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Made in us
Sneaky Kommando





HQ

Ghazghkull = 225

Big Mek w/ Kustom Force Field, Power Klaw = 110

Elites

15 Lootaz = 225

15 Burnaz = 225

1 Painboy w/ Cybork Body
5 Nobz w/ 2 Power Klawz, Cybork Bodiez, Waaagh! Banner, Big Choppa, Twinlinked Shoota, Kombi Shoota-Skorcha, Bosspole = 265
1 Battlewagon w/ 3 Big Shootaz, Armor Platez, Grot Riggaz, Deff Rolla = 140

Troops
1 Painboy w/ Cybork Body
5 Nobz w/ 3 Power Klawz, Cybork Bodiez, Waaagh! Banner, 2 Big Choppaz, Kombi Shoota-Skorcha, Bosspole = 290
1 Battlewagon w/ 3 Big Shootaz, Armor Platez, Grot Riggaz, Deff Rolla = 140

1 Nob w/ Power Klaw, Bosspole
29 Boyz = 220

1 Nob w/ Power Klaw, Bosspole
29 Boyz = 220

1 Nob w/ Power Klaw, Bosspole
29 Boyz = 220

1 Runtherds
19 Grotz = 67

Heavy Support

1 Battlewagon w/ 3 Big Shootaz, Armor Platez, Grot Riggaz, Deff Rolla = 140

Total: 2483 Points

Okay this is how it werks Battlewagons lead the charge while the boyz follow behind.

Big Mek with lower cost nobz.

NOTE:
(I want to eventually make this all MECH, but don't have enough cash for it right now)

This message was edited 4 times. Last update was at 2010/05/27 02:06:20



Professionals are predictable, it's the amateurs that are dangerous.
Anything you do can get you shot. Including doing nothing.  
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Hey there.

While fluffy things are cool to name, they aren't cool to critique. For ease of reading, it would help if you left off your pet-names for your stuff and just labeled it by its codex name for the rest of us.

Ghazghkull Thraka. Battlewagon. Etc.

Second, I followed your other thread, and noticed that you made list changes throughout the thread and posted new lists, such that figuring out what advice to give required reading the first list, the critiques on it, reading what you changed in the second list, moving on down the line, etc.

Instead, it would help if you just edited your first post with your new list - if you need to make a post, note that you just updated your first post to reflect criticisms to date.
-----------------------------------------------------------
With formatting issues out of the way, here's my advice:

1. Meganobs are not as competitive as nobs. I'm sure you know this and that you know my stance on this since you PMed me asking for input. There is nothing a meganob can do that a cyborked, dok-toting nob squad with a few power klaws can't do better except for assaulting big units of MEQs that don't have power weapons - but that crap doesn't exist in 5th edition.

2. 9 Burna boyz is asking for trouble. You're not fearless, you are going to lose your battlewagon here and there, and when you do, you're going to lose a couple of burnas because they only have a 6+ armor save. 9 Burnas can't AFFORD to lose a couple burnas. You're down to 7 and 50% prone to being pinned or fleeing. When you assault into combat to use those nifty power weapons, you're I3 - you can expect to go after everyone else; you're either assaulting through cover or you're assaulting things with a higher initiative value. And when whatever you assaulted is done swinging at your 7 burnas (or nine if you got out on your own) you're down to 4-6. Burnas are not a small elite unit that can power their way through anything invincibly; I simply don't believe that 9 burnas is an appropriate number.

3. I think you have 3 battlewagons? And no KFF Big Mek? That's enough to make me stop there with my posting and ask that you read some of the other ork threads on here.

4. There's no...synergy to your list. You have some foot sloggers. You have some armor. You have no KFF for your armor. You have undersized burnas, overcosted and underwhelming nobs, even worse meganobs....you're literally tailoring your list to be what an enemy wants to shoot at. You have tanks. Not many, and not defended, but a couple - so the anti-armor weaponry in everyones' lists won't go to waste. You also have a couple of squads of foot-sloggers. Not enough to scare anyone, but enough to present nice targets for templates and flamers.

To pull a Simon moment from Britain's Got Talent, I think you literally need to start from the drawing board, decide what kind of Ork army you want to play, what your theme is going to be, what kind of units you like, and stick to that theme. This is a mishmash hodgepodge of ill-thought out combinations that deserves the tabling it will rightfully get against any respectable player. Sorry if that all sounds harsh, but I'm blunt; and if I can traumatize you into seriously rethinking your list building, then it was worth the effort.

