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Made in us
Fresh-Faced New User




I'm a new player to the game and am working towards a 2500 list starting with 2 AoBR. thinking of converting both warbosses into big meks with KFF for a shooty army cover save if no terrain is convenient.

HQ
Big Mek w/ KFF 85
Big Mek w/ KFF 85

Elites

Kommandos x14 255
led by snikrot 2 burnaz

Lootas x15 225

Lootas x15 225

30 boyz 210
Rokkits x 3 shootas

30 boyz 210
Rokkitsx3 shootas

30 boyz 195
Big shootas x3 shootas

30 boyz 195
Big shootasx3 shootas

19 Gretchin 67
Runtherd grot prod

19 Gretchin 67
Runtherd Grot prod

Heavy support

3 Killa Kans 195
Kustom mega-blasta x3 armour plates

3 Killa Kans 195
Kustom Mega-blasta x3 armour plates

3 Killa Kans 195
Kustom Mega-Blastax3 Armour plates

2404 points dunno what to do for last bit of points open to suggestions and let me know if this list is just horrible.

   
Made in us
Slaanesh Chosen Marine Riding a Fiend




Inside a pretty, pretty pain cave... won't you come inside?

It's fine for a kan wall list. Couple points:

-Kans don't need armor plates; you get it for free as part of the squadron rules.
-Kustom mega blastas are probably overkill; not that many situations where AP2 comes into play. Your call; I usually skip the option. Better yet: magnetize your kan arms so you can playtest and see what you actually use.
-All of your boyz units need a nob with a power klaw and bosspole
-Are the gretchin going to be screening the lootas? If not, you don't really need them.
-Spare points? Deffkopta with buzzsaw and rokkits to go tank hunting. Your army moves slowly, having a little speed to go nail a Basilisk in the corner is not a bad idea.

Otherwise, fine. You may not need that many kommandos, but give it a ride, see what works.

 
   
Made in us
Regular Dakkanaut




Charleston, SC

rokkits in boys squads are not a good option. With 3 shooting in a squad, on average you will only hit once. Not good odds of damaging something. If you want a gun option, take big shootas. More range, more shots.

Rokkits on kans are a good choice. If you plan on facing that much AP2, rush them with slugga boys. making AP2 armour saves is easy - making 40 of them in a turn is not. make them roll enough and they'll get some 1's.

Skarboy is right, powerklaws are a must in every boy squad - its the only thing that scares oppponets.
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Seconding previous critiques: Do away with rokkits in the boyz squads, put rokkits onto the kans, do away with the armor plates (lol? Squadron rules: Stunned is automatically reduced to shaken) nob with a powerklaw in every squad....basic ork stuff.

   
Made in us
Fresh-Faced New User




Thanks for the tips like i said i'm a new player, my second game will probably be played this weekend with 1k points of AoBR i just wanted to have a list to build towards. doing a nob with PK and BP in each boys group and going to roll 3 deffkoptaz with buzzsaws and rokkits.
And yes the gretchin are gonna be a wall for the lootas. and replacing rokkits with big shootas and kustom megas with rokkits and no armour plates.
   
 
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