CrabstuffedMushrooms wrote:Chiming in for redundancy:
Daemon Hunter Inquisitors with at least 2 Mystics are the best! Being able to nominate any unit within 12" to get "free" shots at a deep-striking unit never gets old. You can also give 'im a psychic hood to deal with Chaos Sorcerors using the Lash spell, in which case I recommend taking a Ld10 lord...
Hey so I thought I'd update all of you on this with some practical real-world experience from this weekend:
I just came back from a friendly
RT and I gotta say this dude's totally overrated. That's not to say he won't do something, but in my games? Meh. He spent all my games hidden in cover so no one could shoot him. Nobody got close to him either because I was able to shoot them or because they were content to outshoot me (I fielded a cityfight list so nothing really ranged beyond 24").
The worst part was that nobody really used deep-strike... until the last game that is! I went up against a marine drop pod army with a Fear the Darkness Librarian.
Sadly, I could never roll high enough to stop that power going off (you have to
beat, not
tie the score).
As for the mystics? Well as it turns out
4D6" ain't what it's cut out to be, my rolls averaged between 12 and 15, once I got 19 but I consider that generous! This simply wasn't enough to reach the enemy drop pods and whenever I nominated my ordnance for the 'free' shot it almost always deviated.
So er, yeah that's my 'review' if you will. My circumstances were relatively unique in that my Guard list wasn't standard, but I'd like to think my handling of the Inquisitor w/ Mystics was. If anyone else has actually
tried this (not just theoryhammer) I'd love to hear from you!