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![[Post New]](/s/i/i.gif) 2010/05/03 07:13:27
Subject: WTF is wrong with Blood Angels?!
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War Walker Pilot with Withering Fire
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OMG!
I had this team game today and I was freaked out about the power of the new blood angel dreadnought
I teamed up with another marine player against BA and orks,and in the first turn two of those bastards dropped in the middle of my eldar and his marines.He had some power fist squads beside the dread drop site,but I had nothing.So I focused all my nearby fire power(2 bright lance and a seer singing spear) and destroyed the closer one.My teammate was like"How much damage can a dreadnought do?At most a few squads" so he didnt do much to the other dread,but when it started chopping,it cant be stopped!
First it charged in and obliterated the squad with the power fist(it gets one more attack for every wound it does),and moved towards the next squad.And in the rest of the game it destroyed 4 more units including another dreadnought and a vindecator
I was like WTF IS THAT THING?!Why did gamesworkshop people make it so powerful?I mean if its lucky,it can destroy an entire army!
Anyone have any experience with them before?
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What is the joy of life?
To die knowing that your task is done
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![[Post New]](/s/i/i.gif) 2010/05/03 07:19:09
Subject: WTF is wrong with Blood Angels?!
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Wicked Warp Spider
The Webway Gate in California
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Gotta love those blood talons which is why I am working on my BA army.
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We were masters of the stars once and we shall be again
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![[Post New]](/s/i/i.gif) 2010/05/03 07:27:42
Subject: WTF is wrong with Blood Angels?!
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Longtime Dakkanaut
St. George, UT
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At only S6 it should have had a real hard time even hurting the other dreadnaught, before the other dread busted it up.
Sounds like some lucky/unlucky dice rolls let it get away with being a steamroller.
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See pics of my Orks, Tau, Emperor's Children, Necrons, Space Wolves, and Dark Eldar here:

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![[Post New]](/s/i/i.gif) 2010/05/03 07:47:07
Subject: WTF is wrong with Blood Angels?!
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Blackclad Wayfarer
From England. Living in Shanghai
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So you played one game and lost badly. Instead of moaning about it man up. Learn some new tactics and figure out how to destroy it at range.
I have played the new BA 6 times and lost 5. I'm personally having problems with the librarian Furioso dreadnaughts oblitering my MC's, but I'm not complaining. I'm working on new strategies and formulating new battle plans to counter them.
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Looking for games in Shanghai? Send a PM |
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![[Post New]](/s/i/i.gif) 2010/05/03 07:52:45
Subject: WTF is wrong with Blood Angels?!
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Dakka Veteran
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I dunno lukus... if I played nids I'd be complaining about them myself
I haven't had much trouble with blood angels yet because I play codex marines... and we have all the tools needed to bring down the angels. But they have better CC than you, better shooting than you, and are faster... I'd be scared :(
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After the orbital strikes, Thunderhawk bombardments, Whirlwinds, Vindicators, fusion and starfire and finally Battle Brothers with flamers had finished cleansing the world of all the enemies of Man, we built a monastery in the center of the largest, most radioactive impact crater. We named the planet "Tranquility", for it was very quiet now.
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![[Post New]](/s/i/i.gif) 2010/05/03 08:16:13
Subject: WTF is wrong with Blood Angels?!
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War Walker Pilot with Withering Fire
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I am just kinda scared,but of course,I can just easily run away fast
But when I stand my ground,I will just blow him with some higher initiative dudes
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What is the joy of life?
To die knowing that your task is done
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![[Post New]](/s/i/i.gif) 2010/05/03 08:36:20
Subject: Re:WTF is wrong with Blood Angels?!
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The Dread Evil Lord Varlak
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Hang on, the dreadnaught sliced up one unit and you realised how dangerous they can be, then you just watched as it sliced up four other units? With no consolidation anymore, super assault units are really limited, as they demolish one unit and are then standing while you direct every gun you have on them.
Why didn't you just shoot it after it killed the first unit?
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“We may observe that the government in a civilized country is much more expensive than in a barbarous one; and when we say that one government is more expensive than another, it is the same as if we said that that one country is farther advanced in improvement than another. To say that the government is expensive and the people not oppressed is to say that the people are rich.”
Adam Smith, who must have been some kind of leftie or something. |
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![[Post New]](/s/i/i.gif) 2010/05/03 08:42:48
Subject: WTF is wrong with Blood Angels?!
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Lady of the Lake
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Lukus83 wrote:So you played one game and lost badly. Instead of moaning about it man up. Learn some new tactics and figure out how to destroy it at range.
I have played the new BA 6 times and lost 5. I'm personally having problems with the librarian Furioso dreadnaughts oblitering my MC's, but I'm not complaining. I'm working on new strategies and formulating new battle plans to counter them.
