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![[Post New]](/s/i/i.gif) 2010/04/13 21:10:51
Subject: Thats right, why fight fair when fighting orks?
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Bounding Black Templar Assault Marine
Rhode Island
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so.. my orks were wreaking havoc, the enemy couldnt pop my KFF. My 9 killa kans and 2 deff dreads were krumpoin stuff while my BWGN with BIG mek+kff with meganobz were plowing over the enemy. The space wolves runepriest used his jaws of the world wolf to nuke my mek in the trukk, then on next turn nuked a deff dread, while his partner also running orks brough snikrot up to the house my OTHER mek was in, and assaulted me through the wall of the house. It was not a ruins, but a declared building, with armor 11, he did not enter through door, since doing so would earn the confrontation of a crap load of lootas. Both of these seem totally wrong to me, but he swore up and down it was right.
Since when can you attack through a wall other then a ruin, or target an independant character in a unit wit ha psychic attack into the vehicle he is riding in, can i get some clarification here? pretty damn sure i was robbed
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W/D/L/ A(a= Annihilated beyond doubt)
Orks =44/2/9/2 15k+ pts (assembled/broken)
Black Templar= 4/1/2/1 3k 2k pts (assembled)
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![[Post New]](/s/i/i.gif) 2010/04/13 21:18:36
Subject: Re:Thats right, why fight fair when fighting orks?
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Grisly Ghost Ark Driver
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Trying to piece together what you just said but off the bat I know that he couldn't have jaws'd your bigmek in the truk so that alone was a phallic move. Attacking the building, I'm not sure on the rules for that, I'll leave it to someone else. My guess would be to attack the building first to crack it open or at least rip off the door or something.
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![[Post New]](/s/i/i.gif) 2010/04/13 21:21:24
Subject: Thats right, why fight fair when fighting orks?
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Dakka Veteran
Huntsville, AL
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I am surprized you left with your clothes intact.
Cannot jaws a model in a transport.
Cannot attack units in a "building".
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![[Post New]](/s/i/i.gif) 2010/04/13 21:24:33
Subject: Thats right, why fight fair when fighting orks?
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Steadfast Grey Hunter
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Kurgash is right for the first one, you can't target someone if they're in a transport. If your Mek WASN'T in the transport, then yes, he could have used JOTWW on him. As for attacking a building, it's just like assaulting a vehicle, an armour 11 vehicle, pg 79 BRB, so no, he should not have 'gone in through the front door', complete BS, s'cuse my french. He would have had to destroy the building in order for you to 'disembark' from it, just like a vehicle. hope this helps
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"There's too much blood in my caffeine system!!"
Students around the world |
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![[Post New]](/s/i/i.gif) 2010/04/13 21:33:51
Subject: Thats right, why fight fair when fighting orks?
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Committed Chaos Cult Marine
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Also JotWW dos not work on anything other than what is listed in the codex. Walkers are not listed.
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Check out my blog at:http://ironchaosbrute.blogspot.com.
Vivano crudelis exitus.
Da Boss wrote:No no, Richard Dawkins arresting the Pope is inherently hilarious. It could only be funnier if when it happens, His Holiness exclaims "Rats, it's the Fuzz! Let's cheese it!" and a high speed Popemobile chase ensues. |
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![[Post New]](/s/i/i.gif) 2010/04/13 21:42:16
Subject: Re:Thats right, why fight fair when fighting orks?
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Member of the Malleus
Pasadena, California
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Sounds like you were just playing against someone who doesnt know the rules or was simply cheating you.
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![[Post New]](/s/i/i.gif) 2010/04/13 21:46:01
Subject: Thats right, why fight fair when fighting orks?
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Towering Hierophant Bio-Titan
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As said, cant target the mek in a trukk.
Also cant assault through an object, let alone a building with an AV.
Buy some stormboyz and take zag with em.
JotWW lists what it works on, and jump infantry are not one of said units
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![[Post New]](/s/i/i.gif) 2010/04/13 22:41:22
Subject: Thats right, why fight fair when fighting orks?
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Wolf Guard Bodyguard in Terminator Armor
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Warlordron'swaagh wrote:so.. my orks were wreaking havoc, the enemy couldnt pop my KFF. My 9 killa kans and 2 deff dreads were krumpoin stuff while my BWGN with BIG mek+kff with meganobz were plowing over the enemy. The space wolves runepriest used his jaws of the world wolf to nuke my mek in the trukk, then on next turn nuked a deff dread, while his partner also running orks brough snikrot up to the house my OTHER mek was in, and assaulted me through the wall of the house. It was not a ruins, but a declared building, with armor 11, he did not enter through door, since doing so would earn the confrontation of a crap load of lootas. Both of these seem totally wrong to me, but he swore up and down it was right.
