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The D6 Generation Podcast: Episode 6 - Achievements in Italy and Warmachine Overview Pt 2  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Rough Rider with Boomstick





Philadelphia

Got the review done, tried very hard to be objective. Hope I did not come off too much like a fan boy.

For the full review: Samurai Gunslinger Podcast Review: The D6 Generation

Big Troy, The Samurai Gunslinger of South Philly

Dystopian Wars fleets: KoB, EotBS, Prussian, FSA
Firestorm Armada Fleets: Sorellian

Current 5th ed WL record
Salamander Marines 22-3(Local) GT Circuit 2-0-1
Mech Vet Guard 54-8-4 (local) 5-1 Ard Boyz


 
   
Made in se
Commoragh-bound Peer



Sweden

Greetings from the land of blondes and polarbears!
We are acouple of guy over here in sweden who listen to your show and often laugh our asses off to your rather dry humor . It goes perfectly togheter with what we swedes call ''Lunda humor''! After listening to your shows we are thinking of starting to play Decent and have started playing Tannhüser! Keep up the great job guy!!

MVH
Johan

Children of the emperor, death to his foes! 
   
Made in us
[DCM]
Gun Mage






New Hampshire, USA

bigtmac68 wrote:Got the review done, tried very hard to be objective. Hope I did not come off too much like a fan boy.

For the full review: Samurai Gunslinger Podcast Review: The D6 Generation


Thanks BigTMac, the review was very kind. Thank you for taking the time!

 
   
Made in au
Pauper with Promise





RussWakelin wrote:

Kingcaboose: Actually both Craig and I are fans of the LoTR game by GW. I happen to think it is one of their stronger rule sets. That would be a fun topic.


Cool, that would be great. Not only do I see LOTR as the strongest rules GW has put out as you said but I also think the prices of the models are the most afordable too, I know it's a smaller models but the quality of them is very high. A lot of people view this game as a small model count skirmish game but with the Legions rules I end up playing with 50+ models a side in some games (movement trays come in handy for this).

This message was edited 1 time. Last update was at 2008/05/10 03:51:24


 
   
Made in no
Regular Dakkanaut




Hi, guys!
I just started listening to the various gaming podcasts that are out there and I must say that the D6G one is the best I have found. It really shows that you have a lot of experience with the things you talk about and when you discuss things you manage to do it without resorting to hyperbole, which I greatly appreciate. Many thanks for a great show!


By the way, in episode 5 Craig (I think) talks about some terrain cards which would work together with the Mighty Empires tiles. I do a lot of campaigning and I'd like to know more about these things.


EDIT: Just a comment on the cards used for Warmachine. I really enjoyed the review, but this thing puzzled me. You said it was a great thing to have, but couldn't you just do the same for Warhammer (or, indeed, any other miniature game)? Print out the stats and lis the special rules and you'd not have to go check up things in the army book.

This message was edited 1 time. Last update was at 2008/05/10 14:49:19


 
   
Made in us
[DCM]
Gun Mage






New Hampshire, USA

Avian wrote:EDIT: Just a comment on the cards used for Warmachine. I really enjoyed the review, but this thing puzzled me. You said it was a great thing to have, but couldn't you just do the same for Warhammer (or, indeed, any other miniature game)? Print out the stats and lis the special rules and you'd not have to go check up things in the army book.


Hi Avian,

You could, in fact do this. Actually you don't have to because Army Builder already does it for you for both 40k and Fantasy. The only problem is that the rules printed invariably have typos, and in a tourney your opponent will still want to double check the rule book to be sure you don't have a typo or something.

With the WM cards, since they are offical products, they are 'the law of the land' as it were, and don't need a second check against another resource.

 
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

Not just typos. To minimize legal issues the Army Builder datafile people are generally careful NOT to use the exact wording from a GW book.

As you noted, since PP is publishing the cards, they can put the EXACT official wording on them, which is very nice and very convenient.

Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
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A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
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Maelstrom's Edge! 
   
Made in no
Regular Dakkanaut




Yeah, but you could do it yourself. Write it up in Excel or whatever, print it out and use sleeves like card gamers use. Back in 5th edition you got cards like that in the starter box you could record the stats of a unit on.

Correct me if I'm wrong but I get the impression that the cards are an accessory, which although useful, are not something that really has much to do with the game itself. Is there any reason GW or some other miniature wargame could not decide tomorrow to have cards as well and not actually alter anything in their game to do this?

Are they really anything other than getting a summary sheet included?
   
Made in us
[DCM]
Gun Mage






New Hampshire, USA

Avian wrote:Correct me if I'm wrong but I get the impression that the cards are an accessory, which although useful, are not something that really has much to do with the game itself. Is there any reason GW or some other miniature wargame could not decide tomorrow to have cards as well and not actually alter anything in their game to do this?

Are they really anything other than getting a summary sheet included?


Actually the cards are fairly important, as they also are used to track damage. Warjacks in particular have damage locations with boxes (kinda like battle tech) and when all the boxes in a location are destroyed systems start to fail.

A card in a plastic sleeve and a dry erase marker makes tracking such damage very simple.

Also rember that when new models are released before the books (such as now, there are Legends models on the shelves today in stores, but the book does not come out until August) the ONLY place to see the rules for model are the cards (although NQ does give previews).

So Privateer has really built the game around the card concept. AT-43 has also done the card concept as well.

GW or other companies could certainly do something similar, but I'm not sure how easy it would be given all the variouis unit and wargear options available to a given unit.

To be fair to GW, since the games are army scale, it might start to become impractical to try and have a card for every unit and/or piece of wargear in your army.

I'd recommend Army Builder for this purpose, it does a fine job. And the GW army builder had all the full rules, which could also be seen as an attempt to solve this issue.


 
   
Made in no
Regular Dakkanaut




Ah, I see. Thanks.
   
Made in us
Servoarm Flailing Magos







Cards could certainly work for vehicles, though. Perhaps in WH40 v6 as a limited return tot he 'datafaxes' many older players seem to be fond of.

Working on someting you'll either love or hate. Hopefully to be revealed by November.
Play the games that make you happy. 
   
 
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