Doom in a Spore Pod?
My Eldar hate that so much Automatically Appended Next Post: sebster wrote:Hang on, the dreadnaught sliced up one unit and you realised how dangerous they can be, then you just watched as it sliced up four other units? With no consolidation anymore, super assault units are really limited, as they demolish one unit and are then standing while you direct every gun you have on them.
Why didn't you just shoot it after it killed the first unit?
Stunned with awe?
If I ever played BA I'd use the old angry face one for this.
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This message was edited 1 time. Last update was at 2010/05/03 08:43:47
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![[Post New]](/s/i/i.gif) 2010/05/03 08:45:14
Subject: Re:WTF is wrong with Blood Angels?!
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Fresh-Faced New User
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Blood Talons have an amazing potential to slay infantry and even MC's, destroying plenty of different units in just one turn of close combat. However, they have a couple of glaring weaknesses. As someone just now pointed out, they're only Str 6, so is almost completely useless against another dread, being only able to glance at best, can't even scratch an Ironclad (unless is "failed" it's Red Thirst, but it's not too bad). Secondly, the only way for it to reach it's full destructive potential it has to have both Talons. Destroy one of them and it's danger factor drops significantly.
It's a Scissors, with infantry squads being the paper. A Dread, Deff Dread, Defiler, etc, is the Rock. And that's just close combat. If you don't have a dread equivalent, just shoot the talon off and you'll be okay. It's actually a pretty balanced option, all things considered.
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![[Post New]](/s/i/i.gif) 2010/05/03 08:48:51
Subject: WTF is wrong with Blood Angels?!
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Stubborn Dark Angels Veteran Sergeant
Lost in the warp while searching for a new codex
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This sounds more like whining over poor knowledge of the rules and bad general tactics...
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I cannot believe in a God who wants to be praised all the time.
15k
10k |
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![[Post New]](/s/i/i.gif) 2010/05/03 08:51:48
Subject: WTF is wrong with Blood Angels?!
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Bonkers Buggy Driver with Rockets
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Hmm. Another one of these threads. But yes, BA are all ridiculously overpowered. But still, Orks can take them. Orks can take on anything if you throw enough boys at them.
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![[Post New]](/s/i/i.gif) 2010/05/03 10:23:56
Subject: WTF is wrong with Blood Angels?!
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Decrepit Dakkanaut
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BA are NOT overpowered. They pay through the nose for everythi9ng they get.
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![[Post New]](/s/i/i.gif) 2010/05/03 12:37:41
Subject: WTF is wrong with Blood Angels?!
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Anti-Armour Swiss Guard
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They're red.
They have wings.
They have deepstriking land raiders.
They drink blood and have PTSD flashbacks to their primarch getting killed even if they themselves weren't present.
Proppa marines are blue.
Or white and blue with a beartrap enclosing a globe.
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I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.
That is not dead which can eternal lie ...
... and yet, with strange aeons, even death may die.
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![[Post New]](/s/i/i.gif) 2010/05/03 12:42:29
Subject: WTF is wrong with Blood Angels?!
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Death-Dealing Dark Angels Devastator
USA
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Sounds like bad luck. They are tough but they die.
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Cadians
Dark Angels
Dusk Raiders
Imperial Fists |
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![[Post New]](/s/i/i.gif) 2010/05/03 13:01:42
Subject: WTF is wrong with Blood Angels?!
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Regular Dakkanaut
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Sounds like the usual freak out about the new army to me. It'll all die down in a few months when people figure out how to beat them. Personally I think they're quite balanced and characterful.
Mookie.
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![[Post New]](/s/i/i.gif) 2010/05/03 13:23:41
Subject: WTF is wrong with Blood Angels?!
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Krielstone Bearer
Stoke On Trent/Cambridge/Northampton/England
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Yeah, BA dreads are kinda bad ass.
They have to be dealt with at range or you die.
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dogma wrote:Is there any Chaos God who goes un-worshiped in Brazil?
Probably Nurgle, Africa has the lock on that.
metallifan wrote:
The Dark Eldar are, by fluff, sex-addicted, space-cocaine snorting, cross-dressing, slave-taking, soul stealing space pirates. They should fit the bill. No one is forcing you to buy minis with man-thongs.
Sharpasaspoon wrote:Rome, Greece and GW.... The Greeks invented Sex, the Romans thought about having it with women, then GW decided to screw us.
I use Zap Brannigan's art of war and try to jam enough wreckage in their main cannon so it won't work. |
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![[Post New]](/s/i/i.gif) 2010/05/03 17:31:22
Subject: WTF is wrong with Blood Angels?!
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Anointed Dark Priest of Chaos
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Lukus83 wrote:So you played one game and lost badly. Instead of moaning about it man up. Learn some new tactics and figure out how to destroy it at range.
i agree 100%, because what other option do any of us have really?
