CCS
4x Plasmaguns
plasma pistol
Officer of the fleet
Carapace Armor
Chimera w/ heavy flamer
Storm Trooper Squad (10 man)
2x Melta
Power weapon
Chimera
Vet squad
3x Melta
Power Fist
10x shotguns
Vet Squad
3x Melta
Power Fist
10x shotguns
Vet Squad
3x
GL
Chimera
Hellhound Squadron
3x Hellhounds
Vendetta
Vendetta
2x Leman Russ Demolisher
Lascannon on each
2x Basilisk
2x
LRBT
That leaves me about 105 points shy of 2500. I'm considering an Inquisitor lord with hood, 2x Mystics, and an Acolyte with artificer armor to take low
AP hits. I don't like that they'd be on foot, but I can always hide them behind the demolishers or back by the basilisks. I'm aware this puts me critically low on troops, but I think that I'm going to be causing enough harm with all my tanks and the Bassies to make up for that. The grenade launcher vets are designed to hide out back on my own objective when applicable, with the plan being to keep everything back at range until the harder targets get worn down, then rush the Vendettas in for the score last minute. The storm troopers are fairly non-negotiable, so keep that in mind before you immediately shoot them down.

Seriously though, they can be awesome outflanking and going for that rear/side armor melta hit, and AP3 lasguns, while only S3, still take out a fair amount of
MEQ. Plus when you take the infiltration mission with them, first shot counts as pinning, which makes them more versatile in my mind.