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Gorkamorka to be released online on Wed. Jan 9, 2008!  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Fixture of Dakka






This is a pretty lame idea to bring this back and not even have any support for it. I still have issue ONE of the minimag, sans fanatic. They did a bang up job of pimping the game for a whole year and a half, as they did without even so much as how do you do. I still have my old stuff, and even though it is nice to think that I could easily bring out the archives, I cant help feeling cheated.

I really like the crap that SG comes up with. Like they couldn't go to Ebay themselves, get the stuff thats lacking, and post a PDF.

Bringing this thing out like a second class citizen is priceless. Don't get me wrong, I loved this game, but seeing that GW is supposed to be knocking our socks off with the new and improved ORKS, they are as usual less then steller in thier distribution.
I think GW is worse off then they are letting on.


-- A tiger tank makes a great base to build a trukk off of. use the small truck as the front, then use plasticard as the flooring. You can build it up anyway you want.
-- The model ATAT makes a great walking stompatruk, cut out the sides, extend the flooring so it sticks out.

I really like this game. Too bad they didn't support it.



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in pt
Sinewy Scourge





Porto

What lack of support for it? I guess they could've gotten the stuff out of their computers if they had it, but I hardly find any reason to complain for having the rules given away.

You don't like it, you give your contribute to it - get some of the pieces, scan them, distribute them over the net, mail them over at SG telling them you can scan, whatever. Just don't complain about this getting out, many people out there, me included, haven't played GorkaMorka because we couldn't get the rules. The buildings and whatnot are easy to make, and this will make good use of an ork army.

anonymous @ best Warhammer Miniature wrote:i vote the choas dwarf lord as they are the greatest dwarfs n should get there own codex


 
   
Made in us
Waaagh! Warbiker





East Bay, CA

i am just hoping they release digganob soon i want to play me some revolutionary grots.

In the fight between you and the world, back the world.
-Frank Zappa
2k+
1850 8/4/3


 
   
Made in us
Longtime Dakkanaut






Richmond, VA

Wow, you know what? I had totally forgotten that Gorkamorka was set on a Necron world. That's actually so cool! didn't they have a little scenario where you could use Necron Raiders in this game? Man do I miss 2nd edition....
   
Made in us
Fixture of Dakka






Im going to complain, seeing that I played this game when it came out and had to be shafted by GW when they went and pulled the rug out from under it.

I could easily scan the stuff, but then I dont work for specialist games, so why should I?

Like I said, lack of support killed this game. You can easily pick up a few boxes on Ebay, if you've never played it, AND get all of the good stuff that came with it.

If you all want, we could drop some scans of the stuff you want, if its ok with the mods, here. I have the magazine, the digganob stuff, the templets, etc.



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

So did it come out?

 
   
Made in gb
[ADMIN]
Decrepit Dakkanaut






London, UK

Grot 6 wrote:If you all want, we could drop some scans of the stuff you want, if its ok with the mods, here. I have the magazine, the digganob stuff, the templets, etc.


As much as I would love to be able to get it all so easily again, that would be a step too far and would just be copyright infringement, no matter how annoying GW are with their handling of their specialist games :(

Check out our new, fully plastic tabletop wargame - Maelstrom's Edge, made by Dakka!
 
   
Made in us
Fixture of Dakka






I figured as much, but thought I'd ask.

Here is a good site for some gubbins for the trukks. aside from that.

http://shop.ramshacklegames.co.uk/




At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in us
Fixture of Dakka






Its out, its over on the Specialist games site.



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in us
Scarred Ultramarine Tyrannic War Veteran






Maple Valley, Washington, Holy Terra

Grot 6, Gorkamorka was never intended to last forever. They supported it until they ran out of good ideas, and then they let it go out of print. That was how they ran the business in those days. They had the three Core Games (WHFB, 40K, and Epic, at that time) and a rotating cast of other games (Man O' War, Necromunda, Gorkamorka, etc. at that time). The idea of a "permanently supported" Specialist Games branch wasn't considered yet.

If Gorkamorka proves to be a popular download, perhaps they'll release Digganob and such as PDFs, too.

