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![[Post New]](/s/i/i.gif) 2010/03/26 21:37:36
Subject: whats the best place to start fantasy?
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Krielstone Bearer
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Hello i am a experrianced wargamer... i have been playing 40k seince 2001 and wanted to try out fantasy.... Any tips on how it works what to get good starter army?
Would Skull pass be a good starting point
I really seem to like OGre Kingdoms and Beastmen.... Are they good starters?
Please help...
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![[Post New]](/s/i/i.gif) 2010/03/26 21:50:24
Subject: whats the best place to start fantasy?
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Maddening Mutant Boss of Chaos
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I like to start my fantasy with a couple of hot maids..
Automatically Appended Next Post: Seriously though, Skull Pass is a hell of a starter, and a steal. I'd go with that.
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This message was edited 1 time. Last update was at 2010/03/26 21:51:11
Veteran Sergeant wrote:Oh wait. His fluff, at this point, has him coming to blows with Lionel, Angryon, Magnus, and The Emprah.  One can only assume he went into the Eye of Terror because he still hadn't had a chance to punch enough Primarchs yet.
Albatross wrote:I guess we'll never know. That is, until Frazzled releases his long-awaited solo album 'Touch My Weiner'. Then we'll know.
warboss wrote:I marvel at their ability to shoot the entire foot off with a shotgun instead of pistol shooting individual toes off like most businesses would.
Mr Nobody wrote:Going to war naked always seems like a good idea until someone trips on gravel.
Ghidorah wrote: You need to quit hating and trying to control other haters hating on other people's hobbies that they are trying to control.
ShumaGorath wrote:Posting in a thread where fat nerds who play with toys make fun of fat nerds who wear costumes outdoors.
Marshal2Crusaders wrote:Good thing it wasn't attacked by the EC, or it would be the assault on Magnir's Crack. |
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![[Post New]](/s/i/i.gif) 2010/03/26 22:12:21
Subject: whats the best place to start fantasy?
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Krielstone Bearer
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Lint wrote:I like to start my fantasy with a couple of hot maids...
Ill go with that one insted
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![[Post New]](/s/i/i.gif) 2010/03/28 09:18:14
Subject: whats the best place to start fantasy?
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Perturbed Blood Angel Tactical Marine
Vancouver, British Columbia
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A Game Shop is the best place to start fantasy.
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![[Post New]](/s/i/i.gif) 2010/03/28 10:06:58
Subject: Re:whats the best place to start fantasy?
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Beast Lord
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I started with skull pass, it has a really good rulebook which is just as good as the BRB so it's an easy way to learn the rules. The thing is I bought it with a friend and he had dwarfs me goblins, after that I felt it would be a waste of money if I were to start a new army. It depends how much money you have really and if you like the look of goblins and dwarfs, second is the fact that the models in the Battle for skull pass don't really need assembly so if your an experienced player they may be boring to make. I suggest you go down to a games workshop, most staff will be willing to lend you an army and play a game with you, for instance you could ask them for a game of beastmen V ogre kingdoms, then pick the side which fared best and grab there army book and a battleforce, or just sit and read the army book for a while until you figure out what you want to buy from it seperately.
Rules wise there isn't much I'm allowed to reveal. Although i can say that it is so much more tactical than 40k where you just fly in and shoot em up. I do enjoy 40k just the same as FB though. The main differences are a few things.
1: In FB we have magic, numerous spells that can range from healing/buffing allies to setting enemies ablaze.
2: The game revolves alot more around the movement phase, seen as though we don't have huge guns that kill our enemies from the other side of the board, FB is more about charging the enemy and engaging in H2H combat. Hence the movement phase is important, you have to be careful though because magic can hit you.
3: Although we don't sport the same guns as in 40k, most armys have there version of archers, so you can get people from long range, it's just most players prefer not to. However most of the time when I play I have a couple of hills at the back with some Night Goblin archers on top. I love em, I really do, even with a short range.
Wow, sorry for the rant, anyways I hope you enjoy Fantasy battles as much as 40k. Good luck.
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![[Post New]](/s/i/i.gif) 2010/03/28 11:23:10
Subject: whats the best place to start fantasy?
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Sinewy Scourge
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I've only just started myself, from what I've read Ogre Kingdoms are low-tier and require some complicated tactics to win with.. Beats of chaos on the other hand were released some time recently so they probably have a better quality write-up. They're also Chaos which IIRC back in 5th were the curb-stomping faction and not much has been lost in the Daemons book.
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Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com |
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![[Post New]](/s/i/i.gif) 2010/03/28 16:25:45
Subject: Re:whats the best place to start fantasy?
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Savage Minotaur
Chicago
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They're also Chaos which IIRC back in 5th were the curb-stomping faction and not much has been lost in the Daemons book.
Uh...what?
Anyways....go with an army you like the looks of. Beastmen aren't going to reach their full potential 'till 8th edition coming out this summer. Right now, they can be good, but they still do require a bit more than placing as many Khorne Knights and Warriors on the table as possible as so me W.o.C players do.
As well, you have to decide what you want your Beastmen army to be: A monster mash, with lots of big beasties like minotaurs, ghorgons, doombulls, and ungor raiders for core.
Or you could have a lot of cavalry by taking Ghorros Warhoof and take Centigors for core and run around and kill stuff. Though centigors are mighty expensive, so you'd have to find different models for them;$50 for 5 mediocre looking models? No thanks.
