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![[Post New]](/s/i/i.gif) 2010/04/13 04:02:09
Subject: What are the rules for sculpting and casting?
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Krielstone Bearer
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what are the rules for sculpting and casting your own miniatures? Like i Have a Doom of MalanTai I made that I want to cast and sell Is this Illegal??? I made it using no Games Workshop Bitz. So it is intirely my own sculpt!
do I have the rights to cast and sell or would GW sew me or something???
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![[Post New]](/s/i/i.gif) 2010/04/13 05:19:12
Subject: What are the rules for sculpting and casting?
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Mysterious Techpriest
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If it contains any pieces that you did not sculpt, you cannot sell it. Even if it is your original work, you would probably be violating GW's IP if you sold it under a name that they copyrighted. Your best bet is to sell it under an original/generic name.
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DQ:90S++G+M++B++I+Pw40k04+D++++A++/areWD-R+++T(M)DM+
2800pts Dark Angels
2000pts Adeptus Mechanicus
1850pts Imperial Guard
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![[Post New]](/s/i/i.gif) 2010/04/13 05:32:16
Subject: What are the rules for sculpting and casting?
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Krielstone Bearer
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Ok it is all greenstuff with wire framework....
So how bout
Big brain alien that looks like Doom of Malantai??? like that one???
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![[Post New]](/s/i/i.gif) 2010/04/13 06:11:50
Subject: What are the rules for sculpting and casting?
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Fixture of Dakka
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'Big Brain Alien of Doom' would be fine. Do Not mention Malantai, as that is most likely trademarked by GW.
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![[Post New]](/s/i/i.gif) 2010/04/13 12:18:03
Subject: What are the rules for sculpting and casting?
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Servoarm Flailing Magos
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Papaskittels wrote:what are the rules for sculpting and casting your own miniatures? Like i Have a Doom of MalanTai I made that I want to cast and sell Is this Illegal??? I made it using no Games Workshop Bitz. So it is intirely my own sculpt!
do I have the rights to cast and sell or would GW sew me or something???
Don't mention their trademarks, and have a plan in the event GW gets annoyed and goes after you.
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Working on someting you'll either love or hate. Hopefully to be revealed by November.
Play the games that make you happy. |
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![[Post New]](/s/i/i.gif) 2010/04/13 14:22:51
Subject: What are the rules for sculpting and casting?
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Bryan Ansell
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Big Brained Alien
package it with some goofy looking illustration and you will be good to go.
If you look around there are plenty of look alike minis from many different companies so yours would be just fine.
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![[Post New]](/s/i/i.gif) 2010/04/13 15:49:23
Subject: What are the rules for sculpting and casting?
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Krielstone Bearer
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OK thank you very much
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![[Post New]](/s/i/i.gif) 2010/04/13 19:12:59
Subject: What are the rules for sculpting and casting?
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Monster-Slaying Daemonhunter
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Here is a list of GW's trademarks...
http://www.games-workshop.com/gws/content/article.jsp?catId=&categoryId=§ion=&pIndex=5&aId=3900002&start=6
General
This web site is completely unofficial and in no way endorsed by Games Workshop Limited.