"Calgar hates Tyranids."

Your #1 Fan  
   
Made in de
Dominating Dominatrix






Piercing the heavens

I hope so. altough the concept is great fun, "just orks" are a bit boring, even to me.
   
Made in us
Sneaky Kommando



Texas

Anung Un Rama wrote:I hope so. altough the concept is great fun, "just orks" are a bit boring, even to me.


Blasphemy, I revoke your green card.

Copy at your own risk 
   
Made in de
Dominating Dominatrix






Piercing the heavens

catch me if you can, footslogger
   
Made in pt
Sinewy Scourge





Porto

Grot 6 wrote:Im going to complain, seeing that I played this game when it came out and had to be shafted by GW when they went and pulled the rug out from under it.

I could easily scan the stuff, but then I dont work for specialist games, so why should I?

Like I said, lack of support killed this game. You can easily pick up a few boxes on Ebay, if you've never played it, AND get all of the good stuff that came with it.

If you all want, we could drop some scans of the stuff you want, if its ok with the mods, here. I have the magazine, the digganob stuff, the templets, etc.


I think that, even if you don't work for them, they have the power to the scans online without infringing copyright. And I think that GW's posture towards certain boxed sets is understandable, I imagine some people played it but overall it wasn't worth the effort from them. Like Space Hulk, for example.

I'm not meaning to step on your toes or provoke you, but I think that you are just protesting for the sake of it. That's like complaining that Blizzard should keep supporting Warcraft 2 with patches - The comparison might be a little off, but it would be less costly for them than it would be for GW. I see it more like "40k in 40 minutes", or "Kill-Team" - an interesting variant on one of the main games but nothing that warrants new miniatures (the range is pretty much set thanks to the new, and even the older, ork editions). I say that if there's a game that deserves that kind of attention, it's Necromunda, since there's nearly no connection to other miniatures in the 40k line-up. Van Saar, Escher, they don't have any stand-ins, unlike GorkaMorka, that can use the full range of Ork models available.

anonymous @ best Warhammer Miniature wrote:i vote the choas dwarf lord as they are the greatest dwarfs n should get there own codex


 
   
Made in us
Fixture of Dakka






Thats my point though.

The skirmish games WERE pretty good, then about a year or so later, they'd pulled the rug out. " We're changing the game. You don't get that movement, you don't need those templates!!!

As for " Oh, it was so boreing..." Thats not nessesarily so.

The Support that I'm talking about is the little issue of it supposedly being a whole planet, they came out with a whole whopping issue ONE of Gubbinz, a magazine that they were going to give a few more things to do with the game, in much the same way as battles for the underhive, and the necromunda magazine did for that game.
Who wants to riun a buggie around the table? whoopty do. they could have came up with a heck of alot more then just that.

I know where you guys are coming from, I'm mad and I'm a muckracker, yah yah sure. whatever. HOWEVER from my perspective, I have well over 100,000 pts of ork boyz alone. not to mention the ones that I've gotten rid of over the years. I was green when green wasn't cool! I know my way around some Grots, and I know my buisness end of my more Dakka Dakka Kombibigblasta

My bonified beef about Gorkamorka was that there was at least five hundred different other things they could have done with it. They either on purposly or not didn't do a thing for the game when , if you remember correctly, the beginning of 3rd edition of the game was the deathnell for all of those glorious template weapons. The foot of gork, the squigpots, the zapp from the wirdboy, the hand flamer, the... etc. etc. etc. We were given the shaft of having the skirmish game lines cut, the introduction of the Inquisitor book, which at the time was supposedly supposed to be the third in the skirmish line, then ended up as someones 54mm wet dream.

- Intellectual support.Necromunda had at least a fans submissions area. Gorkamorka had free boxed sets for mag subscriptions. It was left to wither on the vine, wasn't supported as far as GW was concerned, and as with everything else, no support means not cool to play.


Some of the numerous things that COULD HAVE BEEN...
- The evolution of the Orks on Angelis. The developers could have persued the evolution, and possibly evolved a different strain of ork from the planet.

