| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2010/05/14 18:22:44
Subject: Magnets and what I need to know.
|
 |
Ollanius Pius - Savior of the Emperor
Gathering the Informations.
|
So I know some of you are complete loons in regards to magnetizing -everything-.
So I come to you with a quandry and some questions so that I can magnetize this: http://www.forgeworld.co.uk/Warhammer-40000/Space_Marines/Space-Marine-Dreadnoughts/DARK-ANGELS-VENERABLE-DREADNOUGHT.html
The weapon arms have holes in them to mate up with a peg from the body, the same as other Dreads. It's no problem to saw off the peg and replace it with a magnetic strip, if need be.
So, my question for you all is:
How would you magnetic loons go about doing this?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/14 18:25:03
Subject: Magnets and what I need to know.
|
 |
[ARTICLE MOD]
Huge Hierodule
|
You could just glue a washer to the body and fill the hole with a good size magnet or put 2 magnets on the arm around the hole.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/14 18:29:08
Subject: Magnets and what I need to know.
|
 |
Leader of the Sept
|
Find a magnet of about the right diameter and insert it into the hole. Trim back the "peg" a bit and add a magnet on the end.
|
Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/14 18:29:59
Subject: Magnets and what I need to know.
|
 |
Ollanius Pius - Savior of the Emperor
Gathering the Informations.
|
I hadn't thought of the washer, actually. It'd work well I think if I could find a magnet that would just barely jut out of the hole on the weapon and sawed off the peg allowing them to effectively 'mate'.
I forgot to add that this is the site that I originally found and was looking through for magnets:
http://www.kjmagnetics.com/products.asp
Any suggestions?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/15 02:37:00
Subject: Magnets and what I need to know.
|
 |
Anti-Armour Swiss Guard
|
Washer that fits around the mounting pin.
Two small (2-3mm) inset into the arms - opposite points around the 'ring' where the washer mates up.
Two magnets still allow rotation but hold it firmly. I use this method on my old METAL sm dreadnoughts (the 2nd ed ones).
|
I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.
That is not dead which can eternal lie ...
... and yet, with strange aeons, even death may die.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/05/15 17:16:07
Subject: Magnets and what I need to know.
|
 |
Boosting Space Marine Biker
Netherlands
|
I magnetize a lot, except for the dreadnought arms. By themselves they're snug enough to not fall off. Except for the FW venerable one, but 4 layers of superglue make the body peg thick enough for the weapon arms to fit nicely.
|
|
|
 |
 |
|
|