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![[Post New]](/s/i/i.gif) 2009/09/15 15:44:35
Subject: More Space Hulk missions
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Stormin' Stompa
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I already have the special tile incorperated in my tileset. Perhaps I can do Duty and Honour?
After that I only have Sword Of Halcyon (no more WDs)
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"He died because he had no honor. He had no honor and the Emperor was watching."
18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000
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![[Post New]](/s/i/i.gif) 2009/09/15 15:54:58
Subject: More Space Hulk missions
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Erratic Knight Errant
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no worries
btw where do i get the latest latest version of this tile editor with all the addons? i fear i'm missing some of it.
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"Home is where you dig it."
"Morkies little orky loves shortnin', shortnin', Morkies little orky loves shortnin' legs..."
Always on the lookout for 5th Ed Bretonnians, PM me! |
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![[Post New]](/s/i/i.gif) 2009/09/15 16:03:04
Subject: More Space Hulk missions
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Stormin' Stompa
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Go to Warseer and read through the original thread on the subject.
They have a lot of fun new tiles and instruction on how to include them in your set.
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"He died because he had no honor. He had no honor and the Emperor was watching."
18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000
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![[Post New]](/s/i/i.gif) 2009/09/15 21:34:28
Subject: Re:More Space Hulk missions
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Erratic Knight Errant
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Fangs of Fenris
Mission 1: Trap the Foe
FORCES & DEPLOYMENT
Space Marines: The Space Marine player has two squads. Squad 1 consists of a sergeant armed with storm bolter and power sword, one Space Marine armed with a heavy flamer and powerfist, and three Space Marines armed with storm bolters and power fists. Squad 2 consists of a sergeant armed with thunder hammer and storm shield, one Space Marine armed with an assault cannon and powerfist, and three Space Marines armed with storm bolters and power fists.The Space Marine player deploys the squads on the starting squares shown on the map.
Genestealers: The Genestealer player begins the game with one blip counter in each of the rooms. During the game, the Genestealer player receives one reinforcement blip per tern per open entry area. One blip is placed at each open entry area each turn.
Bulkheads: In this mission the bulkheads must be used to permanently block off Genestealer entry points. Treat them as doors until closed. Once closed they cannot be opened. Use an appropriate marker to represent the bulkhead or place an end-marker to show the entrypoint is being blocked.
VICTORY
Space marine: The Space marine player must clost each of the 4 bulkhead doors.
Genestealer: The Genestealer player must kill all the marines before they can seal the bulkhead doors.
- first one of Fangs of Fenris, more up shortly.
Automatically Appended Next Post: Fangs Of Fenris
Mission 2: Counter Attack
The Genestealers move FIRST this mission.
FORCES & DEPLOYMENT
Space Marines: The Space Marine player has two squads. Squad 1 consists of a sergeant armed with storm bolter and power sword, one Space Marine armed with a heavy flamer and powerfist, and three Space Marines armed with storm bolters and power fists. Squad 2 consists of a sergeant armed with thunder hammer and storm shield, one Space Marine armed with an assault cannon and powerfist, and three Space Marines armed with storm bolters and power fists. The two squads may be deployed anywhere on the map, split as you want, and may start on overwatch if you want.
The Space Marine player may also swap one Space Marine Armed with Storm bolter and power fist for one Space Marine armed with a pair of Lightning Claws.
Genestealers: The Genestealer player gains three reinforcement blips per turn, which may be placed at any of the Genestealer entry areas marked on the map. The Genestealers are never forced to lurk, even if there is a Space Marine within 6 squares. Terminators standing on entry point squares may be attacked in close combat straight away be Genestealers entering at that point, with no chance to fire on overwatch.
Victory:
Space Marines: Hold out for as long as you can!
Genestealers: Kill the Space Marines as quickly as possible!
N.B.
This game is designed as part of the 3 mission story the marines are buying time for their comrades to get in place and finish the Genestealers on this vessel once and for all. the idea is that the marines just hold out as long as possible, to me that sounds like a real challenge! Automatically Appended Next Post: Fangs Of Fenris
Mission 3: Annihilate!
FORCES & DEPLOYMENT
Space Marines: The Space Marine player has two squads. Squad 1 consists of a sergeant armed with storm bolter and power sword, one Space Marine armed with a heavy flamer and powerfist, and three Space Marines armed with storm bolters and power fists. Squad 2 consists of a sergeant armed with thunder hammer and storm shield, one Space Marine armed with an assault cannon and powerfist, and three Space Marines armed with storm bolters and power fists. The Space Marine player deploys his two squads on the yellow corridors.
