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![[Post New]](/s/i/i.gif) 2007/12/23 00:55:58
Subject: 2K Necrons, probably final evolution of my tourney list
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Fixture of Dakka
.................................... Searching for Iscandar
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When you consider the horrible wreck that is the 40k Tournament scene, sure you can call Adepticon the best.
I don't. I'm not impressed by any of the tournaments based on GW games. Come to one of mine, you'll see night & day differences.
By the way, I regularly play at 25-50% terrain on the board.
So, instead of tossing pretend-insults my way, how about you take a deep breath and listen to what I'm saying.
Obviously if I'm still successful despite the 'zomg one piece of terrain beats any shooting army' laughable comment, how about you just stop putting insults in and add something constructive.
75% terrain screws most immobile shooting armies. Frankly, 50% doesn't. Not on a 6x4 board. Do you guys setup your terrain so assault armies can hop from piece to piece? That's the kind of crap you won't see in friendly games nor in tournaments...so I guess if it's a grudge match and you're determined to win, well by all means.
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![[Post New]](/s/i/i.gif) 2007/12/23 03:35:37
Subject: 2K Necrons, probably final evolution of my tourney list
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Sslimey Sslyth
Busy somewhere, airin' out the skin jobs.
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I'm pretty well done arguing with you, your points ignore any points I've previously made, and all I could do is echo Therions sentiments toward your list that he mentioned in his 1.5 Orks thread here.
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This message was edited 2 times. Last update was at 2007/12/23 03:47:11
I have never failed to seize on 4+ in my life!
The best 40k page in the Universe
COMMORRAGH |
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![[Post New]](/s/i/i.gif) 2007/12/23 06:20:57
Subject: 2K Necrons, probably final evolution of my tourney list
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Fixture of Dakka
.................................... Searching for Iscandar
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Too bad a mod didn't silence you 5 posts ago.
Class A.
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![[Post New]](/s/i/i.gif) 2007/12/23 06:28:45
Subject: 2K Necrons, probably final evolution of my tourney list
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Rampaging Carnifex
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Anyone who thinks any SM or IG list can hang with Necrons with a 25% terrain board is fooling himself. Flat out it does not happen.
There is not a single SM list that will go better than 40/60 with this Necron list on 25% terrain with standard missions.
gak, do the math on an open field with no terrain. Necrons will still win every game, especially against IG with no cover.
I'd like to see Stelek and 40ke play a few games. I'll put fifty bucks on 40k for best 2 of 3.
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![[Post New]](/s/i/i.gif) 2007/12/23 17:20:29
Subject: Re:2K Necrons, probably final evolution of my tourney list
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Regular Dakkanaut
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I will say this, unless there is serious terrain on the board no stealer shock list going to touch your necs. 48 str 5 ap 4 shots and 27 str 6 ap 4 shots with bs 4 adds up to something like 35 dead stealers turn 1 on an open table. If good terrain and los manage to cut that to 20 I would still be toast without being able to go first turn, and even then my stealers would never catch the destroyers. This would be yet another list where taking EC for my MCs and stealers would be an utter waste of points.
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![[Post New]](/s/i/i.gif) 2007/12/23 17:32:30
Subject: 2K Necrons, probably final evolution of my tourney list
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Fixture of Dakka
.................................... Searching for Iscandar
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You need a gunwall to protect your stealers against crons and skimmer lists.
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![[Post New]](/s/i/i.gif) 2007/12/24 01:27:46
Subject: Re:2K Necrons, probably final evolution of my tourney list
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Regular Dakkanaut
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Yea I suppose using my MCs as a wall to shield my stealers might work. Shame to have wasted the points on scout moves for all of them.. The 3 las cannon shots a turn will kill an MC ever two turns or so. With 36" range and 6" movement against the heavy devs 48 range and 12 movement I have no hope of counter fire. The massed fire from the regular destroyers and elite crons will account for about another MC per turn as well....
