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Made in us
Plastictrees






Salem, MA

I think the biggest weakness of vindicators is the scatter. Sure, they get a big penetration roll, but they effectively only hit about half the time (it's hard to quantify because it depends on the size of the target). Also the gun is AP2 versus the multimelta AP1.

Personally, I don't use my vindicator model because when I play against somebody who is using them, they're pretty easy to kill. I stay outside their short range for a turn or two, then when they close in and try to shoot (and miss about half the time because of the scatter) I shoot em in the side armor with range 24" AP1 multimeltas.

85 point predators are, IMO, the best value in the space marine heavy support slot. You can get three tough anti-horde, anti-light-vehicle units for 255 points, then spend points on mobile speeder and dread-mounted multimeltas for shooting heavy tanks.
Made in us
Plastictrees






Salem, MA

I wouldn't consider a vindicator to be a good value as an anti-tank unit.

At BS4, anything with an autocannon, mobile multimelta or missile launcher is a better value (and more effective) against AR10-12. So you're really only getting use out of a vindicator against AR13-14 targets. Those targets pretty much all either have guns that outrange you by a lot, or troops inside who will happily assault you after you take your one shot. Even if your shot doesn't scatter off and you get a pen, you can still roll a 1-3 on the damage table and have no significant effect.

A 50-60 point multimelta speeder or attack bike is much more effective versus AR13-14 targets, hitting 2/3 of the time and scoring a crippling result on the damage table on a 3+ (2+ vs. a battlewagon). If you're going to suicide anyway, it's better to spend your 150 points on three shots instead of one.

In my experience, two or three vindicators doesn't improve the value either. With a mobile army, I don't have any trouble shutting down 2-3 vindicators--usually in the mop up phase since they're ineffective enough to make them relatively low priority targets (only inexperienced players fall for vindicator spam as fire magnets). There's no way to hide the side/rear armor against a mobile opponent, and absolutely no way to hide rear armor from krak assaults.

Best way to deal with monoliths is to shoot & assault the warriors to go for phase-out. If you're shooting a vindicator (or 2-3 vindicators) at a monolith, that's probably unwise target selection.

In a chaos army, where you don't have mobile multimeltas, maybe. But for loyalist marines, I think the combination of autocannons, missiles, and mobile multimeltas outclasses vindicators.
 
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