Adeptus Astartes, Battlefleet Gothic, Black Flame, Black Library, the Black Library logo, BL Publishing, Blood Angels, Bloodquest, Blood Bowl, the Blood Bowl logo, The Blood Bowl Spike Device, Cadian, Catachan, the Chaos device, Cityfight, the Chaos logo, Citadel, Citadel Device, City of the Damned, Codex, Daemonhunters, Dark Angels, Dark Eldar, Dark Future, the Double-Headed/Imperial Eagle device, 'Eavy Metal, Eldar, Eldar symbol devices, Epic, Eye of Terror, Fanatic, the Fanatic logo, the Fanatic II logo, Fire Warrior, Forge World, Games Workshop, Games Workshop logo, Genestealer, Golden Demon, Gorkamorka, Great Unclean One, the Hammer of Sigmar logo, Horned Rat logo, Inferno, Inquisitor, the Inquisitor logo, the Inquisitor device, Inquisitor:Conspiracies, Keeper of Secrets, Khemri, Khorne, Kroot, Lord of Change, Marauder, Mordheim, the Mordheim logo, Necromunda, Necromunda stencil logo, Necromunda Plate logo, Necron, Nurgle, Ork, Ork skull devices, Sisters of Battle, Skaven, the Skaven symbol devices, Slaanesh, Space Hulk, Space Marine, Space Marine chapters, Space Marine chapter logos, Talisman, Tau, the Tau caste designations, Tomb Kings, Trio of Warriors, Twin Tailed Comet Logo, Tyranid, Tyrannid, Tzeentch, Ultramarines, Warhammer, Warhammer Historical, Warhammer Online, Warhammer 40k Device, Warhammer World logo, Warmaster, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Blood Bowl game, the Warhammer world, the Talisaman world, and the Warhammer 40,000 universe are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2010, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.
Warhammer
This web site is completely unofficial and in no way endorsed by Games Workshop Limited.
The Chaos devices, the Chaos logo, Citadel, Citadel Device, the Double-Headed/Imperial Eagle device, 'Eavy Metal, Forge World, Games Workshop, Games Workshop logo, Golden Demon, Great Unclean One, the Hammer of Sigmar logo, Horned Rat logo, Keeper of Secrets, Khemri, Khorne, Lord of Change, Nurgle, Skaven, the Skaven symbol devices, Slaanesh, Tomb Kings, Trio of Warriors, Twin Tailed Comet Logo, Tzeentch, Warhammer, Warhammer Online, Warhammer World logo, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer world are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2010, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.
Warhammer 40,000
This web site is completely unofficial and in no way endorsed by Games Workshop Limited.
Adeptus Astartes, Blood Angels, Bloodquest, Cadian, Catachan, the Chaos devices, Cityfight, the Chaos logo, Citadel, Citadel Device, Codex, Daemonhunters, Dark Angels, Dark Eldar, 'Eavy Metal, Eldar, Eldar symbol devices, Eye of Terror, Fire Warrior, Forge World, Games Workshop, Games Workshop logo, Genestealer, Golden Demon, Gorkamorka, Great Unclean One, Inquisitor, the Inquisitor logo, the Inquisitor device, Inquisitor:Conspiracies, Keeper of Secrets, Khorne, Kroot, Lord of Change, Necron, Nurgle, Ork, Ork skull devices, Sisters of Battle, Slaanesh, Space Hulk, Space Marine, Space Marine chapters, Space Marine chapter logos, Tau, the Tau caste designations, Tyranid, Tyrannid, Tzeentch, Ultramarines, Warhammer, Warhammer 40k Device, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer 40,000 universe are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2010, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.
Warhammer Fantasy Roleplay
This web site is completely unofficial and in no way endorsed by Games Workshop Limited.
Warhammer Fantasy Roleplay, the Warhammer Fantasy Roleplay logo, WFRP, Chaos, the Chaos device, the Chaos logo, Citadel, Citadel Device, Darkblade, 'Eavy Metal, Forge World, Games Workshop, Games Workshop logo, Golden Demon, Great Unclean One, GW, the Hammer of Sigmar logo, Horned Rat logo, Keeper of Secrets, Khemri, Khorne, the Khorne logo, Lord of Change, Nurgle, the Nurgle logo, Skaven, the Skaven symbol device, Slaanesh, the Slaanesh logo, Tomb Kings, Tzeentch, the Tzeentch logo, Warhammer, Warhammer World logo, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, artefacts, illustrations and images from the Warhammer world are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2010, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.
Fanatic
This web site is completely unofficial and in no way endorsed by Games Workshop Limited.