Then the deceiver comes in and boom.... Its lights out for all my MC's
No, I have to say his is a VERY strong list.
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![[Post New]](/s/i/i.gif) 2007/12/24 17:00:02
Subject: 2K Necrons, probably final evolution of my tourney list
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Regular Dakkanaut
Houston, TX
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Longshot wrote:Anyone who thinks any SM or IG list can hang with Necrons with a 25% terrain board is fooling himself. Flat out it does not happen.
There is not a single SM list that will go better than 40/60 with this Necron list on 25% terrain with standard missions.
A terminator/dual plasma drop pod list would go better than 40/60, maybe 50/50 or 60/40 in favor of the pods. I've place a matchup very similar and it is not an easy fight by any stretch of the imagination though. It comes down to the assault phase. The Deceiver is unmatched by anything in the Marine list, but it can only be in one place at a time. Otherwise hidden fists and terminators in assault eat the Necrons. It also depends on how much the marine player is willing to kill off single Necron squads, have the half that get up warp away to join another squad, and then cower behind the drop pods for the rest of the game....
Of course, that same pod list would eat Stelek's marine list alive.
Other than a pod list though, I agree a marine list is fighting a significant uphill battle vs this Necron list.
One question for the OP, do you find that your destroyers survive the game. They would by my first target, and I'd guess the first target of many others. What do you do once they are down to counteract the relative lack of mobilty of the Immortals. Move and shoot is great, but it is still only moving 6" at a time.
Daydream
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No matter how powerful the wizard, a dagger between his shoulder blades will really cramp his style --Steven Brust.
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![[Post New]](/s/i/i.gif) 2007/12/24 17:40:19
Subject: 2K Necrons, probably final evolution of my tourney list
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Fixture of Dakka
.................................... Searching for Iscandar
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Never said it wasn't strong. I said I think the other variation is stronger.
There are alot of AP3+ armies out there that can put the crunch on destroyer armies, and then it comes down to a coin toss--will you survive against the AP3 shots coming into the army long enough to silence them? With so many weak units so vulnerable to heavy fire, I don't think so.
For some reason, people keep assuming Tyranids can't put down those heavy destroyers. Then the regular destroyers. Then play torrent vs the Immortals.
The deceiver is annoying, but he can be shot down and isn't exactly fast.
I fear the monolith coffins hiding and bringing back immortals more than anything vs Necrons, with ANY army against them. They can totally break the math you rely upon to beat Necrons.
I dunno how a drop pod army will eat my marines alive. Hasn't happened so far. 20-30 marines a turn, I can wreck. It's reliant upon luck too much to come in all at once and swamp me. Hell I've charged drop pod armies and just beat them up with CC attacks when I can't shoot them because of where they landed.
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![[Post New]](/s/i/i.gif) 2007/12/24 18:34:46
Subject: 2K Necrons, probably final evolution of my tourney list
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Rampaging Carnifex
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You cannot kill 20-30 marines a turn. Man you are just ridiculous with the made up statistics.
30 immortals kills:
60 shots * 2/3 hits * 2/3 wound * 1/3 do not save
9 marines a turn.
If you had 30 immortals, 20 warriors rapid firing, and multiple monoliths hitting with gauss flux or plates, you might get to 20. But 30?
I've played my pods against a lot of necrons and the half your army running away from fear + 6 squads with powerfists + terminators in your crap is no joke.
It's not an 'eat you alive' list but I have yet to lose a game to Necrons who didn't have destroyers.
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This message was edited 1 time. Last update was at 2007/12/24 18:43:02
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![[Post New]](/s/i/i.gif) 2007/12/24 22:09:44
Subject: 2K Necrons, probably final evolution of my tourney list
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Fixture of Dakka
.................................... Searching for Iscandar
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Uhh wasn't talking about a necron list vs marines.
