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![[Post New]](/s/i/i.gif) 2010/04/25 23:33:23
Subject: Stormraven turbo-boosting + PotMS
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Fixture of Dakka
Feasting on the souls of unworthy opponents
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I'm playing against a BA player who has two stormravens.....which have PotMS, meaning that he can flat out 24" and then shoot a multi-melta. That's ridiculously nasty. ><
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![[Post New]](/s/i/i.gif) 2010/04/25 23:48:34
Subject: Stormraven turbo-boosting + PotMS
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Fixture of Dakka
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What army are you fielding? DE? Seems like opinions on the SR are split, love it or hate it. I think it's one of the best tanks in hte game.
G
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![[Post New]](/s/i/i.gif) 2010/04/26 00:46:45
Subject: Re:Stormraven turbo-boosting + PotMS
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Fixture of Dakka
Feasting on the souls of unworthy opponents
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I'm playing Orks against it at the moment.
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![[Post New]](/s/i/i.gif) 2010/04/26 01:03:45
Subject: Stormraven turbo-boosting + PotMS
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Longtime Dakkanaut
St. George, UT
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Perfectly legal and totally broken. All the tanks in the universe have to choose between speed and firepower. Except the Stormraven. Total crap.
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See pics of my Orks, Tau, Emperor's Children, Necrons, Space Wolves, and Dark Eldar here:

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![[Post New]](/s/i/i.gif) 2010/04/26 01:05:57
Subject: Stormraven turbo-boosting + PotMS
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Fixture of Dakka
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Take lots of rokkits & some deffkoptas.
G
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![[Post New]](/s/i/i.gif) 2010/04/26 02:37:59
Subject: Stormraven turbo-boosting + PotMS
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Sneaky Striking Scorpion
Minneapolis
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Lootaz. Problem solved easy.
I've had 2 squads of lootaz (totaling 30) getting about 75 shots I believe shooting at my falcon once. Resulted in 2 weapon destroyed results and an immobilized, and since one gun was already missing it was completely useless but still alive.
Against the raven you'll have to deal with the cover (if it flats-out unlike my above falcon) but not with holo-fields. 1 squad of lootaz with a decent roll should take it down.
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![[Post New]](/s/i/i.gif) 2010/04/26 03:55:53
Subject: Stormraven turbo-boosting + PotMS
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Fixture of Dakka
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Stormravens can outrange lootaz. Deepstrike a squad of assault Marines beside them and hit them with some templates.
G
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![[Post New]](/s/i/i.gif) 2010/04/26 03:56:35
Subject: Stormraven turbo-boosting + PotMS
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Committed Chaos Cult Marine
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Yeah rokkits and lootas. That Multi melta has a 24" range, and they have to be within 12" for it to be useful.
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And whilst you're pointing and shouting at the boogeyman in the corner, you're missing the burglar coming in through the window.
Well, Duh! Because they had a giant Mining ship. If you had a giant mining ship you would drill holes in everything too, before you'd destory it with a black hole |
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![[Post New]](/s/i/i.gif) 2010/04/26 05:09:50
Subject: Re:Stormraven turbo-boosting + PotMS
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Stormravens are immune to melta.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2010/04/26 06:11:45
Subject: Stormraven turbo-boosting + PotMS
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Sadistic Inquisitorial Excruciator
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They aren't immune to AP1, which is all that really matters for an AV12 vehicle.
What concerns me more about the Stormraven is how by RAW a transported dreadnought can deploy from the front hatch and assault, even though it's carried in a winch on the back of the flyer.
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This message was edited 1 time. Last update was at 2010/04/26 07:39:19
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![[Post New]](/s/i/i.gif) 2010/04/26 12:44:42
Subject: Stormraven turbo-boosting + PotMS
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Towering Hierophant Bio-Titan
UK
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Terminus wrote:They aren't immune to AP1, which is all that really matters for an AV12 vehicle.
What concerns me more about the Stormraven is how by RAW a transported dreadnought can deploy from the front hatch and assault, even though it's carried in a winch on the back of the flyer.
40K anti-conceptualisation syndrome. (space marines are 33% stronger/tougher than guard.. but look at the fluff. How does that work?)
Plus lets just say the supreme mobility of a dreadnought combined with the fancy flying from a fast skimmer probably allows the stormraven to swing its load out infront to then release it running. Not thhat hard to picture.
While Flat-out cover-saves are a pain.. Smoke/tank shielding/normal cover are general facts of life so while it gives your storm raven more mobility whilst retaining some firepower there is not much difference in terms of your shooting phase besides its closer to you.
Flat out immobilised = destroyed, AP1 + 1 to the damage table, AV12.. Just plan for that iniatial alpha strike with non-silly deployment and you should be fiiiine! ish. YMMV
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H.B.M.C. wrote:Friend of mine just sent me this:
"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ." Too be fair.. it's all worked out quite well!
Heh. |
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![[Post New]](/s/i/i.gif) 2010/04/26 13:32:13
Subject: Re:Stormraven turbo-boosting + PotMS
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Fixture of Dakka
Feasting on the souls of unworthy opponents
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I play Orks....I have no AP1 weaponry.
I do have two squads of Lootas; in the game I had here, I had two squads of 5 Lootas, a squadron of warbuggies with twin-linked rokkitsm and two units of deffkoptas (2x1, 1x1).
He got to go first, and ran a unit of my Lootas off the board (failed leadership) - and one of the Stormravens moved flat out across the field and multi-melta-ed me from inside 12". I made my KFF save thankfully. In return, I rammed it with two battlewagons; he dodged the first and failed the second; my ramming attack whiffed, and I only got a single deffrolla hit, which shook it. >< I disembarked 20 boyz from a battlewagon to assault it, not realizing that it was 12/12/12, and my powerklaw whiffed. The following turn my grabbin' klaw stuck it in place, and I didn't stack my orks 2" deep, so he disembarked his dreadnought, double-tapped my boyz with a flamer, and assaulted the three who didn't die, killing them too.