   
Made in us
Sneaky Kommando





Seriously thank you for the imput!

Here is the new list that you made me think up:

Ghazghkull = 225

Big Mek w/ Kustom Force Field, Burna = 105

Elites

15 Lootaz = 225

15 Burnaz = 225

1 Painboy w/ Cybork Body
5 Nobz w/ 2 Power Klawz, Cybork Bodiez, Waaagh! Banner, Big Choppa, Twinlinked Shoota, Kombi Shoota-Skorcha, Bosspole = 265
1 Battlewagon w/ 3 Big Shootaz, Armor Platez, Grot Riggaz, Deff Rolla = 140

Troops
1 Painboy w/ Cybork Body
5 Nobz w/ 3 Power Klawz, Cybork Bodiez, Waaagh! Banner, 2 Big Choppaz, Kombi Shoota-Skorcha, Bosspole = 290
1 Battlewagon w/ 3 Big Shootaz, Armor Platez, Grot Riggaz, Deff Rolla = 140

1 Nob w/ Power Klaw, Bosspole
29 Boyz = 220

1 Nob w/ Power Klaw, Bosspole
29 Boyz = 220

1 Nob w/ Power Klaw, Bosspole
29 Boyz = 220

2 Runtherds
20 Grotz = 80

Heavy Support

1 Battlewagon w/ 3 Big Shootaz, Armor Platez, Grot Riggaz, Deff Rolla = 140

Total: 2480 Points

Okay this is how it werks Battlewagons lead the charge while the boyz follow behind.

NOTE:
(I want to eventually make this all MECH, but don't have enough cash for it right now)

This message was edited 3 times. Last update was at 2010/05/27 01:24:36



Professionals are predictable, it's the amateurs that are dangerous.
Anything you do can get you shot. Including doing nothing.  
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Alright....more notes.

1. Again, please edit your first list instead of posting a new list. Folks generally don't read through the iterations of lists, they just want to see the latest list. Your most current list should always be the first post.

2. You have three elite choices and you're only using two of them. Do you have any Deffkoptas? Even one? They're really cheap $$ from their proliferation through the AoBR boxes. If you do...cut your Lootas down to two units of five, freeing up 75 points. Then spend 70 of those points on a deffkopta with a twin-linked buzzsaw and a rokkit-launcha. Now, instead of one vehicle per turn, you've the ability to affect three per turn - and the addition of the deffkopta with you going first 50% of the time more than makes up for the loss of the five Lootas.

3. If you're short on mechanized...you can STILL use a theme...what models do you have? Is this list pretty much it? I need to know what models you have so I can help you build the best I can with what you have.

4. Battlewagons should typically only have 1 gun apiece - its existence is purely to offset the possibility of a weapon destroyed result immobilizing you. If you're taking three apiece, I presume you then want to only be moving 6" per turn so that the boyz in the rear can keep up with you? If that's the case, then you don't need the battlewagons at all. Just the boyz. If you *ARE* planning on moving the battlewagons up 12" per turn (and with Ghazghkull in your list you better be) then you should kick off two of those big shootas per wagon.

5. I think you should at least have grabbin' klaws on the wagons. Deffrollas aren't a guarantee, and are more likely than not to fail against skimmers (meaning you need a grabbin' klaw) and boarding planks wouldn't hurt.

6. Take off one gretchin. Then you can drop a runtherder. Use the unit size to your advantage. 1 Runtherder handles 10-19, 2 handles 20-29, 3 handles 30. Take 19 or 29, but not 20.

7. If you like your unit of 15 Lootas, remember that a Deffgun is just the biggest gun an ork could find. Turn some of your boyz into Lootas. Take two units of 5 + Burnas, or 2 units of 15 + Burnas. Or 5/15 + Burnas for your elites.

8. That makes your elite nob unit.....not fit. You have two units of them, and 75% of the utility of nobs is the fact that you can take them as a troop choice and not have to waste an elite on them. Combine your nob unit into one. In doing so, you also free up a battlewagon that I presume you have....and you can now mechanized one of those boyz units!! And use the remainder of the boyz to flesh out a second Loota unit. Or not, depending on how you plan on using any of this advice.

   
Made in us
Sneaky Kommando





I do have 2 Looted Russes and kustom Stompa and a Skullhamma. I have finished a battlewagon with Supa Kannon (For Apoc). The boyz are supposed to run behind the battlewagonz (or atleast try to). I also want to thak you for your time. I think I got some Koptaz around here somewhere. Also I have the nobz split to annilate more units per turn. My 465 point 10 man nob squad ripped apart almost everything in its path. (only terminators with SS/TH are what used to cream em.)

