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![[Post New]](/s/i/i.gif) 2008/07/06 05:14:12
Subject: Re:What should Tournament missions look like in 5th Edition?
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Devastating Dark Reaper
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I never advocated Escalation, it has always been super exploitable. I see no problem with 2 troops 1 HQ, rest comes on turn 1 being used once per tournament. That was the old fix for forced reserves and it is a realistic aspect of war. The good thing about objectives that require troops is it isn't as easy to exploit it since those are rarely high powered units. It's just the staying force of mass troops that are scoring to the last man. It's some goodness.
I love Stelek's idea and would defintely use it for a campaign. It wouldn't be a good idea for a huge tournament because their is too much margin for error and confusion among the players since they can different objectives. It would also tax the judges. I would totally rock that in a local tourney though if I was a TO. That oppurtunity might be coming up though so if it does I'll try out the system.
I really like Yakfaces system too. I'm not sure about KP ratios though since it seems armies that are unit light are going to have a tough time in other missions/the primary so they should be thrown a bone if it came up every so often/was tertiary(or secondary!). This would really help out fluffy armies, kind of like showing the power of their god/faith. Their are some inconsistencies in balance though so I think people should try Yakfaces suggestion to have the points compared to each other like combat res. Seriously though, is a tertiary really necessary? The only reason I can think yes is as a sort of battle point modifier since those missions usually don't have the usual 2 +1 points like Kill HQ/Kill Tanks/HQ still alive.
Kill points are alot easier to use than VPs. VPs are a pain in the ass to calculate during a game and tough even after words. Anything you need a calculator for is bad. Mistakes can be made, it should be double checked and it just takes too long. The game should always run smoothly, we pay alot of money to take a geeky vacation. I don't want to have to get in the Math trench during or after the game.
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This message was edited 1 time. Last update was at 2008/07/06 05:20:16
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![[Post New]](/s/i/i.gif) 2008/07/06 15:35:08
Subject: What should Tournament missions look like in 5th Edition?
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Dakka Veteran
Bloomington, Illinois - USA
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We've used the "Ratio of ending army slots/beginning army slots" in Adepticon and midwest primer tournaments for a long while. Usually as a "4th" or "tertiary" mission. It works out really well. If you kept 100%, you get 10 points added to whatever points you earned for the mission (based off a 35 point battle score per mission outside of the survivor bonus).
Not only do you have to "win", you have to no just sacrifice 1% of your forces than your enemy to win the mission. It's sort of an anti-attrition factor.
I really enjoy that idea of Yak's to use Kill Points as a ratio.
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Adepticon 12 - Best Team Theme (Heretical)
Adepticon 11 - Combat Patrol Best General
Adepticon 09 - Loved Team Theme Judge
Adepticon 08 - Hated Team Theme Judge
Adepticon 07 - Gladiator Judge
Adepticon 06 - Best Team Theme
Adepticon 05 - Best Team Appearance
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![[Post New]](/s/i/i.gif) 2008/07/06 20:11:37
Subject: What should Tournament missions look like in 5th Edition?
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Decrepit Dakkanaut
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The problem with ratios is that you need a calculator. It's more idiot-proof and simpler to simply go checkbos as a Yes/No.
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![[Post New]](/s/i/i.gif) 2008/07/07 17:27:34
Subject: What should Tournament missions look like in 5th Edition?
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Regular Dakkanaut
south florida
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We've used the "Ratio of ending army slots/beginning army slots" in Adepticon and midwest primer tournaments for a long while. Usually as a "4th" or "tertiary" mission. It works out really well. If you kept 100%, you get 10 points added to whatever points you earned for the mission (based off a 35 point battle score per mission outside of the survivor bonus).
Not only do you have to "win", you have to no just sacrifice 1% of your forces than your enemy to win the mission. It's sort of an anti-attrition factor.
Which has never been fully explained in any of the rules I have read for adepticon. I can remember 2 years ago when I got every possible battle point and at least had half my stuff alive after every game and the guy who got best general had like 6 more unexplained battle points.
that also favors certain armys way to much
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![[Post New]](/s/i/i.gif) 2008/07/07 22:52:10
Subject: Re:What should Tournament missions look like in 5th Edition?
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Fixture of Dakka
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I want to see hot scantily clad young women with big firm mambos carrying round numbers around each turn. We deserve it.
G
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![[Post New]](/s/i/i.gif) 2008/07/14 10:09:35
Subject: Re:What should Tournament missions look like in 5th Edition?
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Devastating Dark Reaper
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I just now saw your GBF's post. His idea is the best of all of them.
We are paying like 25 bucks a game, can't we get some of that?
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