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![[Post New]](/s/i/i.gif) 2009/06/01 23:16:38
Subject: Re:Frosty Tries To Make Sense of All This (Thread To Be Regularly Updated, Probably)
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Wrack Sufferer
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Frosty Hardtop wrote:Okay, new question. Possessed Chaos Space Marines have wings on the models, but in the codex they don't have the option. So, can they fly? Or can they not fly? They can't fly, they just move 6 inches like everything else. Most of the stuff on possessed is there to help represent some other ability they can roll off of their random abilities chart.
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This message was edited 1 time. Last update was at 2009/06/01 23:17:11
Once upon a time, I told myself it's better to be smart than lucky. Every day, the world proves me wrong a little more. |
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![[Post New]](/s/i/i.gif) 2009/06/01 23:21:59
Subject: Frosty Tries To Make Sense of All This (Thread To Be Regularly Updated, Probably)
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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Just a note here, but with 5 landraiders (with units to make them dedicated when needed) the points would be through the roof
also with orks, you can actually take 8 battlewagons
3 nobz units (elite) 3 wagons
3 wagons (heavy)
2 nobz units (taken as troops if you have 2 warbosses) 2 wagons
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2009/06/01 23:24:55
Subject: Frosty Tries To Make Sense of All This (Thread To Be Regularly Updated, Probably)
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Hanging Out with Russ until Wolftime
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JD21290 wrote:Just a note here, but with 5 landraiders (with units to make them dedicated when needed) the points would be through the roof also with orks, you can actually take 8 battlewagons 3 nobz units (elite) 3 wagons 3 wagons (heavy) 2 nobz units (taken as troops if you have 2 warbosses) 2 wagons
Oh.... Snap! I forgot about that -Starts to work out the cost-
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This message was edited 2 times. Last update was at 2009/06/01 23:30:45
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/06/01 23:28:33
Subject: Frosty Tries To Make Sense of All This (Thread To Be Regularly Updated, Probably)
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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The raiders + termies are impossible at small games (under 2,000) as they cant fill in the troops + HQ
the orks list is possible at 2,500, i have written a list on here before with 8 wagons
i think i may be able to push it down to 2,000 points aswell.
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2009/06/01 23:31:23
Subject: Frosty Tries To Make Sense of All This (Thread To Be Regularly Updated, Probably)
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Hanging Out with Russ until Wolftime
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Oh well if you are going minimum sized nob squads, you can easily get it cheap. Hell, with Minimum Sized Squads and no Upgrades (bar PK for the Bosses),
2 Bosses, 5 Squads of 3 Nobz, 8 Wagons, 1190 Points
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/06/01 23:32:40
Subject: Frosty Tries To Make Sense of All This (Thread To Be Regularly Updated, Probably)
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Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
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i know, but glancing hits will then be bad for wagons
and we need rollers on some, 3 with killkannons, list goes on, but upgrades make the list of some use.
im just pissed that in the new dex wagons cant take skorchas :K
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Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
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![[Post New]](/s/i/i.gif) 2009/06/01 23:42:09
Subject: Re:Frosty Tries To Make Sense of All This (Thread To Be Regularly Updated, Probably)
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Stalwart Tribune
Olympus Mons
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 Like the wings on Chickens, only good for eating. (In referance to the posessed marines)
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This message was edited 1 time. Last update was at 2009/06/01 23:47:02
2500 1000
Mechanicum Fleet 2000 1000
2000? (Almost all 2nd ed.)
I think that about covers it. For now. |
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![[Post New]](/s/i/i.gif) 2009/06/02 04:03:02
Subject: Frosty Tries To Make Sense of All This (Thread To Be Regularly Updated, Probably)
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Trigger-Happy Baal Predator Pilot
Toronto (GTA), Ontario
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JD21290 wrote:i know, but glancing hits will then be bad for wagons
and we need rollers on some, 3 with killkannons, list goes on, but upgrades make the list of some use.
im just pissed that in the new dex wagons cant take skorchas :K
No you only need 2 with killkannon so that you can make "Fake" Units. You take 3 with Lobba's for barrage destruction (no need for killkannon) 3 with kannons and one has a KK, and 2 Zapp guns where one has a KK.
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Dracos wrote:Codex does not override rulebook. Specific rules (generally those found in codex tend to be more specific) override general rules in case of conflict.