Genestealers: The Genestealer player begins the game with the FULL blip set. Randomly place 1 blip on each of the four "Dead ends", 2 in each of the rooms and the rest anywhere on the board as long as they are not within 10 squares of a Space Marine. These blips are placed AFTER the Marines Deploy.
Victory:
Space Marines: This is the last hiding place of the Genestealers, Finish them!
Genestealer: There are no more reinforcements, wipe out the marines before they wipe you out!
N.B. There's the final mission  have fun and don't get too much ichor splattered on you!
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This message was edited 3 times. Last update was at 2009/09/15 22:42:23
"Home is where you dig it."
"Morkies little orky loves shortnin', shortnin', Morkies little orky loves shortnin' legs..."
Always on the lookout for 5th Ed Bretonnians, PM me! |
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![[Post New]](/s/i/i.gif) 2009/09/15 22:54:22
Subject: Re:More Space Hulk missions
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Fresh-Faced New User
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Here is my link for the PDF versions of Teh_K42 missions to print out. As they get posted I'll convert them and put them up here.
http://www.mikedaro.com/space_hulk.htm
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This message was edited 1 time. Last update was at 2009/09/15 23:01:12
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![[Post New]](/s/i/i.gif) 2009/09/16 09:07:15
Subject: More Space Hulk missions
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Stormin' Stompa
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Good work, Nomog.
You are more than welcome to include the Defilement of Honour campaign. It is done too (page 1 in this thread).
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-------------------------------------------------------
"He died because he had no honor. He had no honor and the Emperor was watching."
18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000
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![[Post New]](/s/i/i.gif) 2009/09/16 11:27:01
Subject: More Space Hulk missions
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Erratic Knight Errant
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Steelmage99 wrote:Good work, Nomog.
You are more than welcome to include the Defilement of Honour campaign. It is done too (page 1 in this thread).
also feel free to pop Fangs of Fenris in there too!
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"Home is where you dig it."
"Morkies little orky loves shortnin', shortnin', Morkies little orky loves shortnin' legs..."
Always on the lookout for 5th Ed Bretonnians, PM me! |
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![[Post New]](/s/i/i.gif) 2009/09/16 16:49:29
Subject: More Space Hulk missions
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Lethal Lhamean
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thanks for these everybody. I've only played four games so far (bought it today) but these missions should come in handy for the future.
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![[Post New]](/s/i/i.gif) 2009/09/16 17:27:49
Subject: More Space Hulk missions
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[MOD]
Madrak Ironhide
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![[Post New]](/s/i/i.gif) 2009/09/16 18:02:27
Subject: More Space Hulk missions
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Phanobi
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pdf's oooooooooooooohhhhhhhhh Yes please.
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http://www.dakkadakka.com/dakkaforum/posts/list/463976.page (Space Sharks and Tau)
DJ @ http://www.rockindocradio.net
Mon, Thursday+Fri 06am - 09am EST
We refuse to take sides in this anymore. And we refuse to let you turn us against one another. We know who we are now, we can find our own way between order and chaos...
It's over because we've decided it's over. Now get the hell out of our galaxy! Both of you.
"Whoever takes purple sash is purple, and follows purple leader." I follow purple tau. Theophony
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![[Post New]](/s/i/i.gif) 2009/09/16 21:07:40
Subject: More Space Hulk missions
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Fresh-Faced New User
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Melonfish wrote:Steelmage99 wrote:Good work, Nomog.
You are more than welcome to include the Defilement of Honour campaign. It is done too (page 1 in this thread).
also feel free to pop Fangs of Fenris in there too!
Thank you guys. Your missions are up there now also in PDF format.
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![[Post New]](/s/i/i.gif) 2009/09/17 01:47:51
Subject: More Space Hulk missions
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Long-Range Black Templar Land Speeder Pilot
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Hey Nomog, any chance of getting a pdf with all the missions in it at once? Also, thanks guys, these all look great.
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![[Post New]](/s/i/i.gif) 2009/09/17 03:19:48
Subject: More Space Hulk missions
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Fresh-Faced New User
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Sirius42 wrote:Hey Nomog, any chance of getting a pdf with all the missions in it at once? Also, thanks guys, these all look great.
Yeah! Once all of them are done and posted I planned on doing one PDF.
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![[Post New]](/s/i/i.gif) 2009/09/17 10:40:51
Subject: More Space Hulk missions
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Erratic Knight Errant
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I'll be sticking a few up from the Campaigns book tonight chaps. watch this space.
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"Home is where you dig it."
"Morkies little orky loves shortnin', shortnin', Morkies little orky loves shortnin' legs..."
