nirvana69 wrote:Im trying to decide if i should buy it or not. Can anyone tell me (preferably someone who owns it) exactly what it is and give me rough idea on how its played? thanks guys
No, It's not worth the buy.
THIS is what it is, exactly. A
40K version of Mighty Empires.
Your cash would do better going to more minis, and you can use some old maps, pins and a couple of extra side items to build up your own campaign system.
"What is it" exactly is a tabletop version of an
RTS game. You explore a hex, you fight out a battle against an opponent, and then you lay down more and more hex's as the game progresses. It was no accident that
GW dropped this out alongside Apocalypse and Planetstrike. It is just a placeholder system for you and opponents to build up a campaign system and have stuff to fight over. It is completly random, and the game won't last very long and die of boredom if you try to keep it going like they want you to play it.
I say a better alternative is to grid out an old map, fight the battles based ont he terraign on the map, and use differnt colored pins to represent the sides fighting, different extra things like the manufactorums, bases, and other assets, and play out your map battle campaign on the map. even if you don't go and battle for every square, you can make up some good rules to give you something interesting, such as put a random giant monster, or a rogue psycher, or a genestealer cult in the hex and fight them out using the Necromunda small scale rules.
Other things you can do is that you can go the low level route of playing as if each figure was a unit and using basic
40K rules fight it out for low level battles, such as a fight for the ancient fortress, or tunnel system, using the space hulk tiles, or a butcherblock paper with the grid squares on it to fight for the asset. Other things could include, making a couple of those assets from city fight, put them on the map, and then gain an advantage, or something extra if you hold it after the game.