Since when can you attack through a wall other then a ruin, or target an independant character in a unit wit ha psychic attack into the vehicle he is riding in, can i get some clarification here? pretty damn sure i was robbed
The title of your thread attempts to excuse you from being the idiot you were by not asking to see the Space Wolves codex nor bringing up the illegal assault. It failed in excusing you.
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![[Post New]](/s/i/i.gif) 2010/04/13 22:51:13
Subject: Thats right, why fight fair when fighting orks?
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Long-Range Land Speeder Pilot
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[quote=Brother RamsesThe title of your thread attempts to excuse you from being the idiot you were by not asking to see the Space Wolves codex nor bringing up the illegal assault. It failed in excusing you.
he clearly stated that he's asking a question because he DOESN'T know if you could do that. Your post either points out you didn't read his post or you're being a jerk
As for the OP: you were cheated. Next time i'd talk to that player in a calm fashion explaining what you did wrong and hope that both of you learn from your mistakes.
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You love it you slags!
Blood Ravens 1500 pts |
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![[Post New]](/s/i/i.gif) 2010/04/13 23:02:35
Subject: Thats right, why fight fair when fighting orks?
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Wolf Guard Bodyguard in Terminator Armor
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With as much claims of cheating and whatnot that have circulated above and beyond the tournaments or friendly games of recent, the prevailing factor in all instances is that the person that was cheated, does not stand up for themselves. They stand up for themselves later by bitching and complaining on a message board later when it can't have any impact on the game they have already played.
Case in point here, he did not ask to see the Space Wolves codex. He had every right to ask to see the rule regarding Jaws of the World Wolf and would have clearly seen his Mek nor his walker could have been targeted.
In the second instance, it was a game mechanic easily taken care of by picking up his OWN rulebook and pointing out that the assault was illegal.
In both cases he practically stood there and took it. And now he posts up his frustration here of cheating when he is partly to blame for not taking the action at the time of the infractions.
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![[Post New]](/s/i/i.gif) 2010/04/13 23:49:21
Subject: Thats right, why fight fair when fighting orks?
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Longtime Dakkanaut
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Yeah...
I've gotta say that you're not painting yourself in the most flattering light here. If it was your first time playing, I can understand, especially if the other player is your older brother (my brother pulled this sort of thing on me all the time back when I was 10 and he was introducing me to wargaming). My feeling is as follows: if something looks like bs, it very well might be. It is neither poor sportsmanship nor unwise to ask your opponent to justify actions like shooting at a unit in a vehicle (disclaimer: I don't have the SW codex, so I haven't read the JOTWW rules) by showing you where in the rules it says they are allowed. If he insists that you continue allowing him to cheat, I would recommend that you just find someone else to game with.
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There's just an acre of you fellas, isn't there? |
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![[Post New]](/s/i/i.gif) 2010/04/14 00:12:25
Subject: Re:Thats right, why fight fair when fighting orks?
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Bounding Black Templar Assault Marine
Rhode Island
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First of all, i was playing a supposedly experienced player, i have only been playing for 4 months. I was asking for confirmation to what thought was the right rules. And i did bring it up at the case and he said he could do it, i questioned it a little but he insisted, being new and not having a rulebook of my own, and him not using his codex just his ar,y list, i didnt have anything to look at. So before the trolling gets too thick, thanks for those that helped answer my questions, and to those of you that simply mocked me, well, thanks to you too for pointing out the obvious.
Automatically Appended Next Post:
Brother Ramses wrote:Warlordron'swaagh wrote:so.. my orks were wreaking havoc, the enemy couldnt pop my KFF. My 9 killa kans and 2 deff dreads were krumpoin stuff while my BWGN with BIG mek+kff with meganobz were plowing over the enemy. The space wolves runepriest used his jaws of the world wolf to nuke my mek in the trukk, then on next turn nuked a deff dread, while his partner also running orks brough snikrot up to the house my OTHER mek was in, and assaulted me through the wall of the house. It was not a ruins, but a declared building, with armor 11, he did not enter through door, since doing so would earn the confrontation of a crap load of lootas. Both of these seem totally wrong to me, but he swore up and down it was right.
Since when can you attack through a wall other then a ruin, or target an independant character in a unit wit ha psychic attack into the vehicle he is riding in, can i get some clarification here? pretty damn sure i was robbed
The title of your thread attempts to excuse you from being the idiot you were by not asking to see the Space Wolves codex nor bringing up the illegal assault. It failed in excusing you.
if you notice that i wrote, he swore up and down it was right, that was me arguing, but as no books were available other them my own ork codex, and him being more experienced i let it go, rather then stresssed about it and interrupting others games to ask. I came here ASKING for clarification, and i got it.