-What about all that wicked orky whatnot. There could have been a resurgance of ork vehicles. The giblet grida, the bonesnappa...

- The ork vehicles upgrades, the addings of other more fun stuff, like jet packs, or flyers the Epic vehicle range, that is still got those crazy ork contraptions....

- Introducing humans from different crashes, such as I had done when I asked the question- What would happen if I crashed a battlefleet gothic cruser, or transport into the planet thereby introducing Imperial Guard to the planet.

- Possiblity of the Muties and the little issue of them having all the tech, and the Diggas in some way or fasion delving into the mysterious Etervigila.

- Who was the real brains behind the muties, and what they the Cognoscenti really did with all that tech.

- The little issue of the Necron infestation, and what became of the pyramids.

- Bringing the Red Gobbo Faction into the frey and either getting themselves some much needed tech, or giveing them thier own little Gorkamorka to the stars. This one actually working, and finding the little issue of the grot mechs being better, or at least on par with the Ork meks. Better Red then Green, and all that.

- Beasts- a beastery of the squigs on the planet, crossbred with the other desert type flura and fauna.

- Maybe an incursion of the tyranids into the mess. It only takes just one...

- Development of more then just run the buggy across the desert and kill each other in the middle of the table.

I could have added more in terms of " How about four or five different interchangeable buggies and trucks, motorcycles, and assorted bits , but that might be a little too much for GW, seeing that we don't have enough space marines.

And what about those space marines....
Why would the blood angels let a planet full of orks roost so close to Baal?

What makes the astropaths so blind that they would let the infamous Etervigila stay out of touch, even though the machine spirit of the wreck was still there? Someone should have figured the little issue of a planet full of a million orks being that close.

I could go on and on, but the point that I have is that the game didn't have the backing that could have given players some leg to stand on, and evolved the game in such a way that people could actually play it, and not just say stuff like...
It was supposed to be a 50.00 drop your pants deal.
As for the little thing like kill team.
Why was it not encouraged to play the game in a way such as necromuinda, but instead of Hive, and built up area, that the floorings and scenery be given a cave like, or underground/ combined with crashed sections of the space hulk.
Do you guys know what I dfid with the space hulk tiles? I played the game in such a way that on the table at some spots, I would have the tunnel enteryway from the necromunda game, or some hatchways, or some of the little tank hatch covers that were in the midle of the table, as a goal. the fighting went down into the ground into the spacehulk tiles, which were the buried parts of the crashed hulk.( you would never guess who and what was riding along for the ride, unknown to the Orks.) Tie in a couple of the necromunda buildings, an you get a 3 dementional battleground, right out of mad max or something.
Serious fun!!!
cross Predator ( or a squad of chaos space marines) with an Ork Gang...
When the 82d Catachan ( my guard regeinemt) made thier escape, they DID have to leave men behind. Wonder what happend to them...
Not to mention all that equipment strewn across the planet from the wreck...

Jones is still out there, done gone native with his gang of Digga's...

Last time I saw Commisar Steel, he was at that Digga encampment, spreading the word to those heathens, wonder if it ever took with any of them...
We found these muties on the ridge and one of them spoke to us...

I found that cabin from an old shuttle and that mad hermit still prowling around...

The small map that was included only touched on the area around the crashsite of the orks hulk. there is a whole planet to go on and on about...

See, these were just a couple of the things that I came up with, not being satisfied with the plain old drive the buggies at each other and get shot down at six inchs routine.

So, no you arn't provoking, its my genuine case of the ass that I have when, after all this time they think they did us a favor by regurgitating the books, and not the whole game. No its not going to be a big deal to go get myself a couple of more boxes of boys and some of these new trucks, but it is kind of a waste, after all this time of waiting for GW to fix the Codex, the go and bring out the Old rules, when they could have just as easily sold a box of boys and a truck and given it a snappy new catch phrase, such as Gorkamorka starter set.
Maybe we could see a couple of scenery boxes, such as the Imperial ruins, or maybe a plastic fort, or some other stuff.

