94marbo wrote:
WarOne wrote:Might as well get rid of the Trukk and some Kommandos and shove them all inside a battlewagon


Mix the Kommandos and Nobs in the same transport? That is not allowed. The rules states a single unit may embark a transport.

...That is not at all what he said. Removing the trukk and some kommandos and buying a wagon for the nobs is a solid decision.

400+points of models in a 30pt trukk is not a good combination.

This message was edited 1 time. Last update was at 2010/02/25 09:14:40


 
   
Made in se
Jovial Plaguebearer of Nurgle





Europe

Gorkamorka wrote:
a94marbo wrote:
WarOne wrote:Might as well get rid of the Trukk and some Kommandos and shove them all inside a battlewagon


Mix the Kommandos and Nobs in the same transport? That is not allowed. The rules states a single unit may embark a transport.

...That is not at all what he said. Removing the trukk and some kommandos and buying a wagon for the nobs is a solid decision.

400+points of models in a 30pt trukk is not a good combination.


Sorry then I misunderstood. I thought that "all" referred to both Kommandos and Nobs.


Automatically Appended Next Post:

HQ

Warboss, PK, Attack squig, TL shoota

Big Mek with KFF

Troops

2x20, 1x19 Boys, Nobs,BP,PK

10xNobs, Painboy, 2PK, Waahg banner, BP,Kombi weapons, BC

Battlewagon, red paintjob, (for the Nobs)

Fast
3x Death Kopas, TL rokkits

Elite
7 Kommandos, Snikrot, 2 Burnas

Heavy
3x Battlewagons, red paintjob, deathrollas (for the Boys)


The Kommandos is abit low on models now....

This message was edited 2 times. Last update was at 2010/02/25 09:21:41


8500p Plague Marines
Vote on my Titan on CoolMiniOrNot


 
   
Made in us
Decrepit Dakkanaut






Eternal Plague

Battlewagon Death Squad!

What would be even better?

Drum roll please....

Another unit of nobs to take a FIFTH battlewagon!

No. Seriously, the list looks better. Just gotta decide if Snikrot led Kommandos could be better allocated in terms of points by doing other things, such as previously mentioned fifth battlewagon or say, buzzsaws on the Deffkoptas. :wink:

Ah also, are the Deffkoptas all in one squadron/unit or do they each take up a separate fast attack slot?

   
Made in se
Jovial Plaguebearer of Nurgle





Europe

The plan was to have the Koptas separte.

I have 30 Lootas in my army transport, any idea to have a stationary squad.

8500p Plague Marines
Vote on my Titan on CoolMiniOrNot


 
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

I *just* wrote this, 5 minutes ago for another deffrolla list, and you get the same feedback. Obviously you have fewer units because you're playing 1750, not 2500....but all the rest of it applies to you.

-----------------

I think you should put four battlewagons and three trukks onto the table, with your KFF Mek's wagon in the center, and actually look at it. Examine its footprint and see if you can actually get all of them within your 6" KFF radius - I don't think you can.

Second, battlewagons are open-topped. You don't have any weapons your battlewagons, meaning that a vehicle damage result of 3, 4, 5, 6 ends your day. IE, you're offering up a 66% chance that every hit that gets through is going to ruin your day. On a penetrating roll, that's +1, so any result of 2-6 ends your day (83%) - and if someone shoots you with melta, tyranid lance, railgun.....even if they roll a 1, you're still immobilized. Bad planning, something you should fix.

Third....even *IF* you get all your vehicles into the 6" KFF footprint, that means your battlewagons are exactly side by side, no room to spare, and your trukks are either in front of or behind your battlewagons (hopefully behind being protected, and keeping away nasty deep-striking pods). Now, if you get wrecked (second successful shot into a battlewagon - very likely), you have only a thin arc out front or behind your wagon (depending on where your trukks are) to deploy what was inside. Exploding is almost preferable because your deployment footprint is bigger - but you can't deploy out front and out back without breaking coherency and you don't have any room on the sides....IE, you're boned.

Fourth...Deffrollas *are* cool. They are nasty, and will be in every of my battlewagon-toting lists from hence-forth. The problem is that they're also close range, and with a maximum speed of 12", playing keep away for at least 3 turns by hugging the back table edge and basically running (or being Eldar, Dark Eldar and moving as fast as you while continuing to shoot) is going to be troublesome, and you don't have any anti-tank outside of your close combat abilities - which is going to be absolutely nerfed over three+ turns of someone shooting the crap out of you and getting almost guaranteed immobilize or better results.