Games Workshop, the Games Workshop logo, Epic, Inquisitor, the Inquisitor logo, Inquisitor:Conspiracies, Battlefleet Gothic, the Battlefleet Gothic logo, Necromunda, the Necromunda Plate logo, the Necromuinda Stencil logo, Mordheim, the Mordheim logo, City of the Damned, Blood Bowl, the Blood Bowl logo, the Blood Bowl Spike device, Fanatic, the Fanatic logo, the Fanatic II logo, Warmaster and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Blood Bowl game, Warhammer 40,000 universe and the Warhammer World are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2010, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.
You might want to check if you've sculpted one of their trademark symbols, as well as the name.
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This message was edited 2 times. Last update was at 2010/04/13 19:22:05
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![[Post New]](/s/i/i.gif) 2010/04/14 08:53:34
Subject: What are the rules for sculpting and casting?
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Anti-Armour Swiss Guard
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Although many of the Eldar "devices" are simply cribbed from old alchemical reference.
Not like it's the first time they've trademarked items in the public domain.
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I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.
That is not dead which can eternal lie ...
... and yet, with strange aeons, even death may die.
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![[Post New]](/s/i/i.gif) 2010/04/14 18:56:59
Subject: What are the rules for sculpting and casting?
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Monster-Slaying Daemonhunter
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Trademarks are always conditional, and usually only apply in a particular contesxt. Which is why top brands will have multiple trademarks for the same thing.
Basically if you see one of those trademarks above and have used it you need to research it more to find out what context it applies in.
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![[Post New]](/s/i/i.gif) 2010/04/14 23:41:40
Subject: What are the rules for sculpting and casting?
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Anti-Armour Swiss Guard
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Many will only apply to similar items in that country.
Oakley Sunglasses and "unobtanium" for example (in the 90s, they trademarked their silicon rubber nosepiece with this name. It gains more traction the wetter it gets. Trademark only applies to nose-pieces and sunglasses in the USA).
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I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.
That is not dead which can eternal lie ...
... and yet, with strange aeons, even death may die.
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![[Post New]](/s/i/i.gif) 2010/04/15 01:02:22
Subject: Re:What are the rules for sculpting and casting?
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Stabbin' Skarboy
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How can you TM ork? Its a standard fantasy creature.
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Edited for spelling ∞ times
Painting in Slow Motion My Dakka Badmoon Blog
UltraPrime - "I know how you feel. Every time I read this thread, I find you complaining about something."
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![[Post New]](/s/i/i.gif) 2010/04/15 01:12:04
Subject: What are the rules for sculpting and casting?
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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"Orc" is a standard fantasy creature.
"Ork" is a uniquely GW creation for 40k.
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![[Post New]](/s/i/i.gif) 2010/04/15 01:22:59
Subject: What are the rules for sculpting and casting?
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Stabbin' Skarboy
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I see.
Trademark law is daft.
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Edited for spelling ∞ times
Painting in Slow Motion My Dakka Badmoon Blog
UltraPrime - "I know how you feel. Every time I read this thread, I find you complaining about something."
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![[Post New]](/s/i/i.gif) 2010/04/15 01:24:15
Subject: What are the rules for sculpting and casting?
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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It's not really "trademark law" that's going on there.
The trademark is on their Intellectual Property, or the idea of 40k's "Orks".
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![[Post New]](/s/i/i.gif) 2010/04/15 05:39:51
Subject: What are the rules for sculpting and casting?
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Krielstone Bearer
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this is getting a little off topic... ummm so Can I Cast and sell my DOMT???
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![[Post New]](/s/i/i.gif) 2010/04/15 05:45:33
Subject: What are the rules for sculpting and casting?
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Fixture of Dakka
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Papaskittels wrote:this is getting a little off topic... ummm so Can I Cast and sell my DOMT???
If you are seriously trying to get reliable legal advice off of an internet message board...well, you get what you pay for. Few people are qualified to give you the advice you seek; those of us who are, won't. I am an intellectual property lawyer, but I'm not YOUR lawyer - the risk of liability is way too high if I were to tell you anything you considered to be legal advice, and later got in trouble for. If it's a good sculpt, you might contact Chapterhouse Studios ( http://chapterhousestudios.com/) - they use independent sculptors to create figures and add-ons, and they may be interested in carrying your piece.