Always on the lookout for 5th Ed Bretonnians, PM me! |
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![[Post New]](/s/i/i.gif) 2009/09/17 12:33:50
Subject: Re:More Space Hulk missions
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Nimble Ellyrian Reaver
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Harbinger of Depair mission IV: Isolate FORCES & DEPLOYMENT Space Marines: The Space Marine player has two squads. Squad 1 consists of of a sergeant armed with storm bolter and power sword, one Space Marine armed with a heavy flamer and powerfist, and three Space Marines armed with storm bolters and power fists. This squad deploys on the starting squares on one of the corridors shown on the map. Squad 2 consists of a sergeant armed with thunder hammer and storm shield, a Space Marine with an assault cannon and power fist, one space marine with chainfist and storm bolter and two Space Marines with power fists and storm bolters. It deploys on the starting squares in the other corridor. Genestealers: The genestealer player begins the mission with four blips and receives two reinforcement blips per turn. SPECIAL RULES Control Panel: It is understood that the genestealers are projecting an alien signal into the depths of space, amplified by the systems of the Harbinger of Despair. This could be anything from a distress call to directions to an Imperial world ripe for invasion. The signal must be cut off at the control panel. The control panel is the yellow 'O' on the map. A Space Marine facing the control panel and that is standing in an adjacent square to the control panel can activate it for 2 AP. The control panel is stationary and may not be moved through or fired through. The control panel blocks line of sight and cannot be destroyed. VICTORY The activation of the control panel results in a Space Marine Victory. Any other result is a genestealer victory. Automatically Appended Next Post: Harbinger of Despair mission V: Annihilate FORCES & DEPLOYMENT Space Marines: The Space Marine player has two squads. Squad 1 consists of of a sergeant armed with storm bolter and power sword, one Space Marine armed with a heavy flamer and powerfist, and three Space Marines armed with storm bolters and power fists. This squad deploys on the starting squares on one of the corridors shown on the map. Squad 2 consists of a sergeant armed with thunder hammer and storm shield, a Space Marine with an assault cannon and power fist, one space marine with chainfist and storm bolter and two Space Marines with power fists and storm bolters. It deploys on the starting squares in the other corridor. Genestealers: The genestealer player begins the mission with two blips and receives two reinforcement blips per turn. SPECIAL RULES Cryogenic Chambers: Intelligence from the hulks computer has revealed the presence of cryogenic chambers growing variants of genestealers that are even larger, tougher and deadlier. Their existence poses a grave danger to the Space Marines on board the hulk. Cryogenic chambers are placed on the spaces marked with a yellow 'O' on the map. The cryogenic chambers are immobile. Cryogenic chambers can be destroyed in exactly the same ways that doors may be destroyed, except that the Space Marine player gets +1 to all rolls when shooting or close assaulting a cryogenic chamber. Eg. A Space Marine shoots his storm bolter at a cryogenic chamber. He needs a 5+ to destroy it instead of the usual 6+. He fails to destroy it, and shoots again. With the sustained fire bonus he can now destroy the chamber on a 4+. A genestealer may never attack a cryogenic chamber. VICTORY The destruction of all four cryogenic chambers results in a Space Marine Victory. Any other result is a genestealer victory.
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This message was edited 2 times. Last update was at 2009/09/17 13:15:18
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![[Post New]](/s/i/i.gif) 2009/09/17 15:23:23
Subject: More Space Hulk missions
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Erratic Knight Errant
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Lookin good nemog!
also good to see HOD there Teh_K42
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"Home is where you dig it."
"Morkies little orky loves shortnin', shortnin', Morkies little orky loves shortnin' legs..."
Always on the lookout for 5th Ed Bretonnians, PM me! |
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![[Post New]](/s/i/i.gif) 2009/09/19 20:25:13
Subject: More Space Hulk missions
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Fresh-Faced New User
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I updated the Harbinger of Despair campaign missions.