Fifth - deffkoptas are great as well; I use two in my own list in the same configuration you do. You're only going first 50% of the time, and the 50% you do go first, its quite possible to defeat their alpha strike - they're not a guaranteed tool. When they work, its usually because someone didn't know they could scout or alpha-strike. Short of that, its easy to defeat them. If you come up against *my* mechanized orks and you get first turn, I'm either going to drop my little 40 point gretchin squad up front - and since you can't move within 12" of me during the scout move, you'll automatically fail to get to my vehicles during turn1, or I'm going to sacrifice a trukk up there (gretchin could impede movement if you don't assault them and if I'm in terrain).

In short, games will *NOT* go the way you think they will. Your battlewagons are configured poorly to make you almost automatically get immobilized at least, you only have two battlewagons needing attention (Ghazghkull and KFF) - the other wagons are full and can't hold an HQ from their own destroyed battlewagon, your single KFF with that point configuration is unlikely to give you the screen you think you're going to get, and ordinance hits side armor anyway...and you're a prime target for all the ordinance that can be dished out. Some decent positioning on your formation, and ANY scatter dice in ANY direction, even up to should still nuke something.

   
Made in se
Jovial Plaguebearer of Nurgle





Europe

I have forgot to add 2 big shotas per BW. I began with to say that I mainly play against MEQ and IG. No Eldar or DE in my gaming group.
But if I read you correctly, in short, the list suck, and orks can only played with like 6 trukks and Nob bikers? Or can this list be improved?

8500p Plague Marines
Vote on my Titan on CoolMiniOrNot


 
   
Made in us
Decrepit Dakkanaut






Eternal Plague

Dash was giving his much more valuable advice (no, that is not sarcasm) into improving your list.

He's advising you to add weapons to ignore immobilizations, not to rely on my advice, and attempt to do something else in order to think about what an opponent would do in order to counter your strategy.

Dash does have a post about his mechanized army somewhere in this forum. Go take a look at it and see what he has come up with for his list.

   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

a94marbo wrote:I have forgot to add 2 big shotas per BW. I began with to say that I mainly play against MEQ and IG. No Eldar or DE in my gaming group.
But if I read you correctly, in short, the list suck, and orks can only played with like 6 trukks and Nob bikers? Or can this list be improved?


The "list" and theme don't suck, just your implementation of it, if I can borrow your words.

I play mechanized orks too. There's a lot going on in your list that I don't think is effective, or poorly organized, but there's 50 other people that will show up in the next 24 hours and tell you all about your kommandos, unit size, diversified wound allocation for nobs, battlewagon equipment, etc.

Deffrollas are a new standard, which is why I only weighed in on that one.

   
Made in se
Jovial Plaguebearer of Nurgle





Europe

I didnt mean to sound ungrateful for the advices, but I had some difficulties translating this advice to me (since its was written to someone else.)

Advice 1. I dont have 4 BW and 3 Trukks, No such hard KFF problem for me.

Advice 2. Árd case is an expensive upgrade, at least for 4 BW in 1750 points, but maybe if I scrapped the Kommandos completly

Advice 3. I dont have 7 transports that compete with the deploy area.

Advice 4. I play mostly IG and MEQ, I dont usually have to chase anyone. And regarding long-range anti-tank, orks dont have that much that can penetrate Russ´es, predators, etc. Zzap guns are very un-predictive. Lootas can handle up to AV 13. Tankbustas dont go well in transports.

Advice 5. Deff Koptas, check I have them.

My Nobs are equipped to abuse the wound allocation, I might have missed one gear, but the general idea is to have uniqe gear on all.

In the list I forgot to add weapons to the BW, so that is one improvement. ard case needs some consideration, to find the points but I agree they need them.

HQ
Warboss, PK, Attack squig, TL shoota
Big Mek with KFF

Troops
2x20, 1x19 Boys, Nobs,BP,PK
10x uniqe Nobs, Painboy, 2PK, Waahg banner, BP,Kombi weapons, BC, etc....

Battlewagon, red paintjob, 2 BS, ard case (for the Nobs)

Fast
1x3 Death Kopas, TL rokkits

Heavy
3x Battlewagons, red paintjob, deathrollas, 2 BS each, ard case (for the Boys)

80 points left..... I starting to think maybe 1750 is a too small army to fit in BW´s.....

This message was edited 2 times. Last update was at 2010/02/25 14:32:05


8500p Plague Marines
Vote on my Titan on CoolMiniOrNot


 
   
 
Forum Index » 40K Army Lists
Go to: