Hi guys, I have made some fan rules for Commissar Lords and Commissars, hence the title:
http://www.scribd.com/doc/27968745/Commissar-Lord-and-Commissars
My reasoning behind these changes:
1. First and most importantly, Commissars have lost a lot of their intensity. They used to be ridiculously bad ass and now, well, they're not.
I mean seriously, only LD9 and stubborn? Let's get real here, they deserve
LD 10. They've been hyper indoctrinated into the Imperial cult.
2. Going off #1, I've given the Commissars better stats. Why? Because they're pretty much my favorite Imperial Guard character. Secondly, they kind of deserve it.
You'd think that these utter badasses would have a bit better than 1 wound, don't you? Well that's good, because they do. They still get killed pretty easily but not as easily as before. Str4 also puts them at a superhuman level-which I feel that they always had been.
2a. My favorite decision thus far was to give the Commissar Lord T3(4). This means that he is as 'tough' as an Imperial Space Marine, but he will still be instantly killed by STr6 weapons. So he's tougher than the normal human but against high strength weaponry he's going to be instantly killed where a Space Marine would not be.
Anyway, I hope you enjoy!