Posted By BuzzCutPsycho on 01/18/2007 4:36 PM
Quick question, not that I disagree with you HMBC but am overall curious. Why is putting a HB in a command squad bad? I mean, they would already draw fire as it is, or am I missing something?
Your command squads should never be in the line of fire. They should be hiding, providing key leadership boosting abilities that keep the rest of your army fighting whilst taking no return fire of their own. The only times your platoon
HQ's should ever be seen by the enemy is when they rush forward, flamers at the ready, and toast the enemy before dying gloriously in the Emperor's name. They should not be attempting to take pot-shots with a heavy bolter.
A heavy bolter requires
LOS, and if you can see the enemy, the enemy can see you, meaning your 5-wounds of ultra-fragileness and super-importannce just became free
VP's for the enemy. All giving the squad a heavy weapon does is tempt you to use that heavy weapon when the squad is too important to risk destruction just for a few rounds of
HB fire. Guardsmen are expendible. Their Officers are not (to a point).
Now, this doesn't mean you go and give them a mortar because it doesn't require
LOS. Mortars are terrible weapons that should never be taken in any configuration. For Command Sections it's 4 Flamers, 4 Meltas or 4 Plasmas. That's all. And your CHQ should have none of these, and will pretty much always be 81 points, with no variance (sometimes 91 if you've taken Light Infantry or Cameleoline or whatever).
BYE