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![[Post New]](/s/i/i.gif) 2008/05/18 20:13:24
Subject: 1500 pt Tallarn Raiders (Imperial Guard)
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Guardsman with Flashlight
Richmond, VA
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what the heck are those things you are speaking of, I've never heard of thudd guns or heavy morters, but they sound good. Are they rumored new weopens in the new codex? Speaking of which, In the new codex they should have plasma cannons and multi-meltas on the heavy weopon platforms,In a ddition to that they should have heavy stubbers and storm bolters as assault weopens. That would kick major butt!!! To bad...
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This message was edited 1 time. Last update was at 2008/05/18 20:14:29
The emporer protects!!!
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![[Post New]](/s/i/i.gif) 2008/05/19 04:12:46
Subject: 1500 pt Tallarn Raiders (Imperial Guard)
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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They're from Imperial Armour 5. You can find the Mortars here and the Thudd Guns here.
BYE
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![[Post New]](/s/i/i.gif) 2008/05/20 16:04:41
Subject: 1500 pt Tallarn Raiders (Imperial Guard)
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Guardsman with Flashlight
Richmond, VA
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are they allowed in normal games?
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The emporer protects!!!
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![[Post New]](/s/i/i.gif) 2008/05/20 21:02:02
Subject: 1500 pt Tallarn Raiders (Imperial Guard)
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Navigator
Great Land of the British Empire
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Yeah.
Only super heavies aren't allowed (only in 2000pts plus if you include under three and 3000pts if you include over three)
Batteries (0-3 Thudd guns or 0-3 Heavy Mortars) are allowed in normal Imperial Guard armies as Elite choices.
DKoK can have 0-4 of each though (coz they love them!).
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![[Post New]](/s/i/i.gif) 2008/05/21 03:31:27
Subject: 1500 pt Tallarn Raiders (Imperial Guard)
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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And Infernus Shells costs you 20 points. Can't remember if it's per gun or per battery. I hope it's per gun, otherwise they're even more powerful.
But yeah, as I said, 9 Heavy Mortars w/Infernus Shells. As long as your opponent's army isn't Fearless, you'll probably win. You'll lose friends, but you'll win games.
BYE
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![[Post New]](/s/i/i.gif) 2008/05/21 12:11:13
Subject: 1500 pt Tallarn Raiders (Imperial Guard)
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Guardsman with Flashlight
Richmond, VA
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who says i have friends to begin with!
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The emporer protects!!!
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![[Post New]](/s/i/i.gif) 2008/05/21 12:37:32
Subject: 1500 pt Tallarn Raiders (Imperial Guard)
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Perfect!
Then cheese on, comrade. Cheese on!
BYE
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![[Post New]](/s/i/i.gif) 2008/05/21 20:06:41
Subject: 1500 pt Tallarn Raiders (Imperial Guard)
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Guardsman with Flashlight
Richmond, VA
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i was just.. kidding... but the friends that i do have all play either guard( ironic ) or vc lol
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The emporer protects!!!
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![[Post New]](/s/i/i.gif) 2008/05/22 14:33:49
Subject: 1500 pt Tallarn Raiders (Imperial Guard)
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Guardsman with Flashlight
Richmond, VA
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can i get some statistics on the thudd gund and stuff??????
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The emporer protects!!!
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![[Post New]](/s/i/i.gif) 2008/05/24 21:52:29
Subject: Re:1500 pt Tallarn Raiders (Imperial Guard)
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Navigator
Great Land of the British Empire
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HERE THEY ARE...
| Filename |
Thudd Guns and Heavy Mortar Rules.pdf |
Download
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| Description |
Thudd Gun and Heavy Mortar Rules from Imperial Armour Five |
| File size |
5938 Kbytes
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![[Post New]](/s/i/i.gif) 2008/05/26 14:37:32
Subject: 1500 pt Tallarn Raiders (Imperial Guard)
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Guardsman with Flashlight
Richmond, VA
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grcias dude
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The emporer protects!!!
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![[Post New]](/s/i/i.gif) 2008/06/10 19:58:53
Subject: 1500 pt Tallarn Raiders (Imperial Guard)
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Navigator
Great Land of the British Empire
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Not a problem when u've got the book, it's just hell copying it on to the computer. LOL
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![[Post New]](/s/i/i.gif) 2008/06/11 19:25:51
Subject: Re:1500 pt Tallarn Raiders (Imperial Guard)
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Drop Trooper with Demo Charge
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In a new store flyer, GW is claiming that missile launchers, grenade launchers and mortars will be more effective against massed formations in 5th edition, because "misses will land somewhere nearby and there are no more partial hits from blast templates."
Any thoughts on whether this makes these options more valuable and worth taking? My 7 boxes of 10 man Tallarn squads each come with missile launchers and grenade launchers, plus my basilisk strategy would be pretty cool I could employ mortars more effectively.
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![[Post New]](/s/i/i.gif) 2008/06/13 17:13:31
Subject: 1500 pt Tallarn Raiders (Imperial Guard)
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Navigator
Great Land of the British Empire
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Grenade Launchers??? I thought Tallarn favour the Plasmagun, and that was in the box sets???
Mortars are fun! Especially my heavy mortars!! I was playing a battle a couple of weeks ago and my enemy was obilerated by them- My friend hated it and had a scowl on his face all day! (H.B.M.C. you were right!)-
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