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![[Post New]](/s/i/i.gif) 2010/04/14 07:10:10
Subject: Wind of Chaos
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Chaos Space Marine dedicated to Slaanesh
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When it comes to Daemon Princes, I hear a lot about Lash of Submission and Warptime, but what about Wind of Chaos, does it have any real use on its own?
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![[Post New]](/s/i/i.gif) 2010/04/14 07:24:18
Subject: Wind of Chaos
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Member of a Lodge? I Can't Say
Australia
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Winds of chaos is a powerful spell. A template weapon that wounds on 4 and ignores saves is pretty good. It also causes glancing blows on vehicles as well. It's more powerful when combined with warptime. But it can be a bit costly to have both on a HQ (25 + 30 + 20 for wings + 20 for Mark of Tzeench). Most people favour the strategy of using lash to improve the effectiveness of other template weapons (such as battle cannon fire). They usually purchase warptime as well as Lash in case they want their sorceror (Not DP as they cannot get both) to get into beat downz. Warptime alone on a DP is popular as it increases its close combat effectiveness dramatically. I personally favour warptime over wings on a DP as a DP really shines when smashing stuff in CC. A DP with warptime would cause more wounds then a DP with winds of chaos
I see winds of chaos really shining in battles with MEQ with lots of cover. Wings + winds of chaos can catch a unit off guard.
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This message was edited 4 times. Last update was at 2010/04/14 07:59:09
H.B.M.C. wrote: Goood! Goooood!
Your hate has made you powerful. Now take your Privateer Press tape measure and strike me down with all your hatred and your journey to the dark side will be complete!!!
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![[Post New]](/s/i/i.gif) 2010/04/14 10:14:42
Subject: Wind of Chaos
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Grisly Ghost Ark Driver
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wind of chaos rocks, but i would leave it for a sorc personally, my DP's are almost always warptime, winged and MON. that being said the wounding on a 4+ and ignoring armor is awesome for MEQ, tanks, terminators, and especially the new nids, wounding a few MC's with one shot wouldnt be bad!
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![[Post New]](/s/i/i.gif) 2010/04/14 15:00:57
Subject: Wind of Chaos
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Banelord Titan Princeps of Khorne
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A warptime, wind of chaos Tzeentch Prince is very powerful, if a tad expensive.
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![[Post New]](/s/i/i.gif) 2010/04/14 15:59:48
Subject: Wind of Chaos
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Daemonic Dreadnought
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I am planngin on running a Wings, Waptime, MoN Prince. but will be playtestign Winds as well to see for myself.
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![[Post New]](/s/i/i.gif) 2010/04/15 06:20:46
Subject: Wind of Chaos
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Grisly Ghost Ark Driver
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well warptime with wind of chaos is rerolling that flame template, that could be nasty well... anything really.
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![[Post New]](/s/i/i.gif) 2010/04/15 08:38:27
Subject: Re:Wind of Chaos
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Frenzied Berserker Terminator
In your squads, doing the chainsword tango
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A Sorcerer with wings and warptime goes fairly well with a squad of Raptors with Melta's/powerweapon sarge against Marines. Melta's and warptime chew up marines/terminators, and you can assault after shooting. Can also take down a tank in a pinch
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![[Post New]](/s/i/i.gif) 2010/04/15 13:47:06
Subject: Wind of Chaos
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Longtime Dakkanaut
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I don't bother as much with the Wind of Chaos/Warptime combo. It's expensive, and there's the opportunity cost associated with not getting Toughness 6 (considering I prefer running the Princes to "pull" attacks away from other melee elements, I appreciate T6 over a 4++ save).
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![[Post New]](/s/i/i.gif) 2010/04/15 16:34:05
Subject: Wind of Chaos
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Rotting Sorcerer of Nurgle
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Especially if you get get a 4+ cover save along the way...T6 is ace, but I prefer my 130 Daemon Princes.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/04/16 13:35:16
Subject: Wind of Chaos
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Daemonic Dreadnought
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130? Ah, no wings? I still think that a DP with Wings, Wartime and MoN is an absolute bargain for what you get.
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![[Post New]](/s/i/i.gif) 2010/04/16 13:41:41
Subject: Wind of Chaos
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Decrepit Dakkanaut
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I prefer the Daemon Prince with the Mark of Nurgle and Nurgle's Rot.
Imagine the Daemon Prince in combat with an Ork mob, 30-strong. They're all going to be within 6", automatically hit, and at 5+ to wound you should see 10 wounds. That means approximately 8 unsaved wounds. It's even better when dealing with Imperial Guard Platoons.
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![[Post New]](/s/i/i.gif) 2010/04/16 13:51:01
Subject: Wind of Chaos
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Rotting Sorcerer of Nurgle
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No, with wings, 130 for Prince and wings...
IMO wings are a mandatory purchase.
Anyway, I do like the Warp Nurgle Prince, but as much as you think it's a bargain, I find it a tad expensive.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/04/16 14:29:52
Subject: Wind of Chaos
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Daemonic Dreadnought
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I can see your point. I have only used him once so far, it's my latest model so i am still gettign to grips with him.
Warptime does seem to be a bit redundant as he has pretty high WS anyway. More play testing needed methinks.
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![[Post New]](/s/i/i.gif) 2010/04/16 14:36:22
Subject: Wind of Chaos
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Rotting Sorcerer of Nurgle
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No, no, Warp time is still good.
It adds reliability and actually affects how well he kills vehicles as hitting them is a bit harder for the Prince sometimes.
I use my Princes as more of a distraction rather than a real threat...hence my skipping other upgrades/gear.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/04/17 13:45:42
Subject: Wind of Chaos
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Daemonic Dreadnought
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it's still a wicked bargain for me. i've been using a Termie Lord for ages and they can get really pricey! IIRC ( i don't have my codex with me) a basic termie lord before add-ons will run you something like 120 points? Start putting on marks od chaos, demon weapons etc etc and you can easliy run up a 200 point-ish Lord. For the stats you get, the DP is a bargain.
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![[Post New]](/s/i/i.gif) 2010/04/17 16:16:44
Subject: Re:Wind of Chaos
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Fleshound of Khorne
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I generally like the Winged / + Warptime for cheap variant + MoN if you can spare the points, Wings are a neccesity imo as hiding a DP while it advances aint easy. Ive found also that Warptime helps him with attacking armour as you can still utilise the reroll to hit on vehicles ( Just not the penetrate rolls  ) Also the warptime makes him a fair bit more bankable as planning for what he will be killing during the game. I've tried the winged DP with MoN and Nurgle's Rot but havent been able to get much success. I kind of expect my DP's to destroy what they hit, as staying in combat with large squads when your fearless can sometimes be painful. This is where i find Nurgle's Rot fails me as iir it gets used at the start of the turn, usually before you are within 6' of an enemy model, and when my opponents know i have it, they just avoid him at the start of any given turn and the power gets effectively nullified.
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This message was edited 1 time. Last update was at 2010/04/17 16:17:31
= 2000+ 3W-0L-1D
= 2000+ 3W-2L-2D
= 2000+ 4W-2L-3D
======Begin Dakka Code======
DS:80S---G++M---B+IPW40K98+D+A+++/sWD120R++T(T)DM+
======End Dakka Code======
Why dont i ever fail psychic tests?
'My commisar's gun go pop!' |
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