Switch Theme:

Ramming a dreadnought, it doesn't die, what happens in the close combat phase?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ca
Roarin' Runtherd





Kitchener

Hi

A strange event occured twice at our FLGS this Past Thursday. The proliferation of Blood Angels players going dread happy led to this occurance.

Situation:
A dreadnought gets rammed, neither vehicle is destroyed, and the models are in base contact in the subsequent combat phase.

Question:
Since the models are in base contact, can the dread swing?

Relevant Rules Sections that I have perused so far:
The rules for ramming don't resolve it on BGB pg 69...
the rules for ramming a walker don't resolve it on BGB pg 73...
The INAT doesn't resolve it... (or I couldn't find the answer quickly or easily)

BGB pg 63, column 2 allows models in base contact with a weapon skilless tank to attack it... but the context is within that of the other unit assaulting the vehicle first...

On the one hand -
- the attacks normally allowed against a vehicle which is in base contact in that vehicle's turn are considered to be part of a continuous assault - which the rammed dread didn't initiate in its own turn.

On the other
- normaly the unit that is allowed to attack isn't locked in combat, and neither is the dread, but they are in base-to-base.

RAW
- no, it seems the dread cannot attack because it didn't initiate an assault, which allows the attacks in the next round without being locked in place.

The answer I like, but doesn't seem to be correct -
- swing away.

Thoughts and arguments on this situation?

Cheers,
Carlos the Craven
 
Forum Index » 40K You Make Da Call
Go to: