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![[Post New]](/s/i/i.gif) 2010/04/15 07:48:17
Subject: Value of dozer blade / siege shield?
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Utilizing Careful Highlighting
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Hi all
Im painting up a Vindi now and think the model needs its monster steel tooth on the front to look its best
From a gaming perspective how valuable is the Dozer Blade / Siege Shield?
At 5 or 10 points, whats the difference?
That 10 points for Siege Sh could be a spare storm bolter dealing 2x St4 AP5 shots per turn instead -
Can I please get thoughts on use of this in gaming turns, even though it really looks kick a$$ on the model which in my book is reason enough
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Aurora SMs in 5th Ed (18 wins, 3 draws, 13 losses)
1st in Lords of Terra Open (Sydney) 2012
Aurora SMs in 6th Ed (3 wins, 0 draws, 5 losses))
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![[Post New]](/s/i/i.gif) 2010/04/15 08:03:25
Subject: Re:Value of dozer blade / siege shield?
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Revving Ravenwing Biker
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Well 97% of the time you are going to be just fine with a dozer blade. The siege shield is for those 3% of times where you fail it twice in a row. It is a question only you can answer as to whether that's worth an extra 5 points
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-Any terrain containing Sly Marbo is dangerous terrain.
-Sly Marbo once played an objective mission just to see what it was like to not meet every victory condition on his own.
-Sly Marbo bought a third edition rulebook just to play meat grinder as the attacker.
-Marbo doesn't need an Eldar farseer as an ally; his enemies are already doomed
-Sly Marbo was originally armed with a power weapon, but he dropped it while assaulting a space marine command squad just so his enemies could feel pain
-Sly Marbo still attacks the front armor value in assault, for pity's sake. |
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![[Post New]](/s/i/i.gif) 2010/04/15 08:41:36
Subject: Re:Value of dozer blade / siege shield?
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Regular Dakkanaut
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You could always just put it there to visually please the model and say it doesnt have it while actually playing, i would be fine with it...
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![[Post New]](/s/i/i.gif) 2010/04/15 15:02:30
Subject: Re:Value of dozer blade / siege shield?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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being able to ignore difficult terrain, especially on a fairly short ranged vehicle, is important.
unlike many other SM vehicles, if the Vindicator is immobilized it can't shoot things that arn't in front of it.
its short range also means it may have to move closer to the enemy to get a shot off.
besides it looks kinda lame without the blade.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2010/04/15 15:09:43
Subject: Value of dozer blade / siege shield?
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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Seige Shield wins out in the end...better to have a working tank than two bolter shots
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![[Post New]](/s/i/i.gif) 2010/04/15 15:11:44
Subject: Re:Value of dozer blade / siege shield?
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Boom! Leman Russ Commander
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Siege shield never wins. Dozers are all you need, you never buy siege shields. Seriously, anything else in the list is better to spend pts on
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![[Post New]](/s/i/i.gif) 2010/04/15 15:33:27
Subject: Value of dozer blade / siege shield?
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[DCM]
Tilter at Windmills
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Dozer is good enough most of the time. Siege Shield is an optional extra. Unless you play BA, in which case the Siege Shield is well worth the extra points.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
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Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2010/04/15 15:34:49
Subject: Value of dozer blade / siege shield?
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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Seige shield and extra armor...personally don't leave home without them...i like protecting such a large asset to your army.
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![[Post New]](/s/i/i.gif) 2010/04/15 15:45:56
Subject: Re:Value of dozer blade / siege shield?
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Boom! Leman Russ Commander
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Extra armour too? I can only think of one place that can possibly be worth its inflated cost: Land Raiders loaded with something nasty. On anything else, it is way too many pts for something that helps with 1 of 6 outcomes. 4th ed = extra armour always, 5th ed = extra armour extremly rarely
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![[Post New]](/s/i/i.gif) 2010/04/15 15:47:19
Subject: Value of dozer blade / siege shield?
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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GK player here...got to deliver the Termies...no seige shield for me...and at least extra armor comes stock
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![[Post New]](/s/i/i.gif) 2010/04/16 02:41:21
Subject: Value of dozer blade / siege shield?
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Gargantuan Gargant
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Haven't had a chance to play with my vindi, yet. I put on the extra armor and dozer blade regardless, since it looks so badass. If they truly are nothing more than point sinks, I may start asking to play it counts-as, but for now, it'd just too cool to leave off. I don't care about competitive lists, at this point, so it's no skin off my nose. If you're anything like me, before you ask if it's effective, ask yourself if you really care.
