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Pre Heresy Chaos Army? Not sure of points, or how to run this army, but what is your thoughts?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Death-Dealing Dark Angels Devastator





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I have put together a Dark Angels Fallen army (converted to appear pre heresy style) and have put together an army using the Dark Angels codex, however, I can run these as Chaos as well. I do not have the Chaos Codex, and I am only asking what would the total point cost of this army be as a Chaos Army? Also, notbeing a Chaos player, should these be undevided or a specific alliegence to a Chaos power? The Fallen, in the DA codex, are tough as nails and it states in the DA codex that when a group of fallen come together it takes the entire Deathwing to overcome them! So, is there a Chaos army that has extra toughness? Or extra wounds? Or extra strength? Or all the above? Please suggest to me!

hq
Leader is in power armor, with back banner, huge sword...Like to use as strongest Chaos HQ choice

elite
5 termies, 2 with chainfists, 1 ac
1 ven dread with extra armor & ac (the weapon is interchangable to plasma cannon & twin linked lascannon!)
drop pod

Troops
8 Sgt with power fist, plasma pistol, melta bombs, & flamer
8 Sgt with power sword, plasma pistol, melta bombs, & melta
7 Sgt with power maul, plasma pistol, melta bombs, & plasmagun
Rhino with extra armor

Fast
10 assault, sgt has plasma pistol & powerfist and meltabombs, 2 others have plasma pistols
3 bikes converted into jet bikes! Sgt has powersword & melta bombs and one trooper has melta gun (these can also be used as 3 landspeeders too! One has an ac on chin!)

Heavy
FW preheresy Land Raider with extra armour & twin linked lascannons and twin linked heavy bolters
[Thumb - fallen 015.jpg]


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Made in ca
Tzeentch Veteran Marine with Psychic Potential






Victoria, B.C. Canada

Sure there's a Chaos army with extra toughness. Note that the toughness from the Mark of Nurgle doesn't apply to instant death so they get instant deathed by strength 8 weapons. Only difference as Chaos marines would be not benefitting from They Shall Know No Fear.

Run them as Plague Marines if you're looking for that. Mark of Nurgle, Toughness 5, Feel No Pain, Fearless, Enemies get no extra attacks on charge. 23 points per model. They can be run with the same weapon/champion options as your tactical squads with the same weapon costs.

8 Plague Marines Champion with power fist, plasma pistol, melta bombs, & flamer 249 points
8 Plague Marines Champion with power sword, plasma pistol, melta bombs, & melta 244 points
7 Plague Marines with power fist, plasma pistol, melta bombs, & plasmagun 236 points
Rhino with extra armor 50 points

You could give the Chaos Terminators an Icon of Nurgle and get Toughness 5. Two chainfists and reaper autocannon would run 245 points with Icon of Nurgle.

You could run the Assault Squad as Raptors. Same weapon options with Icon of Nurgle would run you 340 points for the squad. Toughness 5.

Bikers with Icon of Nurgle and same options would run 194 points. Toughness 6.

Chaos Land Raider is 235 points with extra armour. Does not benefit from Machine Spirit.

Chaos Dreadnought is 125 points with extra armour and twin linked autocannon.

I don't know about the HQ. You'd have to run him as a Chaos Lord which isn't really as great as a Daemon Prince or Sorceror. If you wanted to keep the Nurgle theme you could run a Nurgle Chaos Lord.

Something like
Mark of Nurgle (toughness 5)
Plaguebringer (+D6 attacks, power weapon, poisoned 2+, on a roll of one for extra attacks causes a wound to himself)
Melta Bombs
155 points.

Total comes to 2023 points. You could cut some stuff out somewhere.

This message was edited 8 times. Last update was at 2010/05/10 02:46:49




Change and change until Change is our master, for nothing neither God nor mortal can hold that which has no form. Change is the constant that cannot be changed.

No game of chess can be won without pawns, and this may prove to be a very long game.


http://www.youtube.com/watch?v=xLnIFn-iROE 
   
Made in us
Death-Dealing Dark Angels Devastator





painted 2k dkok army for sale! ends MAY 29TH http://www.ebay.com/itm/2k-pro-painted-astra-militarum-

Wow Nitros14 you are the greatest help to me! I was thinking Nurgle too, and the way I'd pass these Fallen Dark Angels off is to have rust effects on their armor and vehicles. Afterall, these guys warped through time from the Heresy era and would look rough & rusty roaming around for several hundred years and all! That is an excellent suggestion! Thank you.