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![[Post New]](/s/i/i.gif) 2009/06/02 06:44:48
Subject: Re:Frosty Tries To Make Sense of All This (Thread To Be Regularly Updated, Probably)
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Flashy Flashgitz
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We just came into a situation where the Chaos Dreadnought's crazed target was pretty much equidistant. In that situation, what do we do? We made some mistakes and just discounted the whole thing, but what happens then? Do we roll off? Do we play Street Fighter 4 to decide?
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- Frosty Hardtop - - 4000 points - - 1000 points and rising.
"Live a good life. If there are gods, and they are just, they will judge you based not on how devout you are, but by the virtues you've lived by. If they are unjust, then you should not worship them. If there are no gods, you will have lived a noble life that your loved ones will remember." |
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![[Post New]](/s/i/i.gif) 2009/06/02 11:15:55
Subject: Frosty Tries To Make Sense of All This (Thread To Be Regularly Updated, Probably)
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Decrepit Dakkanaut
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If the two targets are, to the limits of your measurement, equidistant then you should definitely D6 it - you dont ignore it just randomly choose who gets hit.
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![[Post New]](/s/i/i.gif) 2009/06/02 16:53:46
Subject: Frosty Tries To Make Sense of All This (Thread To Be Regularly Updated, Probably)
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Stalwart Tribune
Olympus Mons
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GW's famous 4+ answer. Yeah, just select one of the two randomly.
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2500 1000
Mechanicum Fleet 2000 1000
2000? (Almost all 2nd ed.)
I think that about covers it. For now. |
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![[Post New]](/s/i/i.gif) 2009/06/10 07:24:58
Subject: Re:Frosty Tries To Make Sense of All This (Thread To Be Regularly Updated, Probably)
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Flashy Flashgitz
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Thanks for the help so far.
A few questions about grenades and such.
According to the table using grenades against vehicles.
Assault/Defensive Grenades - 4 + d6
Krak Grenades - 6 + d6
Meltabombs - 8 + 2d6
Now, this suggests that when rolling to penetrate a vehicle with Assault Grenades, you'd roll 4 + d6, Or 4 +d6 to determine the strength, then another d6 to penetrate?
How exactly does a grenade attack resolve? Do I get one attack with my model? Does the entire unit attack using grenades, or can I decide?
How do grenades work against walkers?
My last question has nothing to do with grenades. Looking at the Runtherd Grabba Stick, let's say I've got three Runtherds in a unit that assaults, say, one guy. Does the Grabba Stick's ability stack? Does it resolve on my initiative, or does it resolve before the Assault starts? Can I reduce a target's attacks to 0?
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- Frosty Hardtop - - 4000 points - - 1000 points and rising.
"Live a good life. If there are gods, and they are just, they will judge you based not on how devout you are, but by the virtues you've lived by. If they are unjust, then you should not worship them. If there are no gods, you will have lived a noble life that your loved ones will remember." |
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![[Post New]](/s/i/i.gif) 2009/06/10 12:00:46
Subject: Frosty Tries To Make Sense of All This (Thread To Be Regularly Updated, Probably)
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Decrepit Dakkanaut
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You were right the first time - the entire armour penetration is 4+ D6, as there is no "strength" indicated.
In terms of grenade attacks - only ever one attack per model, and, as they are not "special" close combat weapons you can choose which models attack with them. So a warboss with PK could still use his powerklaw, or a sergeant could use his powerfist.
Against walkers it is clearly in the rules for walkers, page 73, 3rd paragraph of the left column. Hint: walkers arent normal vehicles, and they tend to move a bit when you try to stick a grenade on them
Grabba Stick - they stack, so you can make a 4 attack model lose 3 attacks, and you determine this before initiative starts to resolve - it is an immediate effect, like defensive grenades. I beleive it has the usual "down to a minimum of 1" restriction however you will need to check the rule for it!
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![[Post New]](/s/i/i.gif) 2009/06/10 23:58:59
Subject: Re:Frosty Tries To Make Sense of All This (Thread To Be Regularly Updated, Probably)
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Flashy Flashgitz
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How does Assault resolve with grenades? If my figures get 3 attacks each, with a grenade, do they get one Grenade attack, and then two physical attacks, or do they get 1 Grenade attack, and that's it?
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- Frosty Hardtop - - 4000 points - - 1000 points and rising.
"Live a good life. If there are gods, and they are just, they will judge you based not on how devout you are, but by the virtues you've lived by. If they are unjust, then you should not worship them. If there are no gods, you will have lived a noble life that your loved ones will remember." |
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![[Post New]](/s/i/i.gif) 2009/06/10 23:59:59
Subject: Re:Frosty Tries To Make Sense of All This (Thread To Be Regularly Updated, Probably)
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Hanging Out with Russ until Wolftime
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Frosty Hardtop wrote:How does Assault resolve with grenades? If my figures get 3 attacks each, with a grenade, do they get one Grenade attack, and then two physical attacks, or do they get 1 Grenade attack, and that's it?