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This message was edited 1 time. Last update was at 2010/04/15 05:45:59
Quis Custodiet Ipsos Custodes? |
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![[Post New]](/s/i/i.gif) 2010/04/15 06:22:49
Subject: What are the rules for sculpting and casting?
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Blood Angel Chapter Master with Wings
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Janthkin is right,
But from what I gather from Pyriel at CH and from Mal at Trollforged, if is a completely original sculpt made by you, using no GW parts, and there is no existing model from GW, you are pretty good to go. Especially if it kind of stands on it's own design wise for the most part.
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![[Post New]](/s/i/i.gif) 2010/04/15 10:59:55
Subject: What are the rules for sculpting and casting?
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Decrepit Dakkanaut
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MajorTom11 wrote:Janthkin is right,
But from what I gather from Pyriel at CH and from Mal at Trollforged, if is a completely original sculpt made by you, using no GW parts, and there is no existing model from GW, you are pretty good to go. Especially if it kind of stands on it's own design wise for the most part.
Tell that to ultraforge...
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![[Post New]](/s/i/i.gif) 2010/04/15 16:48:40
Subject: What are the rules for sculpting and casting?
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Blood Angel Chapter Master with Wings
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MeanGreenStompa wrote:MajorTom11 wrote:Janthkin is right,
But from what I gather from Pyriel at CH and from Mal at Trollforged, if is a completely original sculpt made by you, using no GW parts, and there is no existing model from GW, you are pretty good to go. Especially if it kind of stands on it's own design wise for the most part.
Tell that to ultraforge...
Do tell??? Just saw your other thread asking what was going on with them, did you find something out? (no sarcasm just in case it wasn't clear lol)
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![[Post New]](/s/i/i.gif) 2010/04/15 16:53:30
Subject: What are the rules for sculpting and casting?
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Decrepit Dakkanaut
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Their Greater Plague Demon led to Games Workshop sending hatemail of a legal nature.
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This message was edited 1 time. Last update was at 2010/04/15 16:53:40
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![[Post New]](/s/i/i.gif) 2010/04/15 17:18:07
Subject: What are the rules for sculpting and casting?
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Napoleonics Obsesser
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whatwhat wrote:Here is a list of GW's trademarks...
http://www.games-workshop.com/gws/content/article.jsp?catId=&categoryId=§ion=&pIndex=5&aId=3900002&start=6
General
This web site is completely unofficial and in no way endorsed by Games Workshop Limited.
Adeptus Astartes, Battlefleet Gothic, Black Flame, Black Library, the Black Library logo, BL Publishing, Blood Angels, Bloodquest, Blood Bowl, the Blood Bowl logo, The Blood Bowl Spike Device, Cadian, Catachan, the Chaos device, Cityfight, the Chaos logo, Citadel, Citadel Device, City of the Damned, Codex, Daemonhunters, Dark Angels, Dark Eldar, Dark Future, the Double-Headed/Imperial Eagle device, 'Eavy Metal, Eldar, Eldar symbol devices, Epic, Eye of Terror, Fanatic, the Fanatic logo, the Fanatic II logo, Fire Warrior, Forge World, Games Workshop, Games Workshop logo, Genestealer, Golden Demon, Gorkamorka, Great Unclean One, the Hammer of Sigmar logo, Horned Rat logo, Inferno, Inquisitor, the Inquisitor logo, the Inquisitor device, Inquisitor:Conspiracies, Keeper of Secrets, Khemri, Khorne, Kroot, Lord of Change, Marauder, Mordheim, the Mordheim logo, Necromunda, Necromunda stencil logo, Necromunda Plate logo, Necron, Nurgle, Ork, Ork skull devices, Sisters of Battle, Skaven, the Skaven symbol devices, Slaanesh, Space Hulk, Space Marine, Space Marine chapters, Space Marine chapter logos, Talisman, Tau, the Tau caste designations, Tomb Kings, Trio of Warriors, Twin Tailed Comet Logo, Tyranid, Tyrannid, Tzeentch, Ultramarines, Warhammer, Warhammer Historical, Warhammer Online, Warhammer 40k Device, Warhammer World logo, Warmaster, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Blood Bowl game, the Warhammer world, the Talisaman world, and the Warhammer 40,000 universe are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2010, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.
Warhammer
This web site is completely unofficial and in no way endorsed by Games Workshop Limited.
The Chaos devices, the Chaos logo, Citadel, Citadel Device, the Double-Headed/Imperial Eagle device, 'Eavy Metal, Forge World, Games Workshop, Games Workshop logo, Golden Demon, Great Unclean One, the Hammer of Sigmar logo, Horned Rat logo, Keeper of Secrets, Khemri, Khorne, Lord of Change, Nurgle, Skaven, the Skaven symbol devices, Slaanesh, Tomb Kings, Trio of Warriors, Twin Tailed Comet Logo, Tzeentch, Warhammer, Warhammer Online, Warhammer World logo, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer world are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2010, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.
Warhammer 40,000
This web site is completely unofficial and in no way endorsed by Games Workshop Limited.
Adeptus Astartes, Blood Angels, Bloodquest, Cadian, Catachan, the Chaos devices, Cityfight, the Chaos logo, Citadel, Citadel Device, Codex, Daemonhunters, Dark Angels, Dark Eldar, 'Eavy Metal, Eldar, Eldar symbol devices, Eye of Terror, Fire Warrior, Forge World, Games Workshop, Games Workshop logo, Genestealer, Golden Demon, Gorkamorka, Great Unclean One, Inquisitor, the Inquisitor logo, the Inquisitor device, Inquisitor:Conspiracies, Keeper of Secrets, Khorne, Kroot, Lord of Change, Necron, Nurgle, Ork, Ork skull devices, Sisters of Battle, Slaanesh, Space Hulk, Space Marine, Space Marine chapters, Space Marine chapter logos, Tau, the Tau caste designations, Tyranid, Tyrannid, Tzeentch, Ultramarines, Warhammer, Warhammer 40k Device, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer 40,000 universe are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2010, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.
Warhammer Fantasy Roleplay
This web site is completely unofficial and in no way endorsed by Games Workshop Limited.
Warhammer Fantasy Roleplay, the Warhammer Fantasy Roleplay logo, WFRP, Chaos, the Chaos device, the Chaos logo, Citadel, Citadel Device, Darkblade, 'Eavy Metal, Forge World, Games Workshop, Games Workshop logo, Golden Demon, Great Unclean One, GW, the Hammer of Sigmar logo, Horned Rat logo, Keeper of Secrets, Khemri, Khorne, the Khorne logo, Lord of Change, Nurgle, the Nurgle logo, Skaven, the Skaven symbol device, Slaanesh, the Slaanesh logo, Tomb Kings, Tzeentch, the Tzeentch logo, Warhammer, Warhammer World logo, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, artefacts, illustrations and images from the Warhammer world are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2010, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.
Fanatic
This web site is completely unofficial and in no way endorsed by Games Workshop Limited.
Games Workshop, the Games Workshop logo, Epic, Inquisitor, the Inquisitor logo, Inquisitor:Conspiracies, Battlefleet Gothic, the Battlefleet Gothic logo, Necromunda, the Necromunda Plate logo, the Necromuinda Stencil logo, Mordheim, the Mordheim logo, City of the Damned, Blood Bowl, the Blood Bowl logo, the Blood Bowl Spike device, Fanatic, the Fanatic logo, the Fanatic II logo, Warmaster and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Blood Bowl game, Warhammer 40,000 universe and the Warhammer World are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2010, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.
You might want to check if you've sculpted one of their trademark symbols, as well as the name.
