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Made in us
Regular Dakkanaut




I think combat squads is also bad in that it gives more kill points yes/no?
   
Made in us
Terminator with Assault Cannon





Yes. However, you can choose whether or not to use Combat Squads when you deploy, so you can avoid using it in Annihilation missions if need be.
   
Made in us
Rogue Daemonhunter fueled by Chaos






Toledo, OH

I think the point is that shooting bolt pistols, even with the best possible play, isn't' always an option. All the finesse in the game won't help you move the models further.

Skyclaws also help if joining an existing combat, which in addition to those times you don't' want to lose a charge, makes the race a lot more even.
   
Made in us
Terminator with Assault Cannon





Polonius wrote:I think the point is that shooting bolt pistols, even with the best possible play, isn't' always an option. All the finesse in the game won't help you move the models further.


If you deploy correctly, make the right baits, and so on, you won't have to worry about it.
   
Made in us
Rotting Sorcerer of Nurgle





For everything else, there's Thunderca..ts..I mean wolves.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Terminator with Assault Cannon





Thunderwolves seem somewhat overrated to me, but they're definitely one of the more promising units the Space Wolves have to offer.
   
Made in us
Banelord Titan Princeps of Khorne






Fetterkey wrote:Thunderwolves seem somewhat overrated to me, but they're definitely one of the more promising units the Space Wolves have to offer.


You also thought melta's were overrated.

Veriamp wrote:I have emerged from my lurking to say one thing. When Mat taught the Necrons to feel, he taught me to love.

Whitedragon Paints! http://www.dakkadakka.com/dakkaforum/posts/list/613745.page 
   
Made in gb
Proud Phantom Titan







Iron priest is going to be the only thunder wolf in my army. Him and 4 cyberwolves, 155pts of fun.
   
Made in us
Rotting Sorcerer of Nurgle





Too bad he can't join a Thuderwolf squad for more badassery.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Terminator with Assault Cannon





whitedragon wrote:
Fetterkey wrote:Thunderwolves seem somewhat overrated to me, but they're definitely one of the more promising units the Space Wolves have to offer.


You also thought melta's were overrated.


But meltas are overrated.

This message was edited 1 time. Last update was at 2009/10/14 22:33:00


 
   
Made in us
Rotting Sorcerer of Nurgle





Oh please...get a room you two.

Lets not devolve this into a pillow fight.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Terminator with Assault Cannon





Sanctjud wrote:Oh please...get a room you two.

Lets not devolve this into a pillow fight.


Luckily, there already is a "room" for this discussion...
   
Made in us
Rotting Sorcerer of Nurgle





I know, hence the pillow fight comment.
Oh well.

I had enough of it over at 40KO...no need to jump in here for that.


This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Rogue Daemonhunter fueled by Chaos






Toledo, OH

Fetterkey wrote:
Polonius wrote:I think the point is that shooting bolt pistols, even with the best possible play, isn't' always an option. All the finesse in the game won't help you move the models further.


If you deploy correctly, make the right baits, and so on, you won't have to worry about it.


that's demonstrably not always true. First, you have the possibility of models already locked in combat, a situation you stressed earlier was beneficial.

Second, There's enough random chance to movement in the this game that barely legal charges are a reality. If nothing else, against most opponents you'll take a mediocre charge rather than get shot up or charged yourself. If we deploy 24" apparent, and my assault marines are on the line, and your devs are on the line, if I only roll a "1" for my run move turn one that's a very different situation than if I had rolled a "6".

Good play is about minimizing the role of bad luck, but good play isn't blind to the odds. Taking a calculated risk is how draws become wins, and wins become massacres.
   
Made in us
Terminator with Assault Cannon





Ideally, you want to win in the second round of combat. In some cases, barely legal charges can occur, but usually you can avoid these through canny maneuvers. One other nice trick is that many people orient their special weapons near the front of the squad, especially if they use flamers or meltaguns-- if such a model is the closest to you, you can often fire with impunity, since most players will put the hits on basic troops. The same trick works even better with IG heavy weapon teams, especially now that they have 2 wounds.
   
Made in us
Banelord Titan Princeps of Khorne






Tri wrote:Iron priest is going to be the only thunder wolf in my army. Him and 4 cyberwolves, 155pts of fun.


Holy crap...didn't even see that. BOooya!

Veriamp wrote:I have emerged from my lurking to say one thing. When Mat taught the Necrons to feel, he taught me to love.

Whitedragon Paints! http://www.dakkadakka.com/dakkaforum/posts/list/613745.page 
   
Made in gb
Proud Phantom Titan







whitedragon wrote:
Tri wrote:Iron priest is going to be the only thunder wolf in my army. Him and 4 cyberwolves, 155pts of fun.


Holy crap...didn't even see that. BOooya!
I know he's a steal.
Base 2 attack with a thunder hammer + 1 servo arm attack
On a thunder wolf he gets +1S +1T +1A (may also make the servo arm attack rending ^_^)
Then lets add the 15pt Cyber wolves! 3 attacks each and they're all T4

So what have we got .... On the charge Iron Priest with 2+/5+ save 4 Str10 thunder hammer attacks and 1 rending servo arm attack. With 4 wolves with 16 attacks. Best of all Iron Priest isn't an IC so you can't pick him out in CC
   
Made in us
Regular Dakkanaut




Tri wrote:
whitedragon wrote:
Tri wrote:Iron priest is going to be the only thunder wolf in my army. Him and 4 cyberwolves, 155pts of fun.