As for costly, I don't think it is anymore costly to regurgiate marines every other month then it would have been to drop a Ork box or two every now and then, and not just wait till every ten years to bring out a new codex just to say they support the line.

Waaagh!!!



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in pt
Sinewy Scourge





Porto

I whole-heartedly agree with your post. As I haven't played the game, I can't see it's limitations, but obviously I wouldn't mind seeing it evolve.

How would real 'ardcore mobs be? The same way as Nobz? The appearance of Flashgitz, Storm boyz? I agree there's a lot of room for expansion, a game like that is never truly finished. I always felt some interest in it, but I couldn't get the box. Then, I couldn't get the rules. Then, I stopped looking for them because I decided I'd wait until new minis came out etc etc...

One question though, would a Space Ork Boyz box (the new one) be enough to represent a gang? Is there more to guns than shootas and sluggas that can't be represented out of the box?

Oh, and nice post, though a bit too long for my 3:30 in the morning, empty-stomach reading

anonymous @ best Warhammer Miniature wrote:i vote the choas dwarf lord as they are the greatest dwarfs n should get there own codex


 
   
Made in us
Fixture of Dakka






A box of orks is more then enough for at least three gangs. Depending on your preference, the weapon options out there are more then enough for you to do pretty much anything you want with. The unlimited potental for you to convert, the options for weapons, and the new stuff give you more then ever alot more options. As for the Flashgitz, Ardboyz, and Nobgangs, The game lends alot more to one on one play, and gameclub options then a regular game of 40K does.
Think Apocalypse in small scale.

When you play a gang of orks, it is more of a chore to get the gang together, do something other then run the trucks around, shoot up the vehicles, and run off the other gang. One of the biggest problems we had was the little issue of what to do with all of the vehicles after around three or four games. One option we came up with was to keep them, another idea was to say that the gangs got the vehicle and scrapped it down, so either you got a stash of scrap, or you could use the parts to build more vehicles. ( I had to go out and buy around three more trucks to convert, after the fact.)

Easiest way is to trade the vehicles back, but after a few games, the reasoning becomes clearer to keep the rides, because your new guys need rides too ( especially when you kill the other gangs leader, and the rest of them decide to join your gang.)

I bought the new Ork codex this weekend, and for the most part, Gorkamorka isn't much different, and the new book fits in as easily as the old one in tearms of use for expanding the gangs, games, and idea material.

Gangs start off with around 100 teef, you buy everything, which will be around three or four boyz, a vehicle or two, and the leader. as well as the equ9ipment, a little for any unfourtunate side effects, such as new upgrades, trips to the meks, or the docs.

Orks are still fun, even after all these years.



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in pt
Sinewy Scourge





Porto

I'm no stranger to skirmish gaming: I used to play Necromunda, and planned to use it as a "bait" for my friends who are unwilling to collect an army. The only players where I am is me and my brother. And we haven't played for a long time since I am the painter

I just haven't read through the GorkaMorka rules, but as I'm interested in starting an Ork army, I think it would be nice if I could get the best of the two worlds: a 40k army and a couple of gangs to share with some friends. Grots will evidently have to be put aside since they aren't easy to come around.

As such, I'm thinking of limiting the gangs to Shootas and Sluggas, and have a sort of "pre-made" mob to borrow. I also have limited terrain - the battle for Macragge set, and little else.

That's why I like the fact that they've released the rules, as they were barely obtainable before, since Orks are Orks whatever the part of the galaxy they're in - I'd have a much harder time collecting a gang for Necromunda. For the newly introduced to GM, the PDF's are a blessing.

Vehicles will come about at the same time I get the new trukks until then, I'm going to run a 10 Ork show... is this a good idea? Thanks for your feedback!

anonymous @ best Warhammer Miniature wrote:i vote the choas dwarf lord as they are the greatest dwarfs n should get there own codex


 
   
Made in us
Longtime Dakkanaut




Long Beach, CA

nice avatar reds

"Do NOT ask me if you can fire the squad you forgot to shoot once we are in the assault phase, EVER!!!"

 
   
 
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