Switch Theme:

Rackham reintroduces skirmisher rules  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in de
Decrepit Dakkanaut







Rackham Confrontation once was a skirmish game with metal miniatures. With the new prepainted plastic miniature range, its focus shifted to larger battles. Now they are contemplating to introduce skirmish rules again. Together with the continued sales on their website, this might be another sign that Rackham is still struggling economically (someone knows more details?). Anyway, here the official quotes:

21st May 2010:

(...)We have worked on several game engines since the creation of Rackham Entertainment. There is something for every age group and every kind of gamer. That you might find out more about someday.

There is one game engine we are particularly proud of for many reasons. Lovingly dubbed « marmotte » (we like to give names to our game engines: marmotte, nucleus, shiva and so on.) This skirmish mechanism was developed for the larger public and went through a number of evolutions with the different projects it was used for. It adapts just as well to wrestling or super hero games as it does to soccer or manga themed games. We have played it for hours during our lunch breaks and never got bored of it.

This game system has a nice particularity: it plays without any tape measure or dice. Only cards and minis. You may add scenery but it is not indispensable to the game. You can start playing it from age 12 to infinity: its strategic interest has captivated all the Studio members, from the complete beginner to the gaming old timer. I know a smart 10 year old girl who could give her veteran gamer of a father a whooping at this game.

So we thought it would be dumb not to share it with you: we are adapting it to the universe of Aarklash. Yes you have read that properly: Rackham Entertainment is working (among other things) on a skirmish game based on the... Confrontation universe!

http://studio.rackham-e.com/en/content/insider-stuff

Project Groundhog
28 May 2010

As we announced previously, we are working on a skirmish game taking place in the Confrontation universe. So we selected the coolest minis from the range and have been hard at work getting some satisfying results. Project Groundhog (sounds better than Project Manhattan dunnit?) is the result of 13 versions of the coding matrix, 5 series of prototypes, hours of testing, a lot of yelling, countless burned neurons and broken army builds…et voilà. We are getting there. You learn it in 15 minutes and you are off playing games that last between 20 to 40 minutes each.

As I type these words, we’re planning on putting the card prototypes up for free download so players can give it a go with the minis they already have. Of course there will be some cutting and pasting for the cards and proxies will have to be used in some cases. Nothing that bad for advanced players such as you. So what do you say, you want to become a beta tester?

http://studio.rackham-e.com/en/content/project-groundhog

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in ca
Fixture of Dakka




Canada

Interesting. Maybe they'll go back to lead minis that sell from these crappy pre-painted toys. That assumes they like making money...

"Nothing from the outside world can be imported into Canada without first being doused in ranch dressing. Canadian Techs have found that while this makes the internet delicious it tends to hamper the bandwidth potential. Scientists are working furiously to rectify the problem. "

--Glaive Company CO 
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

Drake_Marcus wrote:Interesting. Maybe they'll go back to lead minis that sell from these crappy pre-painted toys. That assumes they like making money...




The complaints got old 3 years ago, seriously.

This message was edited 2 times. Last update was at 2010/06/03 03:58:47


You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in us
Abhorrent Grotesque Aberration





Yep, but still a valid complaint, and the first thought that sprang to mind was this was a way to use all those old metals I have (because I will not buy those plastic pre-paints).

I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser gate. All those moments will be lost in time, like tears in rain. Time to die. 
   
Made in au
[MOD]
Making Stuff






Under the couch

Already posted here

 
   
 
Forum Index » News & Rumors
Go to: