I don't know, they were never really that good in the last codex. I don't think that kannons are all that good; the fact that they have to stay still, for the most part, is a huge downside for me. I can also see positioning them as a problem, i.e. with so much crap on the board it might be hard to put them in a position to do any good. Also, I am unconvinced reguarding the idea that, "people will ignore them. If you have Big Gunz it stands to reason that you don't have battle wagons. You may have trukks to distract your enemy, but those can easily be blown up by bolter fire. I just see a lot of las/plas squads firing at the kannons in the first/second turn because they have "nothing else to shoot at/might as well." Sure, the weapons that fire at you might hit a grot instead, but I think that with LD 5 (or even 7 at best with the Runtherder) they will be running away a lot if they get shot at. Others may have seen good results with these units but, overall I see Big Gunz sitting in the back of the field doing almost nothing during the entire game but running away or dieing
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