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![[Post New]](/s/i/i.gif) 2007/10/31 00:54:28
Subject: RE: What is the case AGAINST Lost and damned?
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Heroic Senior Officer
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Posted By Kid_Kyoto on 10/28/2007 5:37 AM Yet the only models have been the pointy hat and dress guys who were released at the end of 2nd edition and some forgeworld hideously expensive resin. Well, there was also that whole Genestealer Hybrid line which, IMO< made great cultist/mutant models.
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Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD |
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![[Post New]](/s/i/i.gif) 2007/10/31 00:54:48
Subject: RE: What is the case AGAINST Lost and damned?
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Fixture of Dakka
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Nuns with Guns: the Purest of the Pure!
My guess is that Kid Kyoto has that half right. On the one hand there is the "ho hum, humans" issue, and the other is the extreme difficulty of coming up with a truly alien species. It takes either a really clever or really insane mind to come up with things completely outside of our understanding and experience, and as like as not there is no one at GW capable of doing it. I don't mean that as a slight against GW, just that those who can do that sort of thing are few and far between. Note for example that very few species walk upright, and just about every "alien" in any movie or book does.
So we get the classics of mythology with a dash of science fiction, IN SPACE!
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![[Post New]](/s/i/i.gif) 2007/10/31 05:18:14
Subject: RE: What is the case AGAINST Lost and damned?
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Pragmatic Primus Commanding Cult Forces
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Posted By Wehrkind on 10/30/2007 3:07 PM That really should be slick, and EXACTLY what the Chaos Codex should have been. Then you release a Legion book or two detailing the dedicated "pure" legions of CSM. I just don't get why everyone sees this BUT GW. They are in a sea of people with sweaty fistfulls of cash thrusting out, and the GW guys find the one fellow who doesn't seem to have the cash to get a cup of coffee, and ask him "What can we do to please you?" There seems to be a rule with GW...if something's obvious, do the other thing. Speculation leading up to the new CSM codex was that it'd be streamlined, but maybe pull in some LatD units. Other than creating some differentiation, that'd have a nice retro feel, and GW's been using more RT and 2nd ed. flavor lately. So what do we get? Bland CSMs with Spawn awkwardly forced into the list as an FA choice. As a company, I think their heads are so filled with margins, plastic production methods and SKUs that they sometimes forget they're primarily in the business of making creative, cool stuff.
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![[Post New]](/s/i/i.gif) 2007/10/31 05:37:17
Subject: RE: What is the case AGAINST Lost and damned?
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[MOD]
Madrak Ironhide
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Posted By gorgon on 10/31/2007 10:18 AM Posted By Wehrkind on 10/30/2007 3:07 PM As a company, I think their heads are so filled with margins, plastic production methods and SKUs that they sometimes forget they're primarily in the business of making money through creating creative, cool stuff. Fixed your typo.
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![[Post New]](/s/i/i.gif) 2007/10/31 06:37:18
Subject: RE: What is the case AGAINST Lost and damned?
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Pragmatic Primus Commanding Cult Forces
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Posted By malfred on 10/31/2007 10:37 AM Posted By gorgon on 10/31/2007 10:18 AM Posted By Wehrkind on 10/30/2007 3:07 PM As a company, I think their heads are so filled with margins, plastic production methods and SKUs that they sometimes forget they're primarily in the business of making money through creating creative, cool stuff. Fixed your typo. No, "in the business" of covers the money part. They never forget they're about making money.
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![[Post New]](/s/i/i.gif) 2007/10/31 07:07:18
Subject: RE: What is the case AGAINST Lost and damned?
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[MOD]
Madrak Ironhide
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Yeah, I realized that when I posted, just thought it would be smarky.
But saying that they're in the business of making cool, creative stuff to me meant they were more game company artistes than a true profit driven company. An artist has to make enough to live, either through their work or other ventures, but they're not necessarily going to go the most creative, fun route.
Nor should they have to, but as customers (and curmudgeons) we tend to see things differently...
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![[Post New]](/s/i/i.gif) 2007/10/31 07:53:53
Subject: RE: What is the case AGAINST Lost and damned?
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Pragmatic Primus Commanding Cult Forces
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I think creativity was traditionally their greatest business asset. In the past, you could almost always count on players' ideas to be pretty lame compared to the stuff coming out of the GW studio. But I think player ideas about 40K Chaos are noticeably more creative than GW's current approach...a bland CSM codex, a limited Daemon codex, and no real plans for Legion or LatD coverage.
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![[Post New]](/s/i/i.gif) 2007/10/31 09:11:20
Subject: RE: What is the case AGAINST Lost and damned?
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RogueSangre
The Cockatrice Malediction
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Posted By gorgon on 10/31/2007 12:53 PM I think creativity was traditionally their greatest business asset. In the past, you could almost always count on players' ideas to be pretty lame compared to the stuff coming out of the GW studio. But I think player ideas about 40K Chaos are noticeably more creative than GW's current approach...a bland CSM codex, a limited Daemon codex, and no real plans for Legion or LatD coverage.
Hell, Codex: Pan Fo is noticeably more creative than GW's current approach.
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![[Post New]](/s/i/i.gif) 2007/10/31 09:45:10
Subject: RE: What is the case AGAINST Lost and damned?
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Fixture of Dakka
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Yea, I still don't get why GW, instead of building on the lists and ideas they already had and which had recieved a pretty good reception, instead decided to just scrap them and take a more bare bones, simple approach. Honestly, if I was coming into this in a vacuum, and was shown all the Codexes and sub-lists and asked to arrange them in rough chronological order, I would probably put the current 'dex towards the beginning, given the lack of options and narrow nature, having assumed that the more varied and diverse lists and Codexes were made by adding on to the former.
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