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![[Post New]](/s/i/i.gif) 2009/09/22 14:22:04
Subject: Re:More Space Hulk missions
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Nimble Ellyrian Reaver
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Final mission from me, I don't have access to any more sources. Harbinger of Despair mission VI: Retribution FORCES & DEPLOYMENT Space Marines: The Space Marine player has two squads. Squad 1 consists of of a sergeant armed with storm bolter and power sword, one Space Marine armed with a heavy flamer and powerfist, and three Space Marines armed with storm bolters and power fists. This squad deploys on the starting squares on one of the corridors shown on the map. Squad 2 consists of a sergeant armed with thunder hammer and storm shield, a Space Marine with an assault cannon and power fist, one space marine with chainfist and storm bolter and two Space Marines with power fists and storm bolters. It deploys on the starting squares in the other corridor. Genestealers: The genestealer player begins the mission with 3 blips and receives two reinforcement blips per turn. SPECIAL RULES Blast Doors: Doors on the map marked with a red cross through them are blast doors. These are treated in the same way as doors except that genestealers and blips may not open, close or close assault blast doors. VICTORY Space Marines: The Space Marine player wins by firing the heavy flamer at any square in room marked zone 'A'. When this happens the game ends and the Space Marines win immediately. Genestealers: The genestealer player wins the moment he kills the space marine armed with the heavy flamer, or the heavy flamer runs out of ammunition before firing at a square in room 'A'. EDIT: now the picture should show up.
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This message was edited 1 time. Last update was at 2009/09/25 11:23:21
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![[Post New]](/s/i/i.gif) 2009/09/23 02:51:48
Subject: Re:More Space Hulk missions
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Fresh-Faced New User
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The pic isn't showing TeH_K42.
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![[Post New]](/s/i/i.gif) 2009/09/23 12:50:20
Subject: More Space Hulk missions
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Phanobi
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Where can I find the missions pdf?
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http://www.dakkadakka.com/dakkaforum/posts/list/463976.page (Space Sharks and Tau)
DJ @ http://www.rockindocradio.net
Mon, Thursday+Fri 06am - 09am EST
We refuse to take sides in this anymore. And we refuse to let you turn us against one another. We know who we are now, we can find our own way between order and chaos...
It's over because we've decided it's over. Now get the hell out of our galaxy! Both of you.
"Whoever takes purple sash is purple, and follows purple leader." I follow purple tau. Theophony
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![[Post New]](/s/i/i.gif) 2009/09/24 23:18:55
Subject: More Space Hulk missions
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Fresh-Faced New User
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Miss Dee wrote:Where can I find the missions pdf?
http://www.mikedaro.com/space_hulk.htm
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![[Post New]](/s/i/i.gif) 2009/10/28 17:16:57
Subject: More Space Hulk missions
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Flashy Flashgitz
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nice wrk
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![[Post New]](/s/i/i.gif) 2009/11/07 19:34:18
Subject: More Space Hulk missions
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Fresh-Faced New User
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Thanks!
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![[Post New]](/s/i/i.gif) 2010/03/05 09:03:30
Subject: More Space Hulk missions
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Fresh-Faced New User
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Hi all. I am a spanish Space Hulk player and i finally find this marvellous forum.
Thanks a lot for all the information.
I have only one question. are you going to post more missions?
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![[Post New]](/s/i/i.gif) 2010/03/15 23:19:37
Subject: Re:More Space Hulk missions
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Automated Space Wolves Thrall
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Great thread. I'm subscribing!
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![[Post New]](/s/i/i.gif) 2011/02/21 13:39:00
Subject: Re:More Space Hulk missions
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Fresh-Faced New User
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Hello,
I'm reopening this incredible topic because the link to the pdf book of these missions is dead, can someone reupload it please ?
Thank you for all your work !
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![[Post New]](/s/i/i.gif) 2011/02/22 12:00:24
Subject: More Space Hulk missions
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Erratic Knight Errant
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I have them all in original format, not got the main PDF that was done with all the updated tileset stuff though. if anyone has a mirror i'd appreciate it.
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"Home is where you dig it."
"Morkies little orky loves shortnin', shortnin', Morkies little orky loves shortnin' legs..."
Always on the lookout for 5th Ed Bretonnians, PM me! |
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![[Post New]](/s/i/i.gif) 2011/02/22 14:16:47
Subject: Re:More Space Hulk missions
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Fresh-Faced New User
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Can you share the original one please ? I'll see if i can rebuilt a pdf with the materials available.
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![[Post New]](/s/i/i.gif) 2011/02/22 15:59:37
Subject: More Space Hulk missions
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Erratic Knight Errant
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Sorry i think you mis-understood, i have the original missions SCANNED from the books.
i made a couple of those listed in this thread in tileset, i could conceivably make the rest but it'll take a while for me to do so.
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"Home is where you dig it."
"Morkies little orky loves shortnin', shortnin', Morkies little orky loves shortnin' legs..."
Always on the lookout for 5th Ed Bretonnians, PM me! |
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![[Post New]](/s/i/i.gif) 2011/02/22 16:24:36
Subject: Re:More Space Hulk missions
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Fresh-Faced New User
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you're right i misunderstood you. I got the mission book scans too but i'd like to get these pdf version for the third edition of the game :p
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