Against a Vehicle, you can pick between Full Normal attacks or 1 Grenade.
That's it.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/06/11 03:32:42
Subject: Frosty Tries To Make Sense of All This (Thread To Be Regularly Updated, Probably)
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Nasty Nob on Warbike with Klaw
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Which leaves the obvious assessment that, if your model/unit already has S4 (or better), there's no reason to use assault/defensive grenades against the vehicle. You're better off with the higher rate of attacks... Especially if charging.
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Black Fiend wrote: Okay all the ChapterHouse Nazis to the right!! All the GW apologists to the far left. LETS GET READY TO RUMBLE !!!
The Green Git wrote: I'd like to cross section them and see if they have TFG rings, but that's probably illegal.
Polonius wrote: You have to love when the most clearly biased person in the room is claiming to be objective.
Greebynog wrote:Us brits have a sense of fair play and propriety that you colonial savages can only dream of.
Stelek wrote: I know you're afraid. I want you to be. Because you should be. I've got the humiliation wagon all set up for you to take a ride back to suck city.
Quote: LunaHound--- Why do people hate unpainted models? I mean is it lacking the realism to what we fantasize the plastic soldier men to be?
I just can't stand it when people have fun the wrong way. - Chongara
I do believe that the GW "moneysheep" is a dying breed, despite their bleats to the contrary. - AesSedai
You are a thief and a predator of the wargaming community, and i'll be damned if anyone says differently ever again on my watch in these forums. -MajorTom11 |
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![[Post New]](/s/i/i.gif) 2009/06/11 03:35:26
Subject: Frosty Tries To Make Sense of All This (Thread To Be Regularly Updated, Probably)
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Hanging Out with Russ until Wolftime
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MagickalMemories wrote:Which leaves the obvious assessment that, if your model/unit already has S4 (or better), there's no reason to use assault/defensive grenades against the vehicle. You're better off with the higher rate of attacks... Especially if charging.
Unless you have Krak Grenades
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/06/11 04:57:46
Subject: Frosty Tries To Make Sense of All This (Thread To Be Regularly Updated, Probably)
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Trigger-Happy Baal Predator Pilot
Toronto (GTA), Ontario
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Gwar! wrote:MagickalMemories wrote:Which leaves the obvious assessment that, if your model/unit already has S4 (or better), there's no reason to use assault/defensive grenades against the vehicle. You're better off with the higher rate of attacks... Especially if charging.
Unless you have Krak Grenades
 But what if my models S 8?!!
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Dracos wrote:Codex does not override rulebook. Specific rules (generally those found in codex tend to be more specific) override general rules in case of conflict.
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![[Post New]](/s/i/i.gif) 2009/06/12 04:21:25
Subject: Frosty Tries To Make Sense of All This (Thread To Be Regularly Updated, Probably)
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Nasty Nob on Warbike with Klaw
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Gwar! wrote:MagickalMemories wrote:Which leaves the obvious assessment that, if your model/unit already has S4 (or better), there's no reason to use assault/defensive grenades against the vehicle. You're better off with the higher rate of attacks... Especially if charging.
Unless you have Krak Grenades
In which case, you'd be going outside the parameters given in the thread, of course:
Assault/Defensive Grenades - 4 + d6
Krak Grenades - 6 + d6
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Black Fiend wrote: Okay all the ChapterHouse Nazis to the right!! All the GW apologists to the far left. LETS GET READY TO RUMBLE !!!
The Green Git wrote: I'd like to cross section them and see if they have TFG rings, but that's probably illegal.
Polonius wrote: You have to love when the most clearly biased person in the room is claiming to be objective.
Greebynog wrote:Us brits have a sense of fair play and propriety that you colonial savages can only dream of.
Stelek wrote: I know you're afraid. I want you to be. Because you should be. I've got the humiliation wagon all set up for you to take a ride back to suck city.
Quote: LunaHound--- Why do people hate unpainted models? I mean is it lacking the realism to what we fantasize the plastic soldier men to be?
I just can't stand it when people have fun the wrong way. - Chongara
I do believe that the GW "moneysheep" is a dying breed, despite their bleats to the contrary. - AesSedai
You are a thief and a predator of the wargaming community, and i'll be damned if anyone says differently ever again on my watch in these forums. -MajorTom11 |
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