InventionThirteen wrote:You think so? I find raider squads tend to die on objectives.
If your footslogging squads are acting like pre-schoolers in a gang fight though, clearly there are issues with them as well. Raider squads shouldn't die on objectives because you should never be on objectives before the last turn of the game. Warrior squads shouldn't act like pre-schoolers because they should be able to act as gunline support to your more potent elite options.
I will generally agree with Clthomps though I will note that the exact number of men he quoted can vary depending on your goal/needs/preferences. But at the most general level I agree with the following statements;
Raider squads are better then footslogging squads.
Gunboats (Raider squad Blaster & S.Cannon) are more adaptable then mini snipers.
Mini Snipers (Raider squad Dark Lance) are excellent anti-mech options.
The Sniper (2 Lance footslogging) are indeed the best footslogging option.
I agree with Clthomps; recommendation of looking over my tactica (link is in the sig) and also suggest maybe you show off your army list - as there are lots of ways to use Warriors well, and it can vary on what their best use is depending on the rest of your list.