Incidentally i noticed that all the smartass remarks started AFTER kids got home from school... hmmm...coicidence?
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This message was edited 2 times. Last update was at 2010/04/14 00:16:26
W/D/L/ A(a= Annihilated beyond doubt)
Orks =44/2/9/2 15k+ pts (assembled/broken)
Black Templar= 4/1/2/1 3k 2k pts (assembled)
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![[Post New]](/s/i/i.gif) 2010/04/14 07:01:12
Subject: Thats right, why fight fair when fighting orks?
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Decrepit Dakkanaut
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If the person was playing without their codex then I wouldnt just believe them - that is suspicious sign A right there.
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![[Post New]](/s/i/i.gif) 2010/04/14 07:28:56
Subject: Re:Thats right, why fight fair when fighting orks?
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Hierarch
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Warlordron'swaagh wrote:First of all, i was playing a supposedly experienced player, i have only been playing for 4 months. I was asking for confirmation to what thought was the right rules. And i did bring it up at the case and he said he could do it, i questioned it a little but he insisted, being new and not having a rulebook of my own, and him not using his codex just his ar,y list, i didnt have anything to look at. So before the trolling gets too thick, thanks for those that helped answer my questions, and to those of you that simply mocked me, well, thanks to you too for pointing out the obvious.
I know you may be new to this, but here are a few tips to keep you from getting snowed so hard next time:
1. Books. If you're sitting down to play a game, make sure you've got your Codex, and a rulebook ( AoBR books are readily available from a lot of sources, and if you've been into this for more than two months, then you need to have a book already...). Make sure your opponent has, at the very least, their codex. Army list is all well and good, but people make mistakes, and some people are out to snow you. If something looks a bit off, ask... if they give you the run-around, then find another person to play against.
2. Read your rules, know your rules. You don't need to know the rules backwards, forwards and sideways, but knowing the basics can save you a lot of trouble. Knowing how KFF works, or the Deffrolla, for example, can save you a lotta headache when you come up against a Fethtart like the gentleman you were playing against.
3. Experience only means something if he's giving you advice in the post-game, or, in the case of my buddies and myself, analyzing the game as it goes. If this guy felt the need to haze the n00b, then it doesn't matter if he's been playing for 3 months or 3 decades, he's just going to try to give you a hard time.
4. Find a crew of players you can trust. Save yourself the trouble of having to deal with half-wits by knowing your local group, who to play against, and who to avoid unless it's not an option. Better to play the game to enjoy it than to play the game and get hosed by someone who feels the undying urge to win at all costs in a casual game of "My grimdark toy soldiers can beat up your grimdark toy soldiers". These kinds of people need to reconnect with the real world and see about buying some good, high quality... well, we're not going to get into those things that you can buy on a streetcorner in the city for a few bucks and a vial of blow... but, you get the general idea.
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Things I've gotten other players to admit...
Foldalot: Pariahs can sometimes be useful |
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![[Post New]](/s/i/i.gif) 2010/04/14 10:22:55
Subject: Thats right, why fight fair when fighting orks?
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Hanging Out with Russ until Wolftime
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Dronze has some excellent points and I suggest following them well
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![[Post New]](/s/i/i.gif) 2010/04/14 13:25:43
Subject: Re:Thats right, why fight fair when fighting orks?
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Bounding Black Templar Assault Marine
Rhode Island
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Yup! Thanks Dronze, I already told my brother this weekend I am stealing his rulebook, lol! I have noticed a lot of people at the store not using their codex though, so that really didnt seem strange to me, I always feel weird when I pull mine out and start pokin thru it in a battle  Although I HAVE managed to almost memorize mine already, its very rare I need to look in it anymore.
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W/D/L/ A(a= Annihilated beyond doubt)
Orks =44/2/9/2 15k+ pts (assembled/broken)
Black Templar= 4/1/2/1 3k 2k pts (assembled)
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![[Post New]](/s/i/i.gif) 2010/04/14 16:04:45
Subject: Thats right, why fight fair when fighting orks?
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Lord of the Fleet
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Always have your rulebook and codex and make sure your opponent has theirs - it doens't matter how much they've "memorised" it, sometimes very subtle wording affects how the rule plays in a given situation.
If you're on a tight budget keep an eye out for the little rulebook that comes with Assault on Black Reach, you can get them pretty cheap.
All of Dronze's points were good!
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