That doesn't make the new BA codex any less silly however...
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This message was edited 2 times. Last update was at 2010/05/03 18:33:16
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![[Post New]](/s/i/i.gif) 2010/05/03 18:29:44
Subject: Re:WTF is wrong with Blood Angels?!
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War Walker Pilot with Withering Fire
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sebster wrote:Hang on, the dreadnaught sliced up one unit and you realised how dangerous they can be, then you just watched as it sliced up four other units? With no consolidation anymore, super assault units are really limited, as they demolish one unit and are then standing while you direct every gun you have on them. Why didn't you just shoot it after it killed the first unit? His army wasnt just the dreads.I did shoot at him after he killed some marines but you know sometimes guardian bright lance misses,And he gets a cover save from his very well places drop pod He did lose one dread hand in the end
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This message was edited 1 time. Last update was at 2010/05/03 18:31:52
What is the joy of life?
To die knowing that your task is done
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![[Post New]](/s/i/i.gif) 2010/05/03 19:57:42
Subject: WTF is wrong with Blood Angels?!
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Lead-Footed Trukkboy Driver
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Tony the guardsman wrote:But when I stand my ground,I will just blow him with some higher initiative dudes
Away. Blow him AWAY.
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When someone smiles at me, all I see is a chimpanzee begging for its life. |
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![[Post New]](/s/i/i.gif) 2010/05/03 20:22:45
Subject: WTF is wrong with Blood Angels?!
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Rampaging Carnifex
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CatPeeler wrote:Tony the guardsman wrote:But when I stand my ground,I will just blow him with some higher initiative dudes
Away. Blow him AWAY.
I lol'd HARD.
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![[Post New]](/s/i/i.gif) 2010/05/03 20:39:51
Subject: WTF is wrong with Blood Angels?!
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Decrepit Dakkanaut
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creeping-deth87 wrote:CatPeeler wrote:Tony the guardsman wrote:But when I stand my ground,I will just blow him with some higher initiative dudes
Away. Blow him AWAY.
I lol'd HARD.
As did I, nice one. XD
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![[Post New]](/s/i/i.gif) 2010/05/03 20:49:32
Subject: WTF is wrong with Blood Angels?!
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Regular Dakkanaut
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nosferatu1001 wrote:BA are NOT overpowered. They pay through the nose for everythi9ng they get.
I respond to this with a good ol' 'LAWL'
'may replace x with Blood Talons for free.'
I don't think BA are OP at all, I just think this whole 'cost' argument isn't really valid.
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![[Post New]](/s/i/i.gif) 2010/05/04 04:25:51
Subject: WTF is wrong with Blood Angels?!
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Wolf Guard Bodyguard in Terminator Armor
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At what point was leaving a dreadnought in your lines, not a bad idea?
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![[Post New]](/s/i/i.gif) 2010/05/04 04:39:26
Subject: WTF is wrong with Blood Angels?!
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Member of a Lodge? I Can't Say
Australia
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I personally don't reckon BA are overcosted. Compared to other MEQ books, they seem just about the same. Now they may seem overcosted if a BA player is spending 300-400 points on multiple tooled out sanguinary priests or multiple squads of tooled out Death Company.
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This message was edited 1 time. Last update was at 2010/05/04 04:41:01
H.B.M.C. wrote: Goood! Goooood!
Your hate has made you powerful. Now take your Privateer Press tape measure and strike me down with all your hatred and your journey to the dark side will be complete!!!
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![[Post New]](/s/i/i.gif) 2010/05/04 05:34:29
Subject: Re:WTF is wrong with Blood Angels?!
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Been Around the Block
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BA have the illusion of being overpowered but unlike Space Wolves and Imperial Guard pay for all their abilties.
Fast Rhinos? Sure just pay an extra 38-40% more then the cost of a normal Rhino. The rest of their vehicles pay a rough 15% tax to become fast. Now want to compare the undercosted Chimera or Vandetta?
Furious Charge and Fearless? At the loss of Combat Tactics and even then only a 1 in 6 chance of having the ability. Yet you still pay the cost of a marine that comes standard with the ability of Combat Tactics. Space Wolves gain Counter Charge and Acute Senses and yet, they pay nothing in more points per marine.
Deep Striking Land Raiders? Sure if you like 2/3 of deviating 2d6 inches in a random direction and possibly losing a 350+ point model. Locator Beacons are expensive and good luck keeping the squad alive for when the land raider becomes available from reserves to Deep Strike.
Over powered characters? Lawl. I would love to see how GW came up with Straken at 95 points and yet has better stats and abilities then most 200+ point space marine heroes. Space Wolves also have far better then BA. Hell not one single HQ in BA can buy artificer armor or an equivilant, only named or squads have it.