Lol, wat? Their own site isn't endorsed by Games workshop? What? They clearly do endorse it, if the adress is printed on every box they make..
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If only ZUN!bar were here... |
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![[Post New]](/s/i/i.gif) 2010/04/15 17:34:40
Subject: What are the rules for sculpting and casting?
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Fixture of Dakka
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Samus_aran115 wrote:Lol, wat? Their own site isn't endorsed by Games workshop? What? They clearly do endorse it, if the adress is printed on every box they make.. 
You've misunderstood. Those are the disclaimers GW wants you to put on your website, depending upon which topic and/or game system you discuss there.
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Quis Custodiet Ipsos Custodes? |
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![[Post New]](/s/i/i.gif) 2010/04/15 17:35:12
Subject: What are the rules for sculpting and casting?
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Servoarm Flailing Magos
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Samus_aran115 wrote:whatwhat wrote:Here is a list of GW's trademarks...
Lol, wat? Their own site isn't endorsed by Games workshop? What? They clearly do endorse it, if the adress is printed on every box they make.. 
No, those are boilerplate disclaimers if, for example, you wanted to make your own 40k fan site and be compliant.
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Working on someting you'll either love or hate. Hopefully to be revealed by November.
Play the games that make you happy. |
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![[Post New]](/s/i/i.gif) 2010/04/15 18:01:02
Subject: Re:What are the rules for sculpting and casting?
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Bryan Ansell
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IMO (and this is just me and not a leagal viewpoint at all) if this mini looked like a Gw Zoey of DoM, no matter how much of it you sculpted, I would be disappointed.
For a counts as mini to work for me it has to satisfy one basic question: if I played this in another game system and setting would it obviously look like I was using a GW mini?
Providing it added some flavour and a theme it would be good to go.
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This message was edited 2 times. Last update was at 2010/04/15 18:02:19
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![[Post New]](/s/i/i.gif) 2010/04/15 19:59:41
Subject: What are the rules for sculpting and casting?
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Krielstone Bearer
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Well I dont know what you mean Mr. Burning
It is extremely well sculpted and i took 4 weeks to do it
Well is a 10" tall BA huge head zoanthrope "simalar" A games workshop model???
I dont think I understand the question
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![[Post New]](/s/i/i.gif) 2010/04/15 20:05:11
Subject: What are the rules for sculpting and casting?
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Servoarm Flailing Magos
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Papaskittels wrote:Well I dont know what you mean Mr. Burning
It is extremely well sculpted and i took 4 weeks to do it
Well is a 10" tall BA huge head zoanthrope "simalar" A games workshop model???
I dont think I understand the question
This is where, as I understand it, things get complicated.
Is it possible to confuse this for a GW model? If so, GW could take action.
is ti being marketed based on looking like a GW model? Maybe they could build a case.
Basically, though, we are not lawyers! (except for those who are, which does not include me.) If you seriously want to proceed with this, that may be the best route, as they can give you a more definitive answer.
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Working on someting you'll either love or hate. Hopefully to be revealed by November.
Play the games that make you happy. |
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![[Post New]](/s/i/i.gif) 2010/04/15 20:09:16
Subject: What are the rules for sculpting and casting?
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Krielstone Bearer
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Ok Im going to post pics so you can tell me if it looks like a GW model
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![[Post New]](/s/i/i.gif) 2010/04/15 20:13:16
Subject: What are the rules for sculpting and casting?
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Stalwart Ultramarine Tactical Marine
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Hey, if you're worried about getting sued, I would consult a lawyer in real life and actually get an opinion.
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Its simple: overspecialize and you breed in weakness. It's slow death. |
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![[Post New]](/s/i/i.gif) 2010/04/15 20:19:47
Subject: What are the rules for sculpting and casting?
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Servoarm Flailing Magos
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All we can give you is our opinions, and if anyone here is an intellectual property lawyer, they're going to want $$/hour to give you an opinion.
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Working on someting you'll either love or hate. Hopefully to be revealed by November.
Play the games that make you happy. |
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