This message was edited 3 times. Last update was at 2010/05/27 01:51:59



Professionals are predictable, it's the amateurs that are dangerous.
Anything you do can get you shot. Including doing nothing.  
   
Made in ca
Stabbin' Skarboy




123 fake street

I agree with what DP said, I do however think that you should also cut down a couple burna boys. Templates are fantastic weapons, but because of how they shoot (consecutivly) the damage caused by them is quadratic. It starts high (because of how tight they are grouped to start with) but then quickly starts to decrease. Because of this the points really don't add up when you take big units of them. I find that 10-13 is opptimum, anything beyond that is overkill.

"I can envision a world with no war, pain, or strife, were peace is constant, then I envision attacking that world because they'd never see it coming."
- Orks, 4175 points
- The face of an opponent when you lose five dozen models and say "that's it?", priceless. 
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

despoiler52 wrote:I agree with what DP said, I do however think that you should also cut down a couple burna boys. Templates are fantastic weapons, but because of how they shoot (consecutivly) the damage caused by them is quadratic. It starts high (because of how tight they are grouped to start with) but then quickly starts to decrease. Because of this the points really don't add up when you take big units of them. I find that 10-13 is opptimum, anything beyond that is overkill.


Could you elaborate on this? I'm not seeing the link between ....numbers and damage that you're making.


   
Made in us
Sneaky Kommando





Despoiler sasys that I should have 10-13 burna boyz, but after seeing how effective they are in dashofpeppers list they are going to stay at 15. And not to be a jerk, but YOU NEED TO SPEAK ENGLISH.


Professionals are predictable, it's the amateurs that are dangerous.
Anything you do can get you shot. Including doing nothing.  
   
Made in us
Been Around the Block




I believe Despoiler is suggesting that:

  • Place 1st template down, wound models, take saves, remove models

  • Place 2nd template down, wound models, take saves, remove models

  • Place 3rd template down, wound models, take saves, remove models


  • etc

    Despoiler, this is not the case.

    Page 29:
    Multiple template weapons
    If a unit is firing more than one template weapon,
    resolve each shot, one at a time, as described above,
    determining and recording how many hits are scored
    by each template. Finally, fire any other weapon in the
    unit. then add up all of the hits and roll to wound.
       
    Made in us
    Sneaky Kommando





    So despoiler is contradictine the rulebook.


    Professionals are predictable, it's the amateurs that are dangerous.
    Anything you do can get you shot. Including doing nothing.  
       
    Made in ca
    Stabbin' Skarboy




    123 fake street

    My apologies. I have been playing incorrectly and as such my prior statement is void. Also as a side note were you referring to me when you said to speak English? If so then I apologize for my improper spelling.

    "I can envision a world with no war, pain, or strife, were peace is constant, then I envision attacking that world because they'd never see it coming."
    - Orks, 4175 points
    - The face of an opponent when you lose five dozen models and say "that's it?", priceless. 
       
    Made in us
    Screamin' Stormboy





    The best thing to do with burnas is have 15 in a battle wagon with a KFF Mek.

    Just my 2 teef!

    Time ta make sometin' fun!  
       
    Made in us
    Sneaky Kommando





    Well I was going to do that, but I was just going to have the Big Mek with the cheaper Nobz or I was just thinking of making the big mek have just only the KFF.


    Professionals are predictable, it's the amateurs that are dangerous.
    Anything you do can get you shot. Including doing nothing.  
       
    Made in us
    Fixture of Dakka





    Feasting on the souls of unworthy opponents

    Alright, that makes sense now; despoiler I wasn't sure what you were referring to about quadratic damage.


    15 burnas = # of models under a template x15.

    @Deff Jaw: Not every game is going to provide you with a prime opportunity to burninate. In fact, you're often going to have to work hard for the opportunity. Its like playing Mortal Kombat and instead of just beating your opponent, you try performing a fatality move. Doesn't always work, sometimes the set up can backfire, but if it goes off, its awesome.

       
    Made in us
    Sneaky Kommando





    I am going to get rid of the PK on the big mek, what should spend the points on?


    Professionals are predictable, it's the amateurs that are dangerous.
    Anything you do can get you shot. Including doing nothing.  
       
    Made in us
    Fixture of Dakka





    Feasting on the souls of unworthy opponents

    Deff Jaw wrote:I am going to get rid of the PK on the big mek, what should spend the points on?


    Wargear for your battlewagons.

       
     
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