Better Psykers? Again Space Wolves takes this category hands down over any existing codex ( imo ).
All this is not to say Blood Angels is a bad codex. I believe its better then average which is hard to say since it was done by Matt Ward. Yet doesn't rank in the tier 1 category of broken codex's done by Phil Kelly and Robin Cruddace with Space Wolves and Imperial Guard who apparently did the Gav Thorpe philosophy in design. As to Tyranids, I feel for these guys as Codex Creep skipped right over them and gives the other codex's something to beat up.
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![[Post New]](/s/i/i.gif) 2010/05/04 05:42:19
Subject: WTF is wrong with Blood Angels?!
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Killer Klaivex
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Soladrin wrote:creeping-deth87 wrote:CatPeeler wrote:Tony the guardsman wrote:But when I stand my ground,I will just blow him with some higher initiative dudes
Away. Blow him AWAY.
I lol'd HARD.
As did I, nice one. XD
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People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. |
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![[Post New]](/s/i/i.gif) 2010/05/04 07:41:46
Subject: WTF is wrong with Blood Angels?!
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Big Fat Gospel of Menoth
The other side of the internet
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Difference of BA compared to Vanilla:
no base searchlight on vehicles
all rhino based vehicles given fast
given Baal Predator, Ravenhawk, Death Company, Sanguinary Priests
lose Master of Forge, Thunderfire Cannon, Legion of the Damned, Chapter Master
Rhinos/razorbacks: +15
Vindicator: +30
Predator: +10 (base) +5 (side sponsons)
Whirlwind: +5
Land Raider: -2 capacity
Land Raider (all): given deep strike
Drop Pod: -2 capacity
tactical squads: lose combat tactics
Assault squads: trade combat tactics for decent of angels
Veteran Squads (both): lose combat tactics
Assault Terminators: +5 for TH/SS
Devastators: -5 (t1 weapons) -10 (t2 & t3 weaps) for combat tactics
Scouts: lose combat tactics
Chaplains: Replace with improved version for HQ and moved to elite
Dreadnaught: Moved to heavy support
Venerable Dread: replaced with Furioso
Ironclad Dread: replaced with Death Company moved to troop, given requirement
Honor Guard: Replaced with sanguinary guard, moved to elite
Command Squad: Exchanged combat tactics for furious charge
Captain: lose combat tactics
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(╯°□°)╯︵ ┻━┻
RAGE
Be sure to use logic! Avoid fallacies whenever possible.
http://en.wikipedia.org/wiki/List_of_fallacies |
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![[Post New]](/s/i/i.gif) 2010/05/04 08:04:58
Subject: WTF is wrong with Blood Angels?!
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Decrepit Dakkanaut
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Something worth mentioning is that the Venerable Dreadnought isn't really replaced by the Furioso. Rather it is the Ironclad that is replaced by the Furioso Dreadnought and the Death Company Dreadnought: same close combat weapon and armour configuration, though losing the option for two Heavy Flamers, the Seismic Hammer, and the Chainfist.
Also:
Techmarine: Lose Independent Character.
They also lose the Land Speeder Storm, the ability to run an army of Bikes, gain Reclusiarchs, and move Chaplains from HQ to Elites. Automatically Appended Next Post: Speaking of knocking a Blood Angel Furioso on its ass, anyone want to take bets on how one with Blood Claws does against an Ironclad with a Seismic Hammer?
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This message was edited 1 time. Last update was at 2010/05/04 08:12:34
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![[Post New]](/s/i/i.gif) 2010/05/04 08:13:51
Subject: WTF is wrong with Blood Angels?!
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Decrepit Dakkanaut
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kaptaink wrote:nosferatu1001 wrote:BA are NOT overpowered. They pay through the nose for everythi9ng they get.
I respond to this with a good ol' 'LAWL'
'may replace x with Blood Talons for free.'
I don't think BA are OP at all, I just think this whole 'cost' argument isn't really valid.
And lose the abiltiy to hurt Iron clads / SOulgrinders *at all* when in CC and lose the abilty to properly hurt normal dreadnoughts. And 1 weapon destroyed means you lose the funky ability.
Nope, cant see how BA arent paying for that - or did you make the mistake of assuming that "paying" meant only in points?
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![[Post New]](/s/i/i.gif) 2010/05/04 08:15:32
Subject: Re:WTF is wrong with Blood Angels?!
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Battlewagon Driver with Charged Engine
Between Alpha and Omega, and a little to the left
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A lot of the new BA are rather gimmicky. If it doesn't work, then nothing happen. If it does work, like with the blood talon, then you better hold on to your gak. As stated before, lucky rolls can make this thing om nom nom entire squads, and we're not talking rinky dink Tac squads, I mean whole Ork mobs. The good thing about about it is that Libby dreads can't take them or they would be seriously broken.
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