You could run the Brayherd approach, which is taking alot of Gors and Ungors, along with some hard-hitters in the special slot. This is tended to be a bit more horde-related, but lets you use the Beastmen Ambush special rule.
You could run All-Chariot, which is truly hillarious to see as many chariots as you can have in a 2250 list, since Tuskgor Chariots are Core, Razorgor Chariots are special, and your Lords/Heroes can have chariots as mounts, Gorthor would fit in this quite well fluff-wise if you care.
You COULD try magic heavy, that combined with the Brayherd approach would be interesting, but you'd have to take Lore of Death/Shadow/Beasts for everything, lore of the wild is just terrible right now.
Hope I helped
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![[Post New]](/s/i/i.gif) 2010/03/28 17:50:20
Subject: whats the best place to start fantasy?
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Terrifying Wraith
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Hello, hello. Fantasy is great because there are so many tactical aspects, most lists are viable when played well. In that regard I would suggest picking up the army books if you can afford to drop some money, if that isn't your fancy you can always look through store copies. That might give you more of an idea what playstyle you want
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Fantasy: 4000 - WoC, 1500 - VC, 1500 - Beastmen
40k: 2000 - White Scars
Hordes: 5/100 - Circle of Orboros
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![[Post New]](/s/i/i.gif) 2010/03/29 04:49:51
Subject: whats the best place to start fantasy?
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Decrepit Dakkanaut
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Papaskittels wrote: Any tips on how it works what to get good starter army?
Would Skull pass be a good starting point
I really seem to like OGre Kingdoms and Beastmen....
Seriously consider Daemons. If you don't like that, look at the other "top tier" armies, and pick what looks best.
If this were 2006, I'd recommend BfSP as your starting point. However, as WFB8 is coming out later this year, you should wait for whatever the next boxed starter (unless you *really* must play O&G or Dwarves).
Ogres and Beastmen have been pretty weak for the past few years, tho the new Beasts book may have bumped them into "mid tier". If you like these, you really need to see if 8th makes them properly competitive.
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![[Post New]](/s/i/i.gif) 2010/03/29 05:41:40
Subject: Re:whats the best place to start fantasy?
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Man O' War
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I started WHFB last year and I enjoy more then 40k actually. I went with dwarfs, bit of a steep learning curve but still fun to play.(especially when my cannons make a daemon players bloodthirsters go away  .
Movement and deployment are very important and can win or lose a game for you. Movement is different as well with wheels and ranks, etc. Shooting is different with low BS every where and some armies have no shooting other then magic. Magic is fun and adds another dimension to plan for in army building.
I would consider getting a skull pass for the rule book, dice and templates.
WOC seem like a good starter army, all cc and magic.
Empire have a newer rule book.
VC are popular and very strong army
DE are strong army and popular
HE solid army(might be in new starter set)
Dwarfs good army, gunline armies can put a lot of hurt.
Brets have lots of knights
O&G are randomly good or extremely bad
Daemons considered top army and broken.
Lizards good army, Dinosaurs
These are the armies I have played against.
Pick and army you like and go with it!
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Blood for Blood god! |
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![[Post New]](/s/i/i.gif) 2010/03/29 06:10:03
Subject: Re:whats the best place to start fantasy?
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Decrepit Dakkanaut
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viney wrote:Movement and deployment are very important and can win or lose a game for you.
Unlike 40k, WFB having such limited movement, deployment often dictates the winner of any given game. This can be a good thing, or a bad one, depending on one's point of view.
So when you get down to it, WFB games are generally decided based on:
1. Army Book (i.e. Daemons)
2. Army List (i.e. breadth of utility)
3. Deployment (i.e. right stuff able to act at right time)
4. Luck (i.e. Magic, Psychology)
The actual fighting is largely a formality.
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![[Post New]](/s/i/i.gif) 2010/03/30 15:11:04
Subject: Re:whats the best place to start fantasy?
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Sinewy Scourge
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Karon wrote:They're also Chaos which IIRC back in 5th were the curb-stomping faction and not much has been lost in the Daemons book.
Uh...what?
I played a few games ages ago, fortunately the 3 chaos players I met politely helped me pack up the clanrats after handing me my ratty-tailed ass. It wasn't competitive but I could never make a dent in the old chaos list.
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Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com |
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![[Post New]](/s/i/i.gif) 2010/03/31 00:38:23
Subject: whats the best place to start fantasy?
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Savage Minotaur
Chicago
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Ohhh, now that I read it again, I see what you we're saying.
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![[Post New]](/s/i/i.gif) 2010/04/01 00:50:43
Subject: Re:whats the best place to start fantasy?
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Nervous Hellblaster Crewman
Gainesvegas
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When I was getting into fantasy this year, I went to my lgs on tournament days and just watched for an hour or two. I'd ask questions, I'd watch the armies that I thought were cool looking, and I quizzed the owner as we went from table to table.
I then checked out the various wikis to learn more about the fluff of the armies I had some interest in.
Then I went to the game store and managed to get a few small impromptu games with friendly, bored neckbeards. I'd use a few hundred points, sometimes "counts as'ing" for units I particularly wanted to try out.
But in the end, especially when starting out, you gotta like what your army brings you in hobby strength. If you're not particularly into the story of your army, or you don't like how it paints up, its gonna be hard to stay motivated to collect it. Which army is "good" is certainly a factor for many people, but individual experiences vary so much and games can swing so much one way or another that its not nearly as large of a factor as might be believed.
Enjoy your search for your new army!
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Artillery is the God of War
-Stalin |
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