In the following turn, I properly surrounded and wrecked his stormraven with nobs and a trukk boy squad so that the HQ and terminators inside couldn't get out, I rammed the dreadnought which failed a DoG attack and disappeared, and my other 5 man Loota unit nicely exploded the other storm raven. And a battlewagon rammed and exploded two Baal predators, which had just killed a 20 boyz unit. I made the mistake of disembarking boyz and charging his vehicles instead of making him disembark me; and both of my 20 ork troop choices were completely incinerated/killed. It wasn't pretty.
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![[Post New]](/s/i/i.gif) 2010/04/26 13:42:24
Subject: Re:Stormraven turbo-boosting + PotMS
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Foolproof Falcon Pilot
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Dashofpepper wrote:I do have two squads of Lootas; in the game I had here, I had two squads of 5 Lootas...
This is why I run multiple 12-15 man squads of Lootas...dead Stormravens/Waveserpents/Vendettas...usually without much effort.
5 man loota squads are just too small to be that useful. Any firepower directed at them smokes them fast.
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![[Post New]](/s/i/i.gif) 2010/04/26 14:30:32
Subject: Stormraven turbo-boosting + PotMS
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Fixture of Dakka
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Stormravens can outrange Lootaz. You'd be pretty dumb not too.
G
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![[Post New]](/s/i/i.gif) 2010/04/26 15:15:36
Subject: Stormraven turbo-boosting + PotMS
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Foolproof Falcon Pilot
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Black Blow Fly wrote:Stormravens can outrange Lootaz. You'd be pretty dumb not too.
G
This is not true. With proper deployment, 2 squads of lootas can cover almost the entire table.
Stormravens are transports first. If they are trying to stay away from lootas, then it is a win for the orks.
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![[Post New]](/s/i/i.gif) 2010/04/26 16:09:23
Subject: Stormraven turbo-boosting + PotMS
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Fixture of Dakka
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Not really... they just need to stay out of range until a pod drops with a Furioso onboard that heavy flamers the lootaz.
G
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![[Post New]](/s/i/i.gif) 2010/04/26 17:51:11
Subject: Re:Stormraven turbo-boosting + PotMS
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Foolproof Falcon Pilot
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Your math is off. The plane goes 24, while the lootas fire 48. There is no way to avoid getting shot by two well deployed loota squads.
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![[Post New]](/s/i/i.gif) 2010/04/26 18:46:52
Subject: Stormraven turbo-boosting + PotMS
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Fixture of Dakka
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Are you sure lootaz can fire 48"?? I thought it was only 36".
G
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![[Post New]](/s/i/i.gif) 2010/04/26 18:55:39
Subject: Stormraven turbo-boosting + PotMS
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Moustache-twirling Princeps
About to eat your Avatar...
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Lootas definitely have a 48" range, and they can easily stall a Stormraven.
All you need to do is stun the Stormraven, not all that hard to do with two 1-3 shot 12-15 man, s7 weapons. 5 man loota sqauds are a joke IMHO.
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![[Post New]](/s/i/i.gif) 2010/04/26 19:13:49
Subject: Stormraven turbo-boosting + PotMS
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Fixture of Dakka
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I would start in reserve then, deep strike beside them, dismount the dread & heavy flamer the lootaz.
G
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![[Post New]](/s/i/i.gif) 2010/04/26 19:36:52
Subject: Stormraven turbo-boosting + PotMS
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Homicidal Veteran Blood Angel Assault Marine
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Against Lootas if the BA player isn't going first then he will almost certianly be starting his Stormravens in reserve. If he isn't then he's got some clever tricks up his sleeve.
Going first though, I think the Stormravens will start on the table. They're scary good at piling damage on the Kans (even with the cover saves... the full salvo from a Stormraven let alone 2 is really devastating) early and if its a mechanized list then they can get around the sides of the Battlewagons really well and get to that weaker side/rear armor without much issue.
I've been testing with a pair of Stormravens for a bit now (prolly 15 games so far) and I've been hugely impressed by them. At first I was using them n a more conservatve manner like the Vendetta, but I was always carrying around outrageous assault units so I started to be a little more aggressive. Now in most games they're a turn one nuke to the scariest thing on the opposing side of the table followed by a flying assault ramp for my Honor Guard and Sanguinary Guard. I was really skeptical of their effect at first but I figure them out more with each game and they are really good. They're fragile at AV12 though, which is sometimes an issue.
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![[Post New]](/s/i/i.gif) 2010/04/26 19:43:42
Subject: Stormraven turbo-boosting + PotMS
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Longtime Dakkanaut
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Wrexasaur wrote:Lootas definitely have a 48" range, and they can easily stall a Stormraven.
All you need to do is stun the Stormraven, not all that hard to do with two 1-3 shot 12-15 man, s7 weapons. 5 man loota sqauds are a joke IMHO.
For the investment involved, it is in most player's interests to grant Extra Armor to the Storm Raven. You'll pretty much have to deploy your Lootas in the center as well, to prevent a refuse-flank, or be willing to sacrifice some Warbuggies to hamper his ability to Skies of Blood stuff around.
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![[Post New]](/s/i/i.gif) 2010/04/26 19:52:29
Subject: Re:Stormraven turbo-boosting + PotMS
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Mekboy Hammerin' Somethin'
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Dashofpepper wrote:I had two squads of 5 Lootas
well there's the problem there
Personally I don't field less then 10 lootas per unit... I know this debate has been beating to death on another thread
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