/rolls eyes
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![[Post New]](/s/i/i.gif) 2007/12/25 04:10:30
Subject: Re:2K Necrons, probably final evolution of my tourney list
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Sslimey Sslyth
Busy somewhere, airin' out the skin jobs.
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Yea Longshot, Stelek isnt talking about his Necrons, he's touting the alleged strength of his awesome marine list here....in this Necron thread. Didnt you hear how awesome they are? He's talking about them in several different threads.
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I have never failed to seize on 4+ in my life!
The best 40k page in the Universe
COMMORRAGH |
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![[Post New]](/s/i/i.gif) 2007/12/26 18:36:34
Subject: 2K Necrons, probably final evolution of my tourney list
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Longtime Dakkanaut
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"One question for the OP. Do you find that your destroyers survive the game..."
No, they usually get knocked down. Frequently the opponent's kill order goes like this:
1st turn: Heavy D's, if they can see them.
2nd turn: Light D's
3rd turn: Lght D's + Heavy D's finish + Deceiver
4th turn: Deceiver finish + immortals
rest of game: Immortals
This is a bit of an oversimplification, as obviously light and heavy destroyers get shot at fairly interchangably, but they are definitely the prime targets. I try and keep one or two out of LOS to most enemies so that they get WBB chances on the first turn they get targeted.
The real function of the D's is to make the enemy fire at >24 inches. Basically they have the choice of shooting at the Deceiver, who is coming right for them, the Destroyers, who are beyond the reach of all but their heavy weapons, or the Immortals, who are at 21-24 inches. Since D's are easier to decrease they tend to fire on them first, which wastes their bolters/other hand weapons. Later on the Deceiver will steal a shooting phase because he's threatening to charge. The Immortals get to fire undisturbed for long enough to guarantee the win.
-Drop Pods
I concur, Drop pods can certainly match this list 50/50, might even be in the pods favor. If they don't have fists, and just rely on plasma rapid fire, the Necrons can handle it by waiting in cover in a big block and then charging. Fists make it a much dicier game, as the Deceiver can only be in one place at once. The killer is if both Fear The Darkness guys come down at once. Deceiver can only go eat one of them. Drop pods are a very difficult matchup for this list.
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All in all, fact is that Warhammer 40K has never been as balanced as it is now, and codex releases have never been as interesting as they are now (new units and vehicles and tons of new special rules/strategies each release -- not just the same old crap with a few changes in statlines and points costs).
-Therion
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New Codexia's Finest Hour - my fluff about the change between codexes, roughly novel length. |
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![[Post New]](/s/i/i.gif) 2007/12/26 18:49:51
Subject: Re:2K Necrons, probably final evolution of my tourney list
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Longtime Dakkanaut
Brotherhood of Blood
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Its funny how he considers Adepticon "gimmicky". A strange way to describe what many many gamers consider the best tournement in the country. Maybe playing with terrain on the field is the "Gimmick" he's talking about.
I hope to make it this year. Missions can all be considered gimmicky I just try to adapt and maximize the mission to my advantage. Deadshane1 how did you do at ardboyz BTW.
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This message was edited 1 time. Last update was at 2007/12/26 18:53:11
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![[Post New]](/s/i/i.gif) 2008/06/18 21:17:03
Subject: 2K Necrons, probably final evolution of my tourney list
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One Canoptek Scarab in a Swarm
Mission Viejo, CA
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40ke, correct me if I'm wrong, but isn't your point total for this list only 1977? Not that it makes a huge difference, but you might as well throw in another warrior. Unless that just totally messes up the nice symmetry thing you've got going on.
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This message was edited 1 time. Last update was at 2008/06/18 21:17:33
"Spare me your space-age techno-babble, Attilla the Hun!" |
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![[Post New]](/s/i/i.gif) 2008/06/19 23:01:54
Subject: 2K Necrons, probably final evolution of my tourney list
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Sneaky Lictor
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Wow. The thread made it's WBB roll. How cool.
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