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Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

grizgrin wrote:Fess up if you feth up. I watched a young kid accidentally knock an open soda off a shelf into a case of mine with a few thousands points of models in it. So he picks up the can, puts it back on the shelf after a quick look around ot see if he'd been spotted, then becomes engrossed in game at table in front of him.


I'm assuming you immediately killed him and mailed pieces of him back to his parents, right?

BYE

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Rampaging Furioso Blood Angel Dreadnought





SC, USA

Nah. I took a second outside to collect my wits and stop hyperventilating like a tween chick at at Jonas Bros concert. Then I had a quick friendly chat with Junior. Then his dad came over (when he saw some strange, 6'3" dude talking to his 11 year old. Can't blame ol' boy, I'd a cruised over too) to see what was up, and I explained in really nice terms that he needed to control his spawn or somewhere down the line in life soemone a lot less forgiving than I was going to do it for him, with exterem prejudice.

I mean, I'm 200 pounds. This kid was a Whopper shy of maybe 60? Oh, and like I mentioned, he was really young. I'm a pushover dealing with the young, small, and helpless; what can I say.
   
Made in us
Fresh-Faced New User




Please tell me if I've fethed something up. Not if I forget to shoot this or that unit, but if I do something stupid like subtract the guardsmen's BS from the mortar scatter even though they're not in direct LOS. Point it out - don't keep your mouth shut and be a sullen prick the rest of the game, and afterward call me a cheater.

This only happened once, and yeah it was my fault, but it really bugged me.

This message was edited 1 time. Last update was at 2008/12/11 06:51:30


 
   
Made in us
Hellacious Havoc






grizgrin wrote:Fess up if you feth up. I watched a young kid accidentally knock an open soda off a shelf into a case of mine with a few thousands points of models in it.


I probably would have freaked! Then headed butted him. Especially if he tried to blow it off!


MARTIAL LAW-FTW

There is no "cheese", just whiney rats who lose too much!




 
   
Made in gb
Pete Haines




Nottingham

1. All etiquette of normal social contact applies to games. Hygiene, politeness, understanding, responsibility etc.

2. Ask early on if you are going to deviate from any accepted norms. i.e., i commonly move and run my orks as a single movement in the movement phase, rolling the dice then. This is technically incorrect, and could theoretically cause issues with line of sight and cover saves. However, with 140odd orks to move, it halves the time my turns take more or less. I ask the opponent if this is ok, and mention that they are free to demand proper conduct if they feel it would change the outcome of the game. So far, no one's said no.

3. It may look like a pile of crap to you, but under all circumstances, your opponent's models are sacred. Don't so much as touch them without permission, and certainly don't pick them up in big greedy fistfuls moments after I fail some armour saves. I spend a lot of time on my models, I don't want you chipping all the paint off.

4. Be verbose. Say out loud everything you're doing. No one like to see someone roll a few handful of dice without so much as a word, and then announce "All those terminators are dead." I have no idea what just happened, and no proof that what you say is correct. Do it stage by stage. "This squad firing at that squad. 3s to hit *roll*" etc all the way.

5. Related note, when examining a bunch of dice, pick up the failures, not the successes. This way, your opponent can be sure you aren't cheating him. However, remember point 2. If I'm rolling 80 Ork attacks, and they can only glance your vehicle on 6s, ask if i can just pick up the 6s. And count them as you pick them up.

6. I don't care if you have unpainted models or not, so long as it's obvious you're making progress with your army. But if you have nothing but 1500 points of grey plastic, don't expect me to be too happy.

7. Proxies. Don't use them in your first game with someone. And if you do use them, make sure that you can tell the difference between them. Don't announce shortly before assault that "That Grot there is a nurgling, and the grot there is Abaddon". At least try to make the proxies look vaguely like the models they're supposed to be representing, especially with true line of sight.

8. Army lists. Give your opponent a copy before the game starts so they can look over what they're facing, and clarify what some things do and where things are. However, give back army lists to their owners after the game. Also, army lists should have clear mathematics in them to show where the points have gone and that the list is fair.

9. Codexes. If you don't have a codex for your army, don't expect a game. If I ask to have a look in the codex to see what things do because I'm unfamiliar with Necrons, then give me the book, don't read it out to me. I'm not a child, and it looks like you have something to hide.

10. Gloating / Moaning. Don't. Ever.

11. If i do something stupid, or wrong. Tell me. I'm not perfect, but also don't assume that I meant it. Likewise, if someone calls you out on something, take it on board, and don't assume they think you're cheating. And don't construe it up to a personal attack.

This message was edited 1 time. Last update was at 2008/12/11 13:58:25


 
   
Made in gb
Devastating Dark Reaper






Mostly Oxfordshire. Some Kent, a little Rotherham

I've played a few games against people whose army list was handwritten by their pre school children on unsuspended tractors travelling across hard baked ruts.

I havn't got your codex, I am not familiar with its special characters and killy-death squads. So please do me the curtosy of producing a legible army list. That adds up.

(Mine are typed. And in order; complusory and then others ending in Heavies. It's not hard.....)

D20 has done to good roleplaying the same thing that McDonalds and Starbucks have done to good hamburgers and good coffee, respectively. Phasmaphobic

 
   
 
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