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This message was edited 1 time. Last update was at 2010/04/16 02:41:58
The Dreadnote wrote:But the Emperor already has a shrine, in the form of your local Games Workshop. You honour him by sacrificing your money to the plastic effigies of his warriors. In time, your devotion will be rewarded with the gift of having even more effigies to worship. |
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![[Post New]](/s/i/i.gif) 2010/04/16 03:02:49
Subject: Value of dozer blade / siege shield?
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Master Sergeant
North Carolina
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The siege shield looks badass, and that is reason enough.
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Friends are like potatoes, if you eat them they die.
When life gives you lemons, make orange juice, and let everyone wonder how you did it.
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![[Post New]](/s/i/i.gif) 2010/04/16 03:15:22
Subject: Value of dozer blade / siege shield?
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Utilizing Careful Highlighting
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Yup its going on the model.
Think the 5pts is worth it for dozer.
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Aurora SMs in 5th Ed (18 wins, 3 draws, 13 losses)
1st in Lords of Terra Open (Sydney) 2012
Aurora SMs in 6th Ed (3 wins, 0 draws, 5 losses))
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![[Post New]](/s/i/i.gif) 2010/04/16 04:58:27
Subject: Value of dozer blade / siege shield?
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Decrepit Dakkanaut
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plus, 5 points for a pintle bolter is a huger waste. I mean, you have this huge party cannon - how often is a piddly little bolter going to be all that effective against whatever the main gun is shooting against? It's like putting a storm bolter on a lascannon LR. When will you actually use it?
As mentioned before, at least the shield gives you an even greater ability to make sure that the fixed-arc party cannon will be able to keep things in said arc.
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![[Post New]](/s/i/i.gif) 2010/04/16 05:11:22
Subject: Value of dozer blade / siege shield?
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Calculating Commissar
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I always take both the shield and bolter.
That piddly little bolter killed a terminator thank you very much. Plus, once you get weapon destroyed. Mover through cover tankshock much?
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![[Post New]](/s/i/i.gif) 2010/04/16 06:25:29
Subject: Value of dozer blade / siege shield?
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Utilizing Careful Highlighting
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Good point happy grunt, want that pie plate in play at least 2 turns of party time
having said that its the old story - those 10points have to compete against other priorities..
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Aurora SMs in 5th Ed (18 wins, 3 draws, 13 losses)
1st in Lords of Terra Open (Sydney) 2012
Aurora SMs in 6th Ed (3 wins, 0 draws, 5 losses))
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![[Post New]](/s/i/i.gif) 2010/04/16 08:02:16
Subject: Value of dozer blade / siege shield?
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Big Fat Gospel of Menoth
The other side of the internet
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I know my luck. I use the shield. And I should probably grab dozer blades too on my other things.
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(╯°□°)╯︵ ┻━┻
RAGE
Be sure to use logic! Avoid fallacies whenever possible.
http://en.wikipedia.org/wiki/List_of_fallacies |
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![[Post New]](/s/i/i.gif) 2010/04/16 13:42:15
Subject: Value of dozer blade / siege shield?
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Rotting Sorcerer of Nurgle
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Busting through walls like the Cool-Aid Man.... OHH YEAAAA!!!
^I'd take them just for that if I had points remaining.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/04/16 14:46:37
Subject: Value of dozer blade / siege shield?
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Regular Dakkanaut
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not worth the points you only roll 1 twice 1 in 36 times.
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I only trade in US thanks. |
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![[Post New]](/s/i/i.gif) 2010/04/16 15:12:24
Subject: Re:Value of dozer blade / siege shield?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Statistically yes.
the way i roll, well, lets just say i should drop warhammer for craps.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2010/04/16 16:42:06
Subject: Value of dozer blade / siege shield?
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Longtime Dakkanaut
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For me, it's not an issue of statistics so much as it is of area control and mobility. Having a siege shield means being able to move through terrain with utter impunity. Most people will still bank on the fact that you don't want to move your tank into terrain if you don't have to. With a siege shield, you don't even have to consider it. Which is worth 5 points in my book. Automatically Appended Next Post: Happygrunt wrote:Mover through cover tankshock much?
There's probably nothing more badass than going through a building to get at enemy troops.
