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![[Post New]](/s/i/i.gif) 2010/06/04 04:56:59
Subject: 1500 csm
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Hellacious Havoc
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2 Daemon Princes- Wings, Nurgle, Warptime 350
3 Terminators- Combi-Meltas 105
2x10 CSM- Champ PF, 2 Meltaguns, IoCG 440
1 Rhino- Extra Armour 50
1 Rhino- 35
3 Obliterators 225
1 Defiler- 2 CCWs 150
1 Vindicator Daemonic Possession 145
Total 1500
Feel free to pick apart the list. But, I so far I've done fairly well with it, just want an opinion on how it would do against a decent player or in a tourney, since Ive only run it against friends or people at gw. Termicide with termies, of course. Oblits sit back, vindicator does the same once in range. Defiler slowly moves up the board. Rhinos and Daemon Princes rush the enemy.
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This message was edited 3 times. Last update was at 2010/06/04 05:09:32
"I've missed over 9,000 shots in my career. I've lost almost 300 games. 26 times I've been trusted to take the game-winning shot . . . and missed. I've failed over and over and over again in my life. And that is why I succeed." The great, Michael Jordan |
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![[Post New]](/s/i/i.gif) 2010/06/04 05:05:59
Subject: 1500 csm
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Napoleonics Obsesser
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Okay,well first,warptime is odd,and lash of submission is usually more useful.
Next,I think you might be adding up wrong,unless that's two units of CSM. Don't bother giving any upgrades to the rhinos,it's a point sink. They only serve 1 job: Get the troops to where they need to go,and blow up. That's it.
Oblits are great,defiler is great,vindicator is great.
I personally hate using champions, mainly because they're a pointsink,and I have better things to handle anything that needs a PF. Terminators are good for that.
2 meltas is good,but occasionally it's better to do 1 melta 1 flamer, depending on the army your up against. Nids,orks and IG require a good dosage of both.
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If only ZUN!bar were here... |
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![[Post New]](/s/i/i.gif) 2010/06/04 05:12:14
Subject: 1500 csm
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Hellacious Havoc
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I edited it, and yes that is two squads. Also I changed things on the rhinos a bit. But I like extra armour cause all it takes to prevent them from moving is a crew shaken, so at least they can move when stunned, and thats all they really need to do. But I like PF champs so Im not helpless against dreadnoughts and the like. Also, I don't like lash b/c for me its really cheesy, and people hate it, so Id just prefer keep it fun for everyone.
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"I've missed over 9,000 shots in my career. I've lost almost 300 games. 26 times I've been trusted to take the game-winning shot . . . and missed. I've failed over and over and over again in my life. And that is why I succeed." The great, Michael Jordan |
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![[Post New]](/s/i/i.gif) 2010/06/04 05:16:28
Subject: 1500 csm
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Napoleonics Obsesser
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rodt777 wrote:I edited it, and yes that is two squads. Also I changed things on the rhinos a bit. But I like extra armour cause all it takes to prevent them from moving is a crew shaken, so at least they can move when stunned, and thats all they really need to do. But I like PF champs so Im not helpless against dreadnoughts and the like. Also, I don't like lash b/c for me its really cheesy, and people hate it, so Id just prefer keep it fun for everyone.
Alright no problem! I keep the lash on my prince just to handle everything I;m too lazy to attack,lolz.
And oops,I was forgetting what extra armor did. That's fine,keep that.
I know how good a lucky powerfist shot can be,so I won't argue there.
Good luck!
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If only ZUN!bar were here... |
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![[Post New]](/s/i/i.gif) 2010/06/04 05:20:12
Subject: 1500 csm
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Hellacious Havoc
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Samus_aran115 wrote:
Alright no problem! I keep the lash on my prince just to handle everything I;m too lazy to attack,lolz.
Haha thats fine, to each his own.
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"I've missed over 9,000 shots in my career. I've lost almost 300 games. 26 times I've been trusted to take the game-winning shot . . . and missed. I've failed over and over and over again in my life. And that is why I succeed." The great, Michael Jordan |
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![[Post New]](/s/i/i.gif) 2010/06/04 07:41:49
Subject: 1500 csm
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Annoyed Blood Angel Devastator
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CSM suck. If you replace them with Plague marines or beserkers then you'll do much better. A Vindicator on it's own is a point sink and your opponent will imediatelly fire anti-tank weaponry at it untill it blows up. Better off replacing it with more oblits. By the way, your DP are fine and they seriously kick but.
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Daemons 3000pts
2000pts
Marines 2000pts |
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![[Post New]](/s/i/i.gif) 2010/06/04 13:12:34
Subject: 1500 csm
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Rotting Sorcerer of Nurgle
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@Gurgle:
CSM do not 'suck'.
Overgenerlizations are not helpful.
CSM are economical and the workhorse of the CSM list.
Cults are nice, but are not always the best choice as they have their cons.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/06/04 14:24:42
Subject: Re:1500 csm
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Longtime Dakkanaut
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It's pretty standard, all told. It's the two troops choices, both solid, a full heavy support block, and a pair of very tough H2H Princes.
That said, there are a few things you could do to optimize here or there:
Vindicators or Defilers work best in pairs. If one of each works well for you, then that's cool too. It forces your opponent to make decisions: shoot at the AV13 thing that puts out an AP2 S10 blast, or the thing that puts out an AP3 S8 blast, and can mince him in close combat?
I will say though, that I do think it's a little bit light on troops. Two scoring units isn't exactly impressive by any means.
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