I'm surprised that you imagined that game going the way it did. I'd do the following in a plague/oblit/lash list -
Make rings around my princes with rhinos, so your scarabs couldn't get to them. Move the whole block 12" a turn so all your scarabs needed 6's to hit the tanks and couldn't get to the princes.
Oblits would deepstrike in the back area and once they did, they would gun down your necron warriors. After the arrival of the oblits, I'd shift focus off the Deceiver lashing and move on to lashing the tomb spyders away from the oblits to avoid retribution.
Then I'd double-charge your flayed ones with the daemon princes that I've hopefully been able to keep safe most of the game by rhino screen, lashing, shooting, and finishing off survivors.
It's an interesting list though and what I like about it is HOW I'd have to defeat it with the lash list. I feel like I made it look easy - truth is, I'd basically have to ignore mission objectives and go for phase out. There'd really be no other way to win than by doing that.
One problem I see though - in a tournament setting, you will not win. Not that you won't win games, but you can't get massacres. Example:
In the 2-objective mission whose name I can't ever remember, you can manage to keep your objective claimed and contest the enemy's with scarabs and such. Understandable. You win. But keeping yours and contesting theirs is a major victory at best. To get a massacre [and keep up with the other players that have gotten massacres] you'll need troops over in their deployment zone. Does "Wargear to the max" on the lord include a Veil of Darkness for teleporting? That would be one way, though it's pretty unreliable, bordering on dangerous.
And in a 3+ objective game, isn't it 3 objectives more than your opponent to get the massacre?
I don't really see this list tabling most opponents, so how did you plan on winning tournaments, as opposed to tournament games?
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