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Made in ca
Tzeentch Veteran Marine with Psychic Potential






Victoria, B.C. Canada

Oh I might add, Plague Marines (not units with the Mark of Nurgle) have initiative 3. So just your tactical squads would be initiative 3 (and feel no pain, fearless, blight grenades).



Change and change until Change is our master, for nothing neither God nor mortal can hold that which has no form. Change is the constant that cannot be changed.

No game of chess can be won without pawns, and this may prove to be a very long game.


http://www.youtube.com/watch?v=xLnIFn-iROE 
   
Made in us
Death-Dealing Dark Angels Devastator





painted 2k dkok army for sale! ends MAY 29TH http://www.ebay.com/itm/2k-pro-painted-astra-militarum-

I bought the chaos codex today, & I have to lose a few minis in each unit, but it is an impressive list! Also, I just finished reading the latest Dark Angels Horus Heresy novel and found out the core of Caliban was tainted with a Nurgle Daemon!!!!! Luther tried to contain and control and use it! So there is a real connection between the Fallen & Nurgle! Niiiice.....

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Made in gb
Furious Raptor






England

I renember that I saw an online codex for the fallen angels, sorry I can't give you a link but if you type in fallen angels on google I'm pritty sure it will come up


Automatically Appended Next Post:


You could run the Assault Squad as Raptors. Same weapon options with Icon of Nurgle would run you 340 points for the squad. Toughness 5.

Bikers with Icon of Nurgle and same options would run 194 points. Toughness 6.




nO!NO!NO!!!

Give raptors tzeench for invun save, nurgle icon doesn't stack on bikers to give them tzeench or khorne,

This message was edited 2 times. Last update was at 2010/05/14 07:17:48


Just got back to wh40k =D 
   
Made in us
Death-Dealing Dark Angels Devastator





painted 2k dkok army for sale! ends MAY 29TH http://www.ebay.com/itm/2k-pro-painted-astra-militarum-

I added the points, and using the exact same number of models (46) in my 2k Loyal SM DA army it became 2255 pts in Nurgleness....YIKES!

All troops and raptors had to come down to 7 in each and no extra armor, no meltabombs, etc....no drop pod....so 40 models is still like 2060 pts still!

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Made in gb
Furious Raptor






England

Only count one or two squads, count the rest as normal marines and you'll save a lot more points, believe me I have the same problem with my god dedicated untits, a couple of normal squads help a lot or you should just call yourself death guard or world eaters.

Just got back to wh40k =D 
   
Made in us
Death-Dealing Dark Angels Devastator





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I realize I also do not need to have personal Icons either, since I will not deepstrike or call any daemons in.....That'll save points!

I'll be posting several lists later tonight, My Fallen will have 2 DA (loyal) lists & I will make a 4 lists that are each to a specific Chaos God, and a 5th Chaos undevide....I plan to play test them all.

The paint job is coming out fantastic too (pics later). I had used all current bits to make a preheresy looking army and now the aged rusty worn look on top of what looks like ancient space marines is awesome! My whole army will be painted before I play test. I also have 4 extra marines, although I do not see me ever using them because of the points with just 40-46 models....

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Made in us
Jovial Plaguebearer of Nurgle






Drop the bikers, at their point cost there useless in a group of three imo.

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almost 2k
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1k
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Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Pre-heresy -

Couldn't you just DIY chapter that mimics DA and play them as SM? And say these are pre-heresy .....hrm. I'm confused because I'm in the middle of reading the Horus Heresy books and pre-heresy would just be space marines, right? So why the Nurgle or any chaos taint?

   
Made in us
Death-Dealing Dark Angels Devastator





painted 2k dkok army for sale! ends MAY 29TH http://www.ebay.com/itm/2k-pro-painted-astra-militarum-

Dashofpepper wrote:Pre-heresy -

Couldn't you just DIY chapter that mimics DA and play them as SM? And say these are pre-heresy .....hrm. I'm confused because I'm in the middle of reading the Horus Heresy books and pre-heresy would just be space marines, right? So why the Nurgle or any chaos taint?


