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Made in us
Shrieking Guardian Jetbiker





Ava, Missouri

Hey guys,

I've got a couple of guys in my gaming group who like and want to introduce Forge World models into our 40K battles, but none of us know how to field them (point costs, ect.) and any particular special rules or stats. Frankly, I think the models outrageously priced and I refuse to spend that much on them, but there's another sucker born every minute, and if they want to play a squiggoth they played for, I don't see why not.. Are they all set up for Apocalypse rules? Or those Forge world periodicals? It's kind of confusing. I've got a guy who bought a baneblade but none of us know how to even use it. So I could really use some information to tell them so we can get started.
   
Made in gb
Junior Officer with Laspistol





Sheffield, England

Most of their products are now covered in "Imperial Armour Apocalypse" and "Imperial Armour Apocalypse 2".

Anything that isn't covered in those books will be in one of the other Imperial Armour volumes.

If you love forgeworld's prices, you'll love these books

The 28mm Titan Size Comparison Guide
Building a titan? Make sure you pick the right size for your war engine!

 
   
Made in dk
Nurgle Predator Driver with an Infestation





Denmark

Haha, I understood the title as a "Forge World is the best company ever because of...." thread
But unfortunately I can't help you with your request.

This message was edited 1 time. Last update was at 2010/04/05 10:11:30


"Not only is life a bitch, but it is always having puppies." --Adrienne Gusoff
"Put enough ranks in it, and you don't NEED combat skill" 
   
Made in us
Shrieking Guardian Jetbiker





Ava, Missouri

So would it be pretty difficult to implement a Baneblade into a normal game?
   
Made in gb
Lone Wolf Sentinel Pilot






Inboud...

Into a standard game, yes. You'll find with the rules it uses that it will completely dominate the game, as will a Squiggoth. Units of that scale make a normal battle devolve into Person X's army vs The Squiggoth/ Baneblade/ Whatever.

They are far more suited to Apocalypse. Try persuading your group to chip into buying both the GW Apocalypse book (for the Baneblade datasheet and standard Apocalypse mission) and the FW Apocalypse book (for a host of other datasheets covering FW models). If there are enough of you, it shouldn't be too bad.

DR:90S+G+M++B++I+Pw40k00#-D+A++/mWD292R+T(M)DM+

FW Epic Bunker: £97,871.35. Overpriced at all?

Black Legion 8th Grand Company
Cadian XV Airborne "Flying Fifteens"
Order of the Ebon Chalice
Relictors 3rd Company 
   
Made in gb
Fully-charged Electropriest





Somewhere.

They're really designed for Apocolypse level games. There armament and armour is such that most normal armies are going to have a real issue trying to kill one off. A Baneblade can fire every weapon, including it's pretty impressive main gun, at a different unit. Gives it the potential to do a lot of damage to a lot of units. And structure points makes it tough to kill...

That being said, yes, you can use them in a regular game. You can always use the Forgeworld Multiple Detachment rules to get one in, or just agree with your opponent something like you can take it but it uses all your heavy slots up. You need some kinda handicap if that thing shows up in a less than 3000 point game.
   
Made in gb
Decrepit Dakkanaut




One thing that is very useful to note is that the more current Imperial Armour books have alookup chart showing where the rules for the different models are.

My suggeastion would be to buy Imperial Armour: Apocalypse II, which has a TON of special missions in it as well as 5th edition Apocalypse changes [i]and]/i] the lookup chart and is only £20.

I would suggest buyng the Apocalypse expansion from GW if you want Baneblade rules - I hope they bought the (bigger) GW direct Baneblade? It also has rules for Warhound Titans, etc.

The books are expensive, however dont think of them as just a set of rules, but a set of rules, charts, stories and *detail* about units and models you dont get elsewhere.

If you want to know th ereason for the hgih prioce of the models - Resin casting is much more prone to mistakes compared to forced injection molds. Their failure rate is quite high (although niot as high as when they were using a bath tub to cast in) and most of what you buy is made to order - they spend the rest of their time building up stocks for the various Games Days.

They create beautiful models, and are amazing guys to talk to if you ever get the chance - and their customer service (speaking, not email, email is still slow unfortunately) is great. If they make mistakes (whcih happen) they *fix* them, usually just priority shipping new parts out ASAP.
   
Made in nl
Decrepit Dakkanaut






So, I've always wondered.. why do they use resin? I haven't heard a single good thing about it yet.
   
Made in gb
Decrepit Dakkanaut




Because resin casts better than metal in terms of precision, and you can do things in resin you cannot do in metal or thermoset plastic*. You cannot get the level of detail, ACCURATE detail, in metal compared to resin / other plastics.

It is also FAR cheaper to produce the initial mold, which when you are doing low volume runs (titans, big tanks, etc) is critical - you have huge sunk costs otherwise.

As an example a typical "smalll" sprue costs £30k to produce the mold for - at a minimum. A resin mold is far, far cheaper!

*for example you cannot "undercut" in thermosets - as the mold HAS to be rigid. Resin molds can be flexible, allowing you to pull them away from details. Have a look at the interior detail on the chaos warhound titan for an example of this - the back where the mechanicus servant has been molded to the wall. you cant do this in thermoset plastic, and you cant get the same level of detail in metal.

Metal would be good if htey wanted to produce a Warlord class - resin cracks at above the Reaver size they have out now, it just cant take the weight. this is why the FW Reqaver is only 1 1/2" taller than the warhound, instead of the 10" taller it should be!

This message was edited 1 time. Last update was at 2010/04/06 10:45:59


 
   
Made in nl
Decrepit Dakkanaut






Okay, thanks for the quick answer
   
Made in de
Decrepit Dakkanaut







1.) Once, all Imperial rules were covered in IA1+2, with annual softcover updates for the rest including Xeno stuff. These publications are a bit dated now. Today, all models are either produced for a themed Imperial Armour book (Vraks, Taros,...) or dealt with in the next Apocalypse book. There is a good chance that new "experimental" rules are posted first online, then redrawn with the release of the book. The new FW website doesn't yet have this download section, but it should come quite soon (DKoK rules update announced).

2.) Generally, FW rules are not overpowered. Units are mostly too expensive pointwise for what they do. For the smaller models, it should be no problem to use them in friendly games.

3.) FW produces some units meant for Apocalypse games, because they are just too big or powerful. A normal army can't really deal with a Titan and must watch being anihilated. Many armies also can't deal with flyers. So even if such units fit into the army pointwise, fairness demands that the opponent is "warned" before he makes his list to allow for a fair game. If he doesn't own an adequate counter-unit, you shouldn't even ask for such a game. Apocalypse is now the arena for such biggies to shine.

That said, FW models add spice and diversity to standard and Apocalypse games. SM upgrade kits, DKoK, Cybots, Tyranid rippers and Warrior Wings and Tau suits don't even need new rules to shine and are awesome in standard games (all my Tau Crisis Suits and Broadsides are FW models). So go ahead!

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
 
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