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This message was edited 1 time. Last update was at 2010/04/16 16:43:32
There's just an acre of you fellas, isn't there? |
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![[Post New]](/s/i/i.gif) 2010/04/16 17:09:02
Subject: Value of dozer blade / siege shield?
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Longtime Dakkanaut
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MekanobSamael wrote:For me, it's not an issue of statistics so much as it is of area control and mobility. Having a siege shield means being able to move through terrain with utter impunity. Most people will still bank on the fact that you don't want to move your tank into terrain if you don't have to. With a siege shield, you don't even have to consider it. Which is worth 5 points in my book.
Automatically Appended Next Post:
Happygrunt wrote:Mover through cover tankshock much?
There's probably nothing more badass than going through a building to get at enemy troops.
This. Having iron clad insurance that the vehicle WILL not be immobilized due to terrain opens up lots of possibilities and more importantly screws with your opponent's head.
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![[Post New]](/s/i/i.gif) 2010/04/17 10:15:21
Subject: Value of dozer blade / siege shield?
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Sadistic Inquisitorial Excruciator
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Dozer blades are totally worth 5 points. It royally pisses me off that that idiot Cruddace made them 10 points for IG.
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![[Post New]](/s/i/i.gif) 2010/04/17 10:55:36
Subject: Value of dozer blade / siege shield?
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Perfect Shot Dark Angels Predator Pilot
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I'd say that you should take it. You don't often fail difficult terrain tests, but a few extra points for insurance is very important.
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2,200 (18% Painted)
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800 (7% painted)
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![[Post New]](/s/i/i.gif) 2010/04/17 16:58:30
Subject: Value of dozer blade / siege shield?
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Boom! Leman Russ Commander
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Terminus wrote:Dozer blades are totally worth 5 points. It royally pisses me off that that idiot Cruddace made them 10 points for IG.
dozers are worth 5pts, but siege shields are not worth 10 when you can get the dozers for 5
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![[Post New]](/s/i/i.gif) 2010/04/19 07:45:25
Subject: Value of dozer blade / siege shield?
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Utilizing Careful Highlighting
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well said all
so for a rookie, how do you use a dozer / siege shield to go through buildings on a vindi? guessing moving 12 into the building helps? can you bring the building down if for example its full of devestators?
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Aurora SMs in 5th Ed (18 wins, 3 draws, 13 losses)
1st in Lords of Terra Open (Sydney) 2012
Aurora SMs in 6th Ed (3 wins, 0 draws, 5 losses))
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![[Post New]](/s/i/i.gif) 2010/04/19 08:05:22
Subject: Value of dozer blade / siege shield?
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Sadistic Inquisitorial Excruciator
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They are not offensive weapons in any way, shape, or form. They do just what they say they do, keep you from immobilizing in terrain (usually). Re-read vehicle movement and terrain rules (difficult vs. impassable in particular) again, and see if your question makes any sense.
As for bringing down buildings, you can only do that if you and your opponent decided on an AV for it, and you're much better off shooting or meleeing it rather than ramming. So short version: no.
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![[Post New]](/s/i/i.gif) 2010/04/19 08:11:15
Subject: Value of dozer blade / siege shield?
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Utilizing Careful Highlighting
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yep will re-read - has been awhile and as I said upfront, rookie question - appreciate getting an answer, now I know
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Aurora SMs in 5th Ed (18 wins, 3 draws, 13 losses)
1st in Lords of Terra Open (Sydney) 2012
Aurora SMs in 6th Ed (3 wins, 0 draws, 5 losses))
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![[Post New]](/s/i/i.gif) 2010/04/19 14:38:43
Subject: Re:Value of dozer blade / siege shield?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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the only reason you can't go through the building is if you and your opponent decide before the game whether the buildings count as impassable terrain or not.
if infantry can go in it then the vindicator can go in it(scary huh  )
Drive your vindi into a building, poke its cannon out a window and claim a 3+ cover save from being nearly totally obscured.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2010/04/20 04:23:27
Subject: Value of dozer blade / siege shield?
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Utilizing Careful Highlighting
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so presume you could start your setup in that same building then!
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Aurora SMs in 5th Ed (18 wins, 3 draws, 13 losses)
1st in Lords of Terra Open (Sydney) 2012
Aurora SMs in 6th Ed (3 wins, 0 draws, 5 losses))
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