These are Dark Angels. These are Dark Angels that existed prior to MK6 armour, prior to the heresy. In Dark Angels fluff (background) the Dark Angels fought eachother on Caliban (when the Horus Heresy was in progress), and destroyed the planet. Just before the planet was destroyed something warped (was it Chaos or was it the watchers or both?) the followers of Luther & the non-followers (some DA didn't agree with Luther or the LIon, some remained true to Terra & others true to the Lion and yet others fell to Chaos) of the Lion across the universe in time and/or space! Some Dark Angels just now appeared in the current 40k universe, while others appeared several hundred years before the current games timeline. My army is one such army, where it has went from the 30k universe to the 40k universe. However, this band of "Fallen" appeared several hundred years prior to current events in the 40k universe we all play in. Therefore, my preheresy armored wearing DA are in black armor with red livery, and are worn looking, chipped, & rusty! Now fluff wise in the current codex it staes when a group of fallen get together, they are so hard to overcome, it takes the entire Deathwing to take them on. So I wanted to figure out what army stats to use to make them (T) tougher. Also, in the current 2 Horus Heresy Novels, it is revealed that Caliban has been tainted since it's creation, and Nurgle is at the heart of the Deathworld! So, Nurgle looks to be a perfect fit into the fluff! Also I wanted an army that wasn't a one trick pony, an army that has 9 distinct army lists I can play!

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Made in gb
Furious Raptor






England

Read the book fallen angels, that's a book about what happened on caliban about two years before they turned on terra, and like I posted I'll try to find that site about the Fallen angels Codex (the codex is the website) I have seen it and the reason they're so bad is because they're prefered enemy, the blood angels want no helt whatsoever when it comes to dealing with the fallen, the fallen are really nasty in combat and you can count some stuff as CSM one downside is that the gods see the angels as failures so they can't take any chaos marks/icons

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Made in us
Purposeful Hammerhead Pilot






Madman49 wrote:nurgle icon doesn't stack on bikers to give them tzeench or khorne,


Incorrect. Bikers with Mark of Nurgle are T6 (Chaos FAQ on GW's website)

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Made in gb
Chaplain with Hate to Spare






Well, I'm gonna say that when I was reading the fluff I figured they'd all have the stats of an SM captain... in game terms it's the only real way a band of them COULD stand up to the entire deathwing.

edit: Now that would be fun! A small army of captains vs the entire DA first company

This message was edited 1 time. Last update was at 2010/05/14 07:35:08


 
   
Made in us
Longtime Dakkanaut





Washington DC

Dashofpepper wrote:Pre-heresy -

Couldn't you just DIY chapter that mimics DA and play them as SM? And say these are pre-heresy .....hrm. I'm confused because I'm in the middle of reading the Horus Heresy books and pre-heresy would just be space marines, right? So why the Nurgle or any chaos taint?


He is saying pre-Heresy not pre-Chaos. Chaos has been around LONG before Horus (as OP stated, DA have had chaos amongst them, almost as long as Word Bearers)

Nurgle is one way to do this, however to keep yourself more fluff and less cheesy (cause claiming to be PMs just for their stats is more cheesy then fluffy) you could just go with standard CSM with Nurgle Marks. That way you could also keep any heavy guys you had before (heavy bolters, Lascannons etc. Nurgle marines only have access to melta-guns plasma-guns and flamers.)

If you are paying the points to upgrade your termies, especially if you don't intend to use them as Termicide, you are better off paying the +10 points per model to make them all Termi champs.

Don't buy a C:LR with extra Armor, Daemonic Possession is too overpowered of an upgrade to pass up (sure you are BS 3, but every weapon you will be firing will be twin linked. Better off 75% chance to hit over 90% chance to hit as opposed to having a 12% chance to SHOOT(AT ALL) when glanced/pen)

Dreadnoughts are meh in my opinion, they arent terrible, but if you have points that could go elsewhere, go there first.

Nurgle Lords are fine, take a Daemon-Weapon, wings (or termi armor, depending on your flavor) and look into investing into a Daemon Prince... they really are worth it in the end. (TBH, The best things we have in Chaos are our HQs, hands down)

Defiliers would be a contradiction to your lists (as they were developed by Abaddon AFTER the heresy same with Oblits, as they too were after the Heresy. Which sucks, cause both are extremely fun units to play with... but who knows, maybe your army will different from GW and actually advance their storyline

Good luck, and welcome to Chaos!

In Reference to me:
Emperors Faithful wrote: I'm certainly not going to attract the ire of the crazy-giant-child-eating-chicken-poster

Monster Rain wrote:
DAR just laid down the law so hard I think it broke.

 
   
 
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