Holy crap...didn't even see that. BOooya!
I know he's a steal.
Base 2 attack with a thunder hammer + 1 servo arm attack
On a thunder wolf he gets +1S +1T +1A (may also make the servo arm attack rending ^_^)
Then lets add the 15pt Cyber wolves! 3 attacks each and they're all T4

So what have we got .... On the charge Iron Priest with 2+/5+ save 4 Str10 thunder hammer attacks and 1 rending servo arm attack. With 4 wolves with 16 attacks. Best of all Iron Priest isn't an IC so you can't pick him out in CC



I was trying very hard to debate whether or not to add one to my army....


Automatically Appended Next Post:
I have a dread in drop pod a lone wolf with two wolves and a 5man wolf guard squad

This message was edited 1 time. Last update was at 2009/10/15 01:35:30


 
   
Made in gb
Proud Phantom Titan







kitsunez wrote:
I was trying very hard to debate whether or not to add one to my army....
I have a dread in drop pod a lone wolf with two wolves and a 5man wolf guard squad


Lone Wolf is fun but since he's on foot and only has two normal wolves ... 40pts T4 11A vs 155pts T5 21A ... only thing the lone wolf has going for him is no KP unless he's still alive.
   
Made in us
Regular Dakkanaut




Tri wrote:
kitsunez wrote:
I was trying very hard to debate whether or not to add one to my army....
I have a dread in drop pod a lone wolf with two wolves and a 5man wolf guard squad


Lone Wolf is fun but since he's on foot and only has two normal wolves ... 40pts T4 11A vs 155pts T5 21A ... only thing the lone wolf has going for him is no KP unless he's still alive.


unfortunately I made such a kickass model for him i dunno if i could give him up.....i guess i could if i made an even more awesome iron priest



Automatically Appended Next Post:
nvm found room...dread can take a backseat to megasaur(thunderwolf) riding iron priest with cold one(cyberwolf) guard

This message was edited 1 time. Last update was at 2009/10/15 04:14:41


 
   
Made in us
Banelord Titan Princeps of Khorne






Tri wrote:
whitedragon wrote:
Tri wrote:Iron priest is going to be the only thunder wolf in my army. Him and 4 cyberwolves, 155pts of fun.


Holy crap...didn't even see that. BOooya!
I know he's a steal.
Base 2 attack with a thunder hammer + 1 servo arm attack
On a thunder wolf he gets +1S +1T +1A (may also make the servo arm attack rending ^_^)
Then lets add the 15pt Cyber wolves! 3 attacks each and they're all T4

So what have we got .... On the charge Iron Priest with 2+/5+ save 4 Str10 thunder hammer attacks and 1 rending servo arm attack. With 4 wolves with 16 attacks. Best of all Iron Priest isn't an IC so you can't pick him out in CC


I'm not sure if it's a good deal or not anymore. The Iron Priest is only 1 wound, and his 5+ INV is only against psychic powers. I think he ends up being compared more to a unit of wolves. The 4 cyber wolves are nice, but it turns into basically 5 1W for 155 points, vice a whole lot more wolves for half that.

Veriamp wrote:I have emerged from my lurking to say one thing. When Mat taught the Necrons to feel, he taught me to love.

Whitedragon Paints! http://www.dakkadakka.com/dakkaforum/posts/list/613745.page 
   
Made in gb
Proud Phantom Titan







whitedragon wrote:I'm not sure if it's a good deal or not anymore. The Iron Priest is only 1 wound, and his 5+ INV is only against psychic powers. I think he ends up being compared more to a unit of wolves. The 4 cyber wolves are nice, but it turns into basically 5 1W for 155 points, vice a whole lot more wolves for half that.
True but those wolves do now get a 4+ armour save.

cyber wolves vs
BS4 Bolters 24/214 11.2%
BS3 Lasgun _9/216 _4.2%

F. Wolves vs
BS4 Bolters 72/214 33.6%
BS3 Lasgun 30/216 13.9%

there nearlly 3 times as effective against small arms fire ...
   
Made in us
Longtime Dakkanaut





Orlando, Florida

No, it's all about the Lone Wolfs.

Think about this:

Lone Wolf w/ Terminator Armor, Storm Shield, Chainfist = 85 points

Having faced army lists with at least two of these, you can't underestimate them.

Current Armies: Blood Angels, Imperial Guard (40k), Skorne, Retribution (Warmachine), Vampire Counts (Fantasy)

 
   
Made in us
Terminator with Assault Cannon





Lone Wolves are like Dreadnoughts for non-mech armies.
   
Made in us
Regular Dakkanaut




Fetterkey wrote:Lone Wolves are like Dreadnoughts for non-mech armies.


wait so you said something good about SW?
   
Made in us
Terminator with Assault Cannon





Yep. Space Wolves are, in my opinion, a strong Codex, and can also really shake things up by fielding viable no-vehicle armies, thus invalidating a lot of enemy firepower and almost automatically defeating some lists, especially those that are tooled up to fight mech. Their strengths, however, don't (IMO) lie with their basic Troops. Neither Grey Hunters or Blood Claws are particularly amazing-- Blood Claws have been seriously nerfed in the new Codex, and Grey Hunters are decent, but not great. Instead, the "special" Space Wolf things (Thunderwolves, Long Fangs, etc.) allow them to throw opponents for a loop with unexpected threats. Space Wolves, in my opinion, get better and better as they diverge more and more from the "standard" Marine template-- just as Marines get better and better as they rely on their own unique tricks instead of the more generic options.

This message was edited 1 time. Last update was at 2009/